LSPL · Patch 7.13 · Summer
Jul 14, 2017, 11:25 AM · 31.3 minScouting line
Vici Gaming closed it: +20.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
ChanU
2/5/5
Loong
6/0/8
Ori
0/4/6
Crash
0/2/14
clx
3/2/2
Easyhoon
1/2/12
Quiet
2/2/3
Martin
9/0/5
Deceit
0/3/5
Duan
0/3/12
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
ChanU
Shen · 2/5/5
112
Better in 1 x 12 of 14
Loong
Jarvan IV · 6/0/8![]()
- 2
- Kills
- 6
- 5
- Deaths
- 0
- 5
- Assists
- 8
- 1.4
- KDA
- 14.0
- 100%
- Kill participation
- 88%
- 204
- CS
- 318
- 6.5
- CS per minute
- 10.2
- 9,367
- Gold
- 15,826
- 20%
- Gold share
- 24%
- 10,156
- Damage to champions
- 16,338
- 324
- Damage per minute
- 522
- 20%
- Damage share
- 20%
- 708
- Damage taken per minute
- 504
- 15
- Wards placed
- 20
- 3
- Wards killed
- 10
Draft
Joy Dream
Blue side
ShenChanU
ZacOri
Vladimirclx
VarusQuiet
BraumDeceit
Vici Gaming
Red side
Jarvan IVLoong
Nunu & WillumpCrash
OriannaEasyhoon
CaitlynMartin
Tahm KenchDuan
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 0
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Vici Gaming.
Biggest lead: Joy Dream +0, Vici Gaming +20,594. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Vici Gaming +20,594 |
Blue side
Joy Dream
DefeatRed side
Vici Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/5 | 0/4/6 | 3/2/2 | 2/2/3 | 0/3/5 | 6/0/8 | 0/2/14 | 1/2/12 | 9/0/5 | 0/3/12 |
| Kill participation | 100% | 85.7% | 71.4% | 71.4% | 71.4% | 87.5% | 87.5% | 81.3% | 87.5% | 75% |
| CS | 204 | 113 | 263 | 305 | 50 | 318 | 164 | 318 | 306 | 51 |
| CS per minute | 6.5 | 3.6 | 8.4 | 9.7 | 1.6 | 10.2 | 5.2 | 10.2 | 9.8 | 1.6 |
| Gold | 9,367 | 8,088 | 10,880 | 11,462 | 6,606 | 15,826 | 12,295 | 13,916 | 15,560 | 9,400 |
| Gold share | 20.2% | 17.4% | 23.4% | 24.7% | 14.2% | 23.6% | 18.4% | 20.8% | 23.2% | 14% |
| Earned gold per minute | 169 | 128 | 217 | 236 | 81 | 375 | 262 | 314 | 367 | 170 |
| Damage to champions | 10,156 | 8,600 | 12,962 | 15,284 | 4,406 | 16,338 | 9,101 | 23,142 | 26,960 | 6,795 |
| Damage share | 19.8% | 16.7% | 25.2% | 29.7% | 8.6% | 19.8% | 11.1% | 28.1% | 32.7% | 8.3% |
| Damage per minute | 324 | 275 | 414 | 488 | 141 | 522 | 291 | 739 | 861 | 217 |
| Damage taken per minute | 708 | 1,030 | 628 | 465 | 542 | 504 | 1,360 | 231 | 348 | 490 |
| Wards placed | 15 | 30 | 18 | 15 | 46 | 20 | 25 | 11 | 12 | 39 |
| Wards killed | 3 | 9 | 7 | 9 | 10 | 10 | 15 | 13 | 11 | 6 |
| Control wards | 3 | 9 | 7 | 6 | 10 | 5 | 7 | 6 | 0 | 10 |
| Own jungle monsters | 1 | 72 | 1 | 6 | 1 | 5 | 66 | 14 | 13 | 0 |
| Enemy jungle monsters | 0 | 16 | 0 | 1 | 0 | 27 | 49 | 14 | 18 | 0 |
| Multikills | — | — | — | — | — | — | — | — | 1× quadra | — |
Game ID 2515-2547
Methodology →