LSPL · Patch 7.14 · Summer
Aug 03, 2017, 08:01 AM · 36.3 minScouting line
Vici Gaming won: +11.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JS
2/6/2
Loong
5/2/11
Juejue
4/4/2
Crash
3/3/14
Viod
0/1/5
Easyhoon
1/0/13
Asura
2/4/2
Martin
10/3/6
Luci
0/5/4
Duan
1/0/16
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
JS
Jax · 2/6/2
212
Better in 2 x 12 of 14
Loong
Maokai · 5/2/11![]()
- 2
- Kills
- 5
- 6
- Deaths
- 2
- 2
- Assists
- 11
- 0.7
- KDA
- 8.0
- 50%
- Kill participation
- 80%
- 298
- CS
- 284
- 8.2
- CS per minute
- 7.8
- 12,356
- Gold
- 14,762
- 20.6%
- Gold share
- 20.7%
- 10,047
- Damage to champions
- 21,302
- 277
- Damage per minute
- 587
- 13%
- Damage share
- 25%
- 964
- Damage taken per minute
- 985
- 14
- Wards placed
- 18
- 5
- Wards killed
- 8
Draft
Oh My God Academy
Blue side
JaxJS
Rek'SaiJuejue
KarmaViod
KalistaAsura
BrandLuci
Vici Gaming
Red side
MaokaiLoong
Jarvan IVCrash
GalioEasyhoon
Kog'MawMartin
LuluDuan
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, Vici Gaming.
Biggest lead: Oh My God Academy +0, Vici Gaming +11,325. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Vici Gaming +11,325 |
Blue side
Oh My God Academy
DefeatRed side
Vici Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/2 | 4/4/2 | 0/1/5 | 2/4/2 | 0/5/4 | 5/2/11 | 3/3/14 | 1/0/13 | 10/3/6 | 1/0/16 |
| Kill participation | 50% | 75% | 62.5% | 50% | 50% | 80% | 85% | 70% | 80% | 85% |
| CS | 298 | 159 | 293 | 332 | 37 | 284 | 185 | 283 | 339 | 27 |
| CS per minute | 8.2 | 4.4 | 8.1 | 9.2 | 1.0 | 7.8 | 5.1 | 7.8 | 9.3 | 0.7 |
| Gold | 12,356 | 11,812 | 12,420 | 13,901 | 9,616 | 14,762 | 13,713 | 13,360 | 17,780 | 11,815 |
| Gold share | 20.6% | 19.7% | 20.7% | 23.1% | 16% | 20.7% | 19.2% | 18.7% | 24.9% | 16.5% |
| Earned gold per minute | 211 | 196 | 213 | 254 | 136 | 277 | 249 | 239 | 361 | 196 |
| Damage to champions | 10,047 | 11,038 | 15,619 | 20,052 | 20,815 | 21,302 | 12,043 | 10,670 | 39,306 | 3,006 |
| Damage share | 13% | 14.2% | 20.1% | 25.8% | 26.8% | 24.7% | 14% | 12.4% | 45.5% | 3.5% |
| Damage per minute | 277 | 304 | 430 | 553 | 574 | 587 | 332 | 294 | 1,083 | 83 |
| Damage taken per minute | 964 | 1,106 | 336 | 498 | 445 | 985 | 897 | 580 | 410 | 259 |
| Wards placed | 14 | 18 | 19 | 15 | 51 | 18 | 27 | 19 | 15 | 49 |
| Wards killed | 5 | 11 | 8 | 9 | 19 | 8 | 16 | 5 | 13 | 8 |
| Control wards | 2 | 14 | 7 | 3 | 10 | 1 | 6 | 3 | 0 | 17 |
| Own jungle monsters | 4 | 99 | 5 | 4 | 0 | 4 | 84 | 10 | 14 | 0 |
| Enemy jungle monsters | 26 | 40 | 1 | 1 | 0 | 10 | 38 | 3 | 16 | 1 |
| Multikills | — | — | — | — | — | — | — | — | 1× quadra, 1× penta | — |
Game ID 2547-2680
Methodology →