LDL · Patch 8.06 · Spring - N
Apr 29, 2018, 03:14 AM · 30.2 min5Kills16
46.4kGold62.4k
34,642Damage52,653
Scouting line
Royal Club closed it: +15.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Daniel
1/3/3
Xiaobai
1/0/5
—
—
—
—
—
—
Hui
0/4/3
TC
6/1/7
—
—
—
—
—
—
Chengzi
3/5/1
MaiX
7/1/9
—
—
—
—
—
—
lanyemao
1/1/4
Wink
2/0/10
—
—
—
—
—
—
Loco
0/3/3
Smiths
0/3/9
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Daniel
Daniel
Camille · 1/3/3
84
Better in 8 x 4 of 14
Xiaobai
Ornn · 1/0/5![]()
- 1
- Kills
- 1
- 3
- Deaths
- 0
- 3
- Assists
- 5
- 1.3
- KDA
- 6.0
- 80%
- Kill participation
- 38%
- 247
- CS
- 221
- 8.2
- CS per minute
- 7.3
- 10,034
- Gold
- 11,267
- 22%
- Gold share
- 18%
- 6,552
- Damage to champions
- 6,116
- 217
- Damage per minute
- 203
- 19%
- Damage share
- 12%
- 620
- Damage taken per minute
- 290
- 15
- Wards placed
- 12
- 1
- Wards killed
- 1
Draft
VC Gaming
Blue side
CamilleDaniel
Xin ZhaoHui
OriannaChengzi
Kalistalanyemao
BraumLoco
Bans




Royal Club
Red side
OrnnXiaobai
OlafTC
TaliyahMaiX
Kai'SaWink
AlistarSmiths
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VC Gaming leads; below, Royal Club.
Biggest lead: VC Gaming +0, Royal Club +15,946. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Royal Club +15,946 |
Blue side
VC Gaming
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/3 | 0/4/3 | 3/5/1 | 1/1/4 | 0/3/3 | 1/0/5 | 6/1/7 | 7/1/9 | 2/0/10 | 0/3/9 |
| Kill participation | 80% | 60% | 80% | 100% | 60% | 37.5% | 81.3% | 100% | 75% | 56.3% |
| CS | 247 | 162 | 282 | 270 | 50 | 221 | 175 | 313 | 305 | 52 |
| CS per minute | 8.2 | 5.4 | 9.3 | 9.0 | 1.7 | 7.3 | 5.8 | 10.4 | 10.1 | 1.7 |
| Gold | 10,034 | 8,556 | 11,100 | 10,439 | 6,283 | 11,267 | 12,974 | 15,854 | 13,884 | 8,379 |
| Gold share | 21.6% | 18.4% | 23.9% | 22.5% | 13.5% | 18.1% | 20.8% | 25.4% | 22.3% | 13.4% |
| Earned gold per minute | 201 | 152 | 236 | 215 | 77 | 242 | 299 | 394 | 329 | 146 |
| Damage to champions | 6,552 | 3,587 | 14,273 | 4,660 | 5,570 | 6,116 | 8,229 | 21,253 | 12,595 | 4,460 |
| Damage share | 18.9% | 10.4% | 41.2% | 13.5% | 16.1% | 11.6% | 15.6% | 40.4% | 23.9% | 8.5% |
| Damage per minute | 217 | 119 | 473 | 154 | 185 | 203 | 273 | 705 | 418 | 148 |
| Damage taken per minute | 620 | 751 | 464 | 231 | 513 | 290 | 822 | 306 | 292 | 433 |
| Wards placed | 15 | 15 | 19 | 11 | 27 | 12 | 53 | 21 | 11 | 37 |
| Wards killed | 1 | 15 | 13 | 6 | 7 | 1 | 9 | 6 | 6 | 12 |
| Control wards | 2 | 11 | 5 | 1 | 5 | 2 | 7 | 7 | 1 | 11 |
| Own jungle monsters | 5 | 89 | 20 | 1 | 0 | 0 | 93 | 18 | 13 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 12 | 13 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3341-4254
Methodology →