Scouting line
SHEINOO won: +12.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
melody
6/2/1
LTT
3/1/9
—
—
—
—
—
—
Ar
1/5/12
Guan Zong
4/4/12
—
—
—
—
—
—
XXX
2/3/9
Yang
3/3/12
—
—
—
—
—
—
Kabosu
6/4/7
ZWuJi
7/3/9
—
—
—
—
—
—
Kimrain
0/6/8
XiaT
3/4/16
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
melody
Gnar · 6/2/1
104
Better in 10 x 4 of 14
LTT
Sion · 3/1/9![]()
- 6
- Kills
- 3
- 2
- Deaths
- 1
- 1
- Assists
- 9
- 3.5
- KDA
- 12.0
- 47%
- Kill participation
- 60%
- 372
- CS
- 234
- 8.4
- CS per minute
- 5.3
- 16,341
- Gold
- 15,056
- 23%
- Gold share
- 18%
- 22,260
- Damage to champions
- 17,203
- 500
- Damage per minute
- 386
- 23%
- Damage share
- 17%
- 671
- Damage taken per minute
- 642
- 37
- Wards placed
- 26
- 12
- Wards killed
- 11
Draft
QNG Team
Blue side
Gnarmelody
CamilleAr
OriannaXXX
VarusKabosu
BraumKimrain
Bans




SHEINOO
Red side
SionLTT
SejuaniGuan Zong
JayceYang
CaitlynZWuJi
TaricXiaT
Bans




Objectives
SHEINOO
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 3
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QNG Team leads; below, SHEINOO.
Biggest lead: QNG Team +0, SHEINOO +12,559. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (45 min) | SHEINOO +12,559 |
Blue side
QNG Team
DefeatRed side
SHEINOO
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/1 | 1/5/12 | 2/3/9 | 6/4/7 | 0/6/8 | 3/1/9 | 4/4/12 | 3/3/12 | 7/3/9 | 3/4/16 |
| Kill participation | 46.7% | 86.7% | 73.3% | 86.7% | 53.3% | 60% | 80% | 75% | 80% | 95% |
| CS | 372 | 162 | 399 | 414 | 115 | 234 | 213 | 397 | 460 | 83 |
| CS per minute | 8.4 | 3.6 | 9.0 | 9.3 | 2.6 | 5.3 | 4.8 | 8.9 | 10.3 | 1.9 |
| Gold | 16,341 | 11,381 | 16,076 | 17,980 | 10,758 | 15,056 | 15,466 | 19,170 | 21,875 | 13,528 |
| Gold share | 22.5% | 15.7% | 22.2% | 24.8% | 14.8% | 17.7% | 18.2% | 22.5% | 25.7% | 15.9% |
| Earned gold per minute | 238 | 127 | 232 | 275 | 113 | 209 | 219 | 302 | 362 | 175 |
| Damage to champions | 22,260 | 11,890 | 25,270 | 32,094 | 6,287 | 17,203 | 11,615 | 32,601 | 31,837 | 6,182 |
| Damage share | 22.8% | 12.2% | 25.8% | 32.8% | 6.4% | 17.3% | 11.7% | 32.8% | 32% | 6.2% |
| Damage per minute | 500 | 267 | 567 | 720 | 141 | 386 | 261 | 732 | 715 | 139 |
| Damage taken per minute | 671 | 761 | 418 | 413 | 683 | 642 | 1,065 | 496 | 303 | 407 |
| Wards placed | 37 | 44 | 19 | 19 | 79 | 26 | 53 | 28 | 21 | 49 |
| Wards killed | 12 | 18 | 6 | 16 | 13 | 11 | 27 | 12 | 26 | 14 |
| Control wards | 5 | 12 | 9 | 3 | 28 | 4 | 11 | 5 | 3 | 8 |
| Own jungle monsters | 6 | 108 | 24 | 40 | 0 | 0 | 100 | 30 | 39 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 1 | 0 | 0 | 4 | 3 | 9 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3168-3621
Methodology →