LDL · Patch 8.06 · Spring - N
Apr 29, 2018, 04:56 AM · 23.7 min · Game 3Scouting line
Royal Club won: +9.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Daniel
5/6/3
Xiaobai
3/3/17
Hui
1/4/6
TC
9/2/7
Chengzi
4/7/5
MaiX
9/1/10
Aming
4/3/4
Wink
2/2/12
Loco
0/3/6
Smiths
0/6/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Daniel
Camille · 5/6/3
67
Better in 6 x 7 of 14
Xiaobai
Ornn · 3/3/17![]()
- 5
- Kills
- 3
- 6
- Deaths
- 3
- 3
- Assists
- 17
- 1.3
- KDA
- 6.7
- 57%
- Kill participation
- 87%
- 168
- CS
- 165
- 7.1
- CS per minute
- 7.0
- 9,274
- Gold
- 10,016
- 22%
- Gold share
- 20%
- 8,782
- Damage to champions
- 11,274
- 370
- Damage per minute
- 475
- 20%
- Damage share
- 18%
- 737
- Damage taken per minute
- 569
- 10
- Wards placed
- 10
- 3
- Wards killed
- 2
Draft
VC Gaming
Blue side
CamilleDaniel
TrundleHui
GalioChengzi
Kai'SaAming
LeonaLoco
Royal Club
Red side
OrnnXiaobai
OlafTC
VladimirMaiX
CaitlynWink
AlistarSmiths
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VC Gaming leads; below, Royal Club.
Biggest lead: VC Gaming +0, Royal Club +9,618. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | Royal Club +9,618 |
Blue side
VC Gaming
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/6/3 | 1/4/6 | 4/7/5 | 4/3/4 | 0/3/6 | 3/3/17 | 9/2/7 | 9/1/10 | 2/2/12 | 0/6/8 |
| Kill participation | 57.1% | 50% | 64.3% | 57.1% | 42.9% | 87% | 69.6% | 82.6% | 60.9% | 34.8% |
| CS | 168 | 123 | 202 | 188 | 37 | 165 | 162 | 240 | 207 | 24 |
| CS per minute | 7.1 | 5.2 | 8.5 | 7.9 | 1.6 | 7.0 | 6.8 | 10.1 | 8.7 | 1.0 |
| Gold | 9,274 | 8,075 | 9,427 | 9,115 | 5,569 | 10,016 | 11,900 | 12,799 | 10,506 | 5,857 |
| Gold share | 22.4% | 19.5% | 22.7% | 22% | 13.4% | 19.6% | 23.3% | 25.1% | 20.6% | 11.5% |
| Earned gold per minute | 257 | 206 | 263 | 250 | 101 | 288 | 368 | 406 | 309 | 113 |
| Damage to champions | 8,782 | 5,893 | 16,416 | 10,473 | 2,365 | 11,274 | 13,306 | 21,998 | 10,966 | 3,807 |
| Damage share | 20% | 13.4% | 37.4% | 23.8% | 5.4% | 18.4% | 21.7% | 35.9% | 17.9% | 6.2% |
| Damage per minute | 370 | 248 | 692 | 442 | 100 | 475 | 561 | 928 | 462 | 161 |
| Damage taken per minute | 737 | 913 | 942 | 391 | 336 | 569 | 990 | 624 | 323 | 548 |
| Wards placed | 10 | 12 | 10 | 8 | 18 | 10 | 34 | 14 | 9 | 32 |
| Wards killed | 3 | 7 | 1 | 2 | 7 | 2 | 5 | 0 | 6 | 3 |
| Control wards | 1 | 8 | 0 | 0 | 4 | 2 | 8 | 3 | 2 | 12 |
| Own jungle monsters | 5 | 69 | 8 | 4 | 0 | 4 | 78 | 6 | 7 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 18 | 2 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3341-4260
Methodology →