DCup · Patch 8.10 · Summer
Jun 02, 2018, 06:56 AM · 31.8 min · Game 2Scouting line
Invictus Gaming closed it: +11.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Duke
2/1/5
Zz1tai
5/3/3
Ning
11/5/7
Karsa
5/5/9
Rookie
2/5/13
Xiaohu
2/2/12
JackeyLove
3/2/12
Able
2/4/10
Baolan
1/3/11
Ming
2/5/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Duke
Aatrox · 2/1/5
86
Better in 8 x 6 of 14
Zz1tai
Poppy · 5/3/3![]()
- 2
- Kills
- 5
- 1
- Deaths
- 3
- 5
- Assists
- 3
- 7.0
- KDA
- 2.7
- 37%
- Kill participation
- 50%
- 311
- CS
- 269
- 9.8
- CS per minute
- 8.5
- 13,876
- Gold
- 11,668
- 21%
- Gold share
- 22%
- 18,217
- Damage to champions
- 14,301
- 573
- Damage per minute
- 450
- 21%
- Damage share
- 27%
- 799
- Damage taken per minute
- 841
- 12
- Wards placed
- 15
- 1
- Wards killed
- 3
Draft
Invictus Gaming
Blue side
AatroxDuke
CamilleNing
GalioRookie
EzrealJackeyLove
NautilusBaolan
Royal Never Give Up
Red side
PoppyZz1tai
SkarnerKarsa
VladimirXiaohu
YasuoAble
AlistarMing
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 8
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, Royal Never Give Up.
Biggest lead: Invictus Gaming +11,719, Royal Never Give Up +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Invictus Gaming +11,719 |
Blue side
Invictus Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 1 / 5(7) | 311 9.8/m | ||
| 11 / 5 / 7(3.6) | 188 5.9/m | ||
| 2 / 5 / 13(3) | 272 8.6/m | ||
| 3 / 2 / 12(7.5) | 316 9.9/m | ||
| 1 / 3 / 11(4) | 70 2.2/m |
Red side
Royal Never Give Up
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/5 | 11/5/7 | 2/5/13 | 3/2/12 | 1/3/11 | 5/3/3 | 5/5/9 | 2/2/12 | 2/4/10 | 2/5/10 |
| Kill participation | 36.8% | 94.7% | 78.9% | 78.9% | 63.2% | 50% | 87.5% | 87.5% | 75% | 75% |
| CS | 311 | 188 | 272 | 316 | 70 | 269 | 153 | 278 | 275 | 87 |
| CS per minute | 9.8 | 5.9 | 8.6 | 9.9 | 2.2 | 8.5 | 4.8 | 8.8 | 8.7 | 2.7 |
| Gold | 13,876 | 14,537 | 12,893 | 15,357 | 8,583 | 11,668 | 10,247 | 11,628 | 11,761 | 8,223 |
| Gold share | 21.3% | 22.3% | 19.8% | 23.5% | 13.2% | 21.8% | 19.1% | 21.7% | 22% | 15.4% |
| Earned gold per minute | 306 | 327 | 275 | 352 | 139 | 236 | 191 | 235 | 239 | 128 |
| Damage to champions | 18,217 | 19,639 | 17,049 | 26,774 | 6,178 | 14,301 | 7,420 | 16,075 | 10,744 | 5,488 |
| Damage share | 20.7% | 22.4% | 19.4% | 30.5% | 7% | 26.5% | 13.7% | 29.8% | 19.9% | 10.2% |
| Damage per minute | 573 | 618 | 537 | 843 | 194 | 450 | 234 | 506 | 338 | 173 |
| Damage taken per minute | 799 | 827 | 571 | 244 | 342 | 841 | 729 | 844 | 534 | 526 |
| Wards placed | 12 | 9 | 11 | 17 | 49 | 15 | 33 | 28 | 7 | 58 |
| Wards killed | 1 | 18 | 6 | 19 | 15 | 3 | 8 | 12 | 13 | 13 |
| Control wards | 2 | 9 | 7 | 4 | 17 | 4 | 18 | 5 | 3 | 21 |
| Own jungle monsters | 7 | 103 | 20 | 5 | 0 | 11 | 92 | 25 | 9 | 0 |
| Enemy jungle monsters | 8 | 9 | 0 | 4 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3529-4343
Methodology →