LDL · Patch 8.06 · Spring - N
Apr 16, 2018, 04:52 AM · 30.2 min · Game 3Scouting line
Victory Song Gaming closed it: +18.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Daniel
0/5/1
Chelizi
5/0/9
Hui
0/3/1
Meteor
1/0/12
Chengzi
0/5/1
Raphael
1/0/11
lanyemao
1/1/0
BoBo
5/1/10
Loco
0/2/1
1874
4/0/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Daniel
Ornn · 0/5/1
410
Better in 4 x 10 of 14
Chelizi
Sion · 5/0/9![]()
- 0
- Kills
- 5
- 5
- Deaths
- 0
- 1
- Assists
- 9
- 0.2
- KDA
- 14.0
- 100%
- Kill participation
- 88%
- 218
- CS
- 249
- 7.2
- CS per minute
- 8.3
- 8,729
- Gold
- 13,389
- 20%
- Gold share
- 22%
- 19,999
- Damage to champions
- 12,135
- 663
- Damage per minute
- 402
- 26%
- Damage share
- 21%
- 753
- Damage taken per minute
- 944
- 12
- Wards placed
- 16
- 1
- Wards killed
- 5
Draft
VC Gaming
Blue side
OrnnDaniel
SkarnerHui
OriannaChengzi
Ezreallanyemao
BraumLoco
Victory Song Gaming
Red side
SionChelizi
TrundleMeteor
SwainRaphael
Kai'SaBoBo
Tahm Kench1874
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VC Gaming leads; below, Victory Song Gaming.
Biggest lead: VC Gaming +0, Victory Song Gaming +18,424. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Victory Song Gaming +18,424 |
Blue side
VC Gaming
DefeatRed side
Victory Song Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/1 | 0/3/1 | 0/5/1 | 1/1/0 | 0/2/1 | 5/0/9 | 1/0/12 | 1/0/11 | 5/1/10 | 4/0/5 |
| Kill participation | 100% | 100% | 100% | 100% | 100% | 87.5% | 81.3% | 75% | 93.8% | 56.3% |
| CS | 218 | 142 | 298 | 279 | 45 | 249 | 183 | 291 | 321 | 70 |
| CS per minute | 7.2 | 4.7 | 9.9 | 9.2 | 1.5 | 8.3 | 6.1 | 9.6 | 10.6 | 2.3 |
| Gold | 8,729 | 7,688 | 10,493 | 10,818 | 5,959 | 13,389 | 11,610 | 12,726 | 14,694 | 9,692 |
| Gold share | 20% | 17.6% | 24% | 24.8% | 13.6% | 21.6% | 18.7% | 20.5% | 23.7% | 15.6% |
| Earned gold per minute | 158 | 123 | 216 | 227 | 66 | 312 | 253 | 290 | 356 | 190 |
| Damage to champions | 19,999 | 3,401 | 16,101 | 32,063 | 5,324 | 12,135 | 6,309 | 13,331 | 20,750 | 4,711 |
| Damage share | 26% | 4.4% | 20.9% | 41.7% | 6.9% | 21.2% | 11% | 23.3% | 36.3% | 8.2% |
| Damage per minute | 663 | 113 | 534 | 1,063 | 176 | 402 | 209 | 442 | 688 | 156 |
| Damage taken per minute | 753 | 571 | 412 | 272 | 434 | 944 | 1,210 | 601 | 478 | 566 |
| Wards placed | 12 | 30 | 10 | 16 | 35 | 16 | 15 | 16 | 8 | 33 |
| Wards killed | 1 | 10 | 1 | 2 | 1 | 5 | 21 | 2 | 8 | 12 |
| Control wards | 1 | 10 | 3 | 2 | 7 | 3 | 11 | 5 | 4 | 8 |
| Own jungle monsters | 0 | 88 | 30 | 0 | 0 | 0 | 102 | 12 | 15 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 5 | 17 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3285-4106
Methodology →