LSPL · Patch 7.13 · Summer
Jul 14, 2017, 01:17 PM · 34.7 min · Game 3Scouting line
Vici Gaming closed it: +15.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
ChanU
0/4/3
Loong
2/1/5
Ori
0/3/4
Crash
1/2/10
clx
4/2/2
Easyhoon
3/1/5
Quiet
3/1/2
Martin
7/2/5
Deceit
0/4/5
Duan
1/1/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
ChanU
Jarvan IV · 0/4/3
113
Better in 1 x 13 of 14
Loong
Kled · 2/1/5![]()
- 0
- Kills
- 2
- 4
- Deaths
- 1
- 3
- Assists
- 5
- 0.8
- KDA
- 7.0
- 43%
- Kill participation
- 50%
- 281
- CS
- 314
- 8.1
- CS per minute
- 9.0
- 11,070
- Gold
- 14,490
- 20%
- Gold share
- 21%
- 7,423
- Damage to champions
- 13,894
- 214
- Damage per minute
- 400
- 13%
- Damage share
- 18%
- 607
- Damage taken per minute
- 756
- 23
- Wards placed
- 21
- 5
- Wards killed
- 11
Draft
Joy Dream
Blue side
Jarvan IVChanU
Rek'SaiOri
Corkiclx
VarusQuiet
ThreshDeceit
Vici Gaming
Red side
KledLoong
GragasCrash
KarmaEasyhoon
Kog'MawMartin
Tahm KenchDuan
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Vici Gaming.
Biggest lead: Joy Dream +0, Vici Gaming +15,322. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Vici Gaming +15,322 |
Blue side
Joy Dream
DefeatRed side
Vici Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/3 | 0/3/4 | 4/2/2 | 3/1/2 | 0/4/5 | 2/1/5 | 1/2/10 | 3/1/5 | 7/2/5 | 1/1/8 |
| Kill participation | 42.9% | 57.1% | 85.7% | 71.4% | 71.4% | 50% | 78.6% | 57.1% | 85.7% | 64.3% |
| CS | 281 | 139 | 301 | 321 | 41 | 314 | 173 | 316 | 380 | 77 |
| CS per minute | 8.1 | 4.0 | 8.7 | 9.2 | 1.2 | 9.0 | 5.0 | 9.1 | 10.9 | 2.2 |
| Gold | 11,070 | 10,294 | 13,098 | 13,346 | 7,531 | 14,490 | 13,057 | 14,488 | 17,602 | 11,024 |
| Gold share | 20% | 18.6% | 23.7% | 24.1% | 13.6% | 20.5% | 18.5% | 20.5% | 24.9% | 15.6% |
| Earned gold per minute | 189 | 167 | 248 | 255 | 87 | 288 | 246 | 288 | 377 | 188 |
| Damage to champions | 7,423 | 3,448 | 21,766 | 22,870 | 3,059 | 13,894 | 10,894 | 18,549 | 29,905 | 5,245 |
| Damage share | 12.7% | 5.9% | 37.2% | 39% | 5.2% | 17.7% | 13.9% | 23.6% | 38.1% | 6.7% |
| Damage per minute | 214 | 99 | 627 | 659 | 88 | 400 | 314 | 534 | 861 | 151 |
| Damage taken per minute | 607 | 1,134 | 456 | 352 | 550 | 756 | 977 | 256 | 422 | 315 |
| Wards placed | 23 | 31 | 21 | 16 | 39 | 21 | 30 | 11 | 14 | 54 |
| Wards killed | 5 | 15 | 7 | 10 | 10 | 11 | 6 | 14 | 16 | 12 |
| Control wards | 8 | 12 | 8 | 7 | 12 | 5 | 7 | 6 | 1 | 18 |
| Own jungle monsters | 6 | 57 | 6 | 1 | 0 | 2 | 76 | 15 | 9 | 0 |
| Enemy jungle monsters | 20 | 48 | 3 | 1 | 0 | 1 | 62 | 19 | 10 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2515-2551
Methodology →