LDL · Patch 8.08 · Spring
PlayoffsMay 11, 2018, 11:36 AM · 51.6 min · Game 2Scouting line
OnlyGame won: +6.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Water
5/3/5
Clowz
7/2/5
Aix
1/1/7
l3est16
1/2/9
Peng
3/3/8
Tank
0/3/7
Endless
1/2/6
GALA
4/1/4
Xintai
1/3/8
Rashomon
0/3/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Water
Shen · 5/3/5
112
Better in 1 x 12 of 14
Clowz
Camille · 7/2/5![]()
- 5
- Kills
- 7
- 3
- Deaths
- 2
- 5
- Assists
- 5
- 3.3
- KDA
- 6.0
- 91%
- Kill participation
- 100%
- 419
- CS
- 531
- 8.1
- CS per minute
- 10.3
- 20,565
- Gold
- 23,711
- 23%
- Gold share
- 25%
- 17,323
- Damage to champions
- 27,408
- 336
- Damage per minute
- 532
- 15%
- Damage share
- 27%
- 755
- Damage taken per minute
- 804
- 41
- Wards placed
- 30
- 5
- Wards killed
- 15
Draft
Unlimited Potential
Blue sideFirst pick
ShenWater
Kha'ZixAix
SwainPeng
EzrealEndless
Tahm KenchXintai
OnlyGame
Red side
CamilleClowz
Trundlel3est16
Twisted FateTank
XayahGALA
AlistarRashomon
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 1
- 5
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Unlimited Potential leads; below, OnlyGame.
Biggest lead: Unlimited Potential +0, OnlyGame +6,260. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (52 min) | OnlyGame +6,260 |
Blue side
Unlimited Potential
DefeatRed side
OnlyGame
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/5 | 1/1/7 | 3/3/8 | 1/2/6 | 1/3/8 | 7/2/5 | 1/2/9 | 0/3/7 | 4/1/4 | 0/3/8 |
| Kill participation | 90.9% | 72.7% | 100% | 63.6% | 81.8% | 100% | 83.3% | 58.3% | 66.7% | 66.7% |
| CS | 419 | 271 | 410 | 525 | 106 | 531 | 218 | 495 | 607 | 69 |
| CS per minute | 8.1 | 5.3 | 8.0 | 10.2 | 2.1 | 10.3 | 4.2 | 9.6 | 11.8 | 1.3 |
| Gold | 20,565 | 14,951 | 19,015 | 22,267 | 12,893 | 23,711 | 15,295 | 22,135 | 23,921 | 10,889 |
| Gold share | 22.9% | 16.7% | 21.2% | 24.8% | 14.4% | 24.7% | 15.9% | 23.1% | 24.9% | 11.3% |
| Earned gold per minute | 271 | 162 | 241 | 304 | 122 | 332 | 169 | 302 | 336 | 83 |
| Damage to champions | 17,323 | 18,809 | 36,505 | 32,486 | 7,224 | 27,408 | 11,202 | 20,479 | 37,706 | 6,668 |
| Damage share | 15.4% | 16.7% | 32.5% | 28.9% | 6.4% | 26.5% | 10.8% | 19.8% | 36.4% | 6.4% |
| Damage per minute | 336 | 365 | 708 | 630 | 140 | 532 | 217 | 397 | 731 | 129 |
| Damage taken per minute | 755 | 807 | 617 | 401 | 439 | 804 | 996 | 405 | 365 | 470 |
| Wards placed | 41 | 92 | 23 | 24 | 88 | 30 | 27 | 31 | 19 | 70 |
| Wards killed | 5 | 24 | 7 | 21 | 14 | 15 | 24 | 16 | 29 | 17 |
| Control wards | 13 | 17 | 15 | 4 | 30 | 4 | 28 | 6 | 6 | 19 |
| Own jungle monsters | 8 | 143 | 30 | 25 | 0 | 12 | 115 | 54 | 55 | 0 |
| Enemy jungle monsters | 0 | 15 | 4 | 0 | 0 | 18 | 8 | 4 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3396-4313
Methodology →