Scouting line
SHEINOO closed it: +12.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
LTT
4/1/12
melody
5/6/4
—
—
—
—
—
—
Guan Zong
8/4/3
Ar
4/2/5
—
—
—
—
—
—
Yang
6/5/9
XXX
1/5/6
—
—
—
—
—
—
ZWuJi
2/0/9
Kabosu
1/4/5
—
—
—
—
—
—
XiaT
2/1/12
Kimrain
0/5/4
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
LTT
Sion · 4/1/12
76
Better in 7 x 6 of 14
melody
Cho'Gath · 5/6/4![]()
- 4
- Kills
- 5
- 1
- Deaths
- 6
- 12
- Assists
- 4
- 16.0
- KDA
- 1.5
- 73%
- Kill participation
- 82%
- 251
- CS
- 259
- 7.1
- CS per minute
- 7.3
- 14,659
- Gold
- 12,607
- 21%
- Gold share
- 23%
- 17,318
- Damage to champions
- 12,263
- 489
- Damage per minute
- 346
- 18%
- Damage share
- 25%
- 418
- Damage taken per minute
- 1,180
- 19
- Wards placed
- 19
- 6
- Wards killed
- 5
Draft
SHEINOO
Blue side
SionLTT
CamilleGuan Zong
LeBlancYang
VarusZWuJi
BardXiaT
Bans




QNG Team
Red side
Cho'Gathmelody
SkarnerAr
TaliyahXXX
CaitlynKabosu
Tahm KenchKimrain
Bans




Objectives
QNG Team
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SHEINOO leads; below, QNG Team.
Biggest lead: SHEINOO +12,269, QNG Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | SHEINOO +12,269 |
Blue side
SHEINOO
VictoryRed side
QNG Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/12 | 8/4/3 | 6/5/9 | 2/0/9 | 2/1/12 | 5/6/4 | 4/2/5 | 1/5/6 | 1/4/5 | 0/5/4 |
| Kill participation | 72.7% | 50% | 68.2% | 50% | 63.6% | 81.8% | 81.8% | 63.6% | 54.5% | 36.4% |
| CS | 251 | 155 | 249 | 380 | 26 | 259 | 152 | 296 | 342 | 63 |
| CS per minute | 7.1 | 4.4 | 7.0 | 10.7 | 0.7 | 7.3 | 4.3 | 8.3 | 9.6 | 1.8 |
| Gold | 14,659 | 13,300 | 14,286 | 15,966 | 10,209 | 12,607 | 10,456 | 12,257 | 13,485 | 7,346 |
| Gold share | 21.4% | 19.4% | 20.9% | 23.3% | 14.9% | 22.5% | 18.6% | 21.8% | 24% | 13.1% |
| Earned gold per minute | 283 | 245 | 273 | 320 | 158 | 225 | 165 | 216 | 250 | 77 |
| Damage to champions | 17,318 | 15,972 | 27,375 | 20,110 | 16,205 | 12,263 | 5,586 | 15,015 | 14,096 | 2,893 |
| Damage share | 17.9% | 16.5% | 28.2% | 20.7% | 16.7% | 24.6% | 11.2% | 30.1% | 28.3% | 5.8% |
| Damage per minute | 489 | 451 | 772 | 567 | 457 | 346 | 158 | 424 | 398 | 82 |
| Damage taken per minute | 418 | 866 | 543 | 254 | 284 | 1,180 | 754 | 449 | 388 | 639 |
| Wards placed | 19 | 35 | 37 | 17 | 42 | 19 | 43 | 15 | 15 | 48 |
| Wards killed | 6 | 10 | 9 | 18 | 12 | 5 | 19 | 11 | 13 | 11 |
| Control wards | 2 | 6 | 5 | 5 | 11 | 2 | 12 | 6 | 3 | 15 |
| Own jungle monsters | 0 | 76 | 16 | 29 | 0 | 0 | 89 | 8 | 24 | 0 |
| Enemy jungle monsters | 0 | 13 | 11 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3168-3619
Methodology →