LDL · Patch 8.06 · Spring - E
Apr 23, 2018, 06:34 AM · 48.9 min · Game 212Kills15
91.0kGold88.3k
129,682Damage109,198
Scouting line
Game Talents closed it: went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
TTS
3/2/5
Spunk
5/4/8
—
—
—
—
—
—
axiu
3/6/5
Hunter
0/2/13
—
—
—
—
—
—
Truth
3/3/2
Teacherma
5/2/10
—
—
—
—
—
—
Soul
3/1/4
Asura
5/1/7
—
—
—
—
—
—
Xsq
0/3/8
yuyanjia
0/3/10
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—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
TTS
TTS
Gangplank · 3/2/5
95
Better in 9 x 5 of 14
Spunk
Illaoi · 5/4/8![]()
- 3
- Kills
- 5
- 2
- Deaths
- 4
- 5
- Assists
- 8
- 4.0
- KDA
- 3.3
- 67%
- Kill participation
- 87%
- 447
- CS
- 421
- 9.1
- CS per minute
- 8.6
- 23,112
- Gold
- 19,225
- 25%
- Gold share
- 22%
- 28,949
- Damage to champions
- 16,789
- 592
- Damage per minute
- 343
- 22%
- Damage share
- 15%
- 684
- Damage taken per minute
- 814
- 28
- Wards placed
- 31
- 12
- Wards killed
- 13
Draft
VP Game
Blue side
GangplankTTS
Xin Zhaoaxiu
SwainTruth
EzrealSoul
ShenXsq
Bans




Game Talents
Red side
IllaoiSpunk
SejuaniHunter
TaliyahTeacherma
XayahAsura
Tahm Kenchyuyanjia
Bans




Objectives
Game Talents
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 3
- Barons
- 0
- 7
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VP Game leads; below, Game Talents.
Biggest lead: VP Game +2,694, Game Talents +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (49 min) | VP Game +2,694 |
Blue side
VP Game
DefeatRed side
Game Talents
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/5 | 3/6/5 | 3/3/2 | 3/1/4 | 0/3/8 | 5/4/8 | 0/2/13 | 5/2/10 | 5/1/7 | 0/3/10 |
| Kill participation | 66.7% | 66.7% | 41.7% | 58.3% | 66.7% | 86.7% | 86.7% | 100% | 80% | 66.7% |
| CS | 447 | 253 | 374 | 458 | 110 | 421 | 226 | 495 | 508 | 71 |
| CS per minute | 9.1 | 5.2 | 7.6 | 9.4 | 2.2 | 8.6 | 4.6 | 10.1 | 10.4 | 1.5 |
| Gold | 23,112 | 16,039 | 17,674 | 21,090 | 13,118 | 19,225 | 14,278 | 21,187 | 22,249 | 11,400 |
| Gold share | 25.4% | 17.6% | 19.4% | 23.2% | 14.4% | 21.8% | 16.2% | 24% | 25.2% | 12.9% |
| Earned gold per minute | 344 | 200 | 233 | 303 | 140 | 265 | 164 | 305 | 327 | 105 |
| Damage to champions | 28,949 | 18,302 | 27,983 | 48,368 | 6,080 | 16,789 | 7,644 | 33,059 | 44,460 | 7,246 |
| Damage share | 22.3% | 14.1% | 21.6% | 37.3% | 4.7% | 15.4% | 7% | 30.3% | 40.7% | 6.6% |
| Damage per minute | 592 | 374 | 572 | 989 | 124 | 343 | 156 | 676 | 909 | 148 |
| Damage taken per minute | 684 | 992 | 669 | 372 | 599 | 814 | 969 | 362 | 438 | 773 |
| Wards placed | 28 | 24 | 36 | 28 | 92 | 31 | 23 | 14 | 18 | 90 |
| Wards killed | 12 | 17 | 12 | 4 | 20 | 13 | 29 | 16 | 27 | 14 |
| Control wards | 3 | 20 | 13 | 10 | 27 | 2 | 16 | 8 | 2 | 25 |
| Own jungle monsters | 7 | 134 | 13 | 44 | 0 | 12 | 95 | 39 | 31 | 0 |
| Enemy jungle monsters | 4 | 36 | 6 | 11 | 0 | 1 | 12 | 4 | 2 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3318-4201
Methodology →