LDL · Patch 8.06 · Spring - N
Apr 29, 2018, 04:05 AM · 32 min · Game 222Kills10
68.4kGold55.9k
62,157Damage53,383
Scouting line
VC Gaming closed it: +12.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Daniel
3/1/6
Xiaobai
0/4/5
—
—
—
—
—
—
Hui
7/1/13
TC
3/3/2
—
—
—
—
—
—
Chengzi
6/2/10
MaiX
5/4/3
—
—
—
—
—
—
Aming
6/2/11
Wink
1/6/4
—
—
—
—
—
—
Loco
0/4/19
Smiths
1/5/7
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Daniel
Daniel
Camille · 3/1/6
131
Better in 13 x 1 of 14
Xiaobai
Ornn · 0/4/5![]()
- 3
- Kills
- 0
- 1
- Deaths
- 4
- 6
- Assists
- 5
- 9.0
- KDA
- 1.3
- 41%
- Kill participation
- 50%
- 334
- CS
- 246
- 10.4
- CS per minute
- 7.7
- 14,635
- Gold
- 10,553
- 21%
- Gold share
- 19%
- 7,223
- Damage to champions
- 5,039
- 226
- Damage per minute
- 158
- 12%
- Damage share
- 9%
- 607
- Damage taken per minute
- 398
- 17
- Wards placed
- 14
- 20
- Wards killed
- 1
Draft
VC Gaming
Blue side
CamilleDaniel
TrundleHui
VladimirChengzi
Kai'SaAming
BraumLoco
Bans




Royal Club
Red side
OrnnXiaobai
OlafTC
OriannaMaiX
VarusWink
AlistarSmiths
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VC Gaming leads; below, Royal Club.
Biggest lead: VC Gaming +12,487, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | VC Gaming +12,487 |
Blue side
VC Gaming
VictoryRed side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/6 | 7/1/13 | 6/2/10 | 6/2/11 | 0/4/19 | 0/4/5 | 3/3/2 | 5/4/3 | 1/6/4 | 1/5/7 |
| Kill participation | 40.9% | 90.9% | 72.7% | 77.3% | 86.4% | 50% | 50% | 80% | 50% | 80% |
| CS | 334 | 192 | 295 | 327 | 43 | 246 | 155 | 353 | 306 | 54 |
| CS per minute | 10.4 | 6.0 | 9.2 | 10.2 | 1.3 | 7.7 | 4.8 | 11.0 | 9.6 | 1.7 |
| Gold | 14,635 | 14,163 | 14,759 | 16,073 | 8,763 | 10,553 | 10,648 | 14,520 | 12,301 | 7,884 |
| Gold share | 21.4% | 20.7% | 21.6% | 23.5% | 12.8% | 18.9% | 19% | 26% | 22% | 14.1% |
| Earned gold per minute | 327 | 312 | 330 | 372 | 143 | 199 | 202 | 323 | 254 | 115 |
| Damage to champions | 7,223 | 11,846 | 20,600 | 15,856 | 6,632 | 5,039 | 9,335 | 20,303 | 13,728 | 4,978 |
| Damage share | 11.6% | 19.1% | 33.1% | 25.5% | 10.7% | 9.4% | 17.5% | 38% | 25.7% | 9.3% |
| Damage per minute | 226 | 370 | 644 | 496 | 207 | 158 | 292 | 635 | 429 | 156 |
| Damage taken per minute | 607 | 936 | 660 | 264 | 560 | 398 | 716 | 382 | 426 | 585 |
| Wards placed | 17 | 22 | 18 | 14 | 31 | 14 | 49 | 16 | 6 | 51 |
| Wards killed | 20 | 17 | 11 | 3 | 12 | 1 | 11 | 1 | 11 | 10 |
| Control wards | 2 | 8 | 3 | 3 | 8 | 3 | 11 | 6 | 0 | 18 |
| Own jungle monsters | 12 | 82 | 4 | 27 | 0 | 12 | 78 | 20 | 6 | 0 |
| Enemy jungle monsters | 21 | 16 | 4 | 10 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3341-4255
Methodology →