DCup · Patch 8.10 · Summer
Jun 02, 2018, 05:47 AM · 30.9 minScouting line
Royal Never Give Up closed it: +18.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zz1tai
1/0/5
Duke
0/5/1
Karsa
7/0/7
Ning
0/3/1
Xiaohu
6/0/6
Rookie
1/2/0
Able
2/1/8
JackeyLove
1/2/1
Ming
0/1/9
Baolan
0/4/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zz1tai
Ornn · 1/0/5
104
Better in 10 x 4 of 14
Duke
Gangplank · 0/5/1![]()
- 1
- Kills
- 0
- 0
- Deaths
- 5
- 5
- Assists
- 1
- 6.0
- KDA
- 0.2
- 38%
- Kill participation
- 50%
- 266
- CS
- 243
- 8.6
- CS per minute
- 7.9
- 12,623
- Gold
- 11,324
- 20%
- Gold share
- 25%
- 9,760
- Damage to champions
- 9,630
- 316
- Damage per minute
- 312
- 17%
- Damage share
- 21%
- 525
- Damage taken per minute
- 598
- 17
- Wards placed
- 12
- 2
- Wards killed
- 3
Draft
Royal Never Give Up
Blue side
OrnnZz1tai
Kha'ZixKarsa
KarmaXiaohu
XayahAble
Tahm KenchMing
Invictus Gaming
Red side
GangplankDuke
SkarnerNing
RyzeRookie
EzrealJackeyLove
BardBaolan
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, Invictus Gaming.
Biggest lead: Royal Never Give Up +18,529, Invictus Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Royal Never Give Up +18,529 |
Blue side
Royal Never Give Up
VictoryRed side
Invictus Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 5 / 1(0.2) | 243 7.9/m | ||
| 0 / 3 / 1(0.33) | 109 3.5/m | ||
| 1 / 2 / 0(0.5) | 292 9.5/m | ||
| 1 / 2 / 1(1) | 285 9.2/m | ||
| 0 / 4 / 2(0.5) | 21 0.7/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/5 | 7/0/7 | 6/0/6 | 2/1/8 | 0/1/9 | 0/5/1 | 0/3/1 | 1/2/0 | 1/2/1 | 0/4/2 |
| Kill participation | 37.5% | 87.5% | 75% | 62.5% | 56.3% | 50% | 50% | 50% | 100% | 100% |
| CS | 266 | 200 | 288 | 323 | 41 | 243 | 109 | 292 | 285 | 21 |
| CS per minute | 8.6 | 6.5 | 9.3 | 10.5 | 1.3 | 7.9 | 3.5 | 9.5 | 9.2 | 0.7 |
| Gold | 12,623 | 14,106 | 14,977 | 14,801 | 8,264 | 11,324 | 7,188 | 10,846 | 11,096 | 5,788 |
| Gold share | 19.5% | 21.8% | 23.1% | 22.9% | 12.8% | 24.5% | 15.5% | 23.5% | 24% | 12.5% |
| Earned gold per minute | 278 | 326 | 354 | 348 | 136 | 236 | 102 | 220 | 228 | 56 |
| Damage to champions | 9,760 | 16,065 | 15,418 | 12,208 | 4,211 | 9,630 | 2,066 | 7,325 | 20,123 | 5,772 |
| Damage share | 16.9% | 27.9% | 26.7% | 21.2% | 7.3% | 21.4% | 4.6% | 16.3% | 44.8% | 12.9% |
| Damage per minute | 316 | 520 | 500 | 396 | 136 | 312 | 67 | 237 | 652 | 187 |
| Damage taken per minute | 525 | 788 | 249 | 392 | 482 | 598 | 588 | 419 | 467 | 405 |
| Wards placed | 17 | 30 | 11 | 10 | 48 | 12 | 33 | 15 | 12 | 48 |
| Wards killed | 2 | 10 | 10 | 15 | 10 | 3 | 9 | 4 | 7 | 8 |
| Control wards | 6 | 13 | 8 | 5 | 16 | 4 | 16 | 7 | 4 | 18 |
| Own jungle monsters | 1 | 80 | 8 | 24 | 0 | 9 | 71 | 4 | 5 | 0 |
| Enemy jungle monsters | 6 | 27 | 17 | 9 | 0 | 0 | 0 | 2 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3529-4342
Methodology →