LSPL · Patch 7.14 · Summer
Aug 03, 2017, 09:38 AM · 36.2 min · Game 3Scouting line
Vici Gaming won: +13.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JS
1/3/2
Loong
2/0/11
Juejue
0/4/3
Crash
6/2/7
Viod
1/3/3
Easyhoon
6/1/8
Asura
2/2/2
Martin
3/1/11
Luci
1/5/3
Duan
0/1/13
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
JS
Jax · 1/3/2
014
Better in 0 x 14 of 14
Loong
Malphite · 2/0/11![]()
- 1
- Kills
- 2
- 3
- Deaths
- 0
- 2
- Assists
- 11
- 1.0
- KDA
- 13.0
- 60%
- Kill participation
- 77%
- 310
- CS
- 316
- 8.6
- CS per minute
- 8.7
- 12,471
- Gold
- 15,370
- 20.6%
- Gold share
- 20.7%
- 11,417
- Damage to champions
- 16,321
- 315
- Damage per minute
- 451
- 16%
- Damage share
- 21%
- 732
- Damage taken per minute
- 477
- 13
- Wards placed
- 20
- 2
- Wards killed
- 5
Draft
Oh My God Academy
Blue side
JaxJS
Rek'SaiJuejue
CorkiViod
XayahAsura
RakanLuci
Vici Gaming
Red side
MalphiteLoong
Lee SinCrash
OriannaEasyhoon
KalistaMartin
Tahm KenchDuan
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, Vici Gaming.
Biggest lead: Oh My God Academy +0, Vici Gaming +13,532. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Vici Gaming +13,532 |
Blue side
Oh My God Academy
DefeatRed side
Vici Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/2 | 0/4/3 | 1/3/3 | 2/2/2 | 1/5/3 | 2/0/11 | 6/2/7 | 6/1/8 | 3/1/11 | 0/1/13 |
| Kill participation | 60% | 60% | 80% | 80% | 80% | 76.5% | 76.5% | 82.4% | 82.4% | 76.5% |
| CS | 310 | 177 | 314 | 369 | 20 | 316 | 182 | 351 | 365 | 49 |
| CS per minute | 8.6 | 4.9 | 8.7 | 10.2 | 0.6 | 8.7 | 5.0 | 9.7 | 10.1 | 1.4 |
| Gold | 12,471 | 10,889 | 12,743 | 14,011 | 10,489 | 15,370 | 14,401 | 16,941 | 16,913 | 10,510 |
| Gold share | 20.6% | 18% | 21% | 23.1% | 17.3% | 20.7% | 19.4% | 22.9% | 22.8% | 14.2% |
| Earned gold per minute | 215 | 171 | 223 | 258 | 160 | 295 | 268 | 339 | 338 | 161 |
| Damage to champions | 11,417 | 6,303 | 20,526 | 27,968 | 7,057 | 16,321 | 12,918 | 30,589 | 12,337 | 5,200 |
| Damage share | 15.6% | 8.6% | 28% | 38.2% | 9.6% | 21.1% | 16.7% | 39.5% | 15.9% | 6.7% |
| Damage per minute | 315 | 174 | 567 | 773 | 195 | 451 | 357 | 845 | 341 | 144 |
| Damage taken per minute | 732 | 1,049 | 498 | 295 | 491 | 477 | 927 | 318 | 460 | 669 |
| Wards placed | 13 | 34 | 18 | 13 | 62 | 20 | 30 | 10 | 14 | 55 |
| Wards killed | 2 | 18 | 11 | 6 | 15 | 5 | 9 | 13 | 12 | 17 |
| Control wards | 1 | 8 | 5 | 0 | 14 | 2 | 7 | 4 | 1 | 16 |
| Own jungle monsters | 8 | 91 | 5 | 10 | 0 | 9 | 84 | 7 | 12 | 0 |
| Enemy jungle monsters | 18 | 44 | 0 | 2 | 0 | 5 | 62 | 4 | 7 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2547-2683
Methodology →