DCup · Patch 8.10 · Summer
Jun 02, 2018, 10:33 AM · 32.8 min · Game 2Scouting line
EDward Gaming closed it: +7.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ray
1/1/5
AmazingJ
0/2/1
Haro
3/0/7
Chieftain
0/3/3
Scout
3/0/10
Mole
2/3/0
iBoy
6/1/7
Jinjiao
0/2/1
Meiko
1/1/10
Road
1/4/1
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Ray
Poppy · 1/1/5
95
Better in 9 x 5 of 14
AmazingJ
Ornn · 0/2/1![]()
- 1
- Kills
- 0
- 1
- Deaths
- 2
- 5
- Assists
- 1
- 6.0
- KDA
- 0.5
- 43%
- Kill participation
- 33%
- 260
- CS
- 267
- 7.9
- CS per minute
- 8.1
- 11,674
- Gold
- 10,200
- 20%
- Gold share
- 19%
- 6,941
- Damage to champions
- 7,789
- 212
- Damage per minute
- 238
- 13%
- Damage share
- 19%
- 437
- Damage taken per minute
- 457
- 13
- Wards placed
- 12
- 6
- Wards killed
- 3
Draft
EDward Gaming
Blue side
PoppyRay
GravesHaro
ZoeScout
Kai'SaiBoy
AlistarMeiko
Bilibili Gaming
Red side
OrnnAmazingJ
Rek'SaiChieftain
IreliaMole
XayahJinjiao
RakanRoad
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, Bilibili Gaming.
Biggest lead: EDward Gaming +7,166, Bilibili Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | EDward Gaming +7,166 |
Blue side
EDward Gaming
VictoryRed side
Bilibili Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/5 | 3/0/7 | 3/0/10 | 6/1/7 | 1/1/10 | 0/2/1 | 0/3/3 | 2/3/0 | 0/2/1 | 1/4/1 |
| Kill participation | 42.9% | 71.4% | 92.9% | 92.9% | 78.6% | 33.3% | 100% | 66.7% | 33.3% | 66.7% |
| CS | 260 | 171 | 289 | 318 | 64 | 267 | 171 | 337 | 336 | 14 |
| CS per minute | 7.9 | 5.2 | 8.8 | 9.7 | 2.0 | 8.1 | 5.2 | 10.3 | 10.3 | 0.4 |
| Gold | 11,674 | 11,199 | 13,080 | 15,096 | 8,840 | 10,200 | 9,627 | 12,932 | 12,982 | 6,982 |
| Gold share | 19.5% | 18.7% | 21.8% | 25.2% | 14.8% | 19.3% | 18.3% | 24.5% | 24.6% | 13.2% |
| Earned gold per minute | 225 | 211 | 268 | 330 | 139 | 180 | 163 | 264 | 265 | 82 |
| Damage to champions | 6,941 | 6,571 | 21,810 | 15,413 | 3,316 | 7,789 | 5,680 | 5,572 | 14,089 | 7,455 |
| Damage share | 12.8% | 12.2% | 40.4% | 28.5% | 6.1% | 19.2% | 14% | 13.7% | 34.7% | 18.4% |
| Damage per minute | 212 | 201 | 666 | 470 | 101 | 238 | 173 | 170 | 430 | 228 |
| Damage taken per minute | 437 | 455 | 264 | 395 | 490 | 457 | 690 | 539 | 233 | 338 |
| Wards placed | 13 | 12 | 14 | 14 | 40 | 12 | 18 | 12 | 9 | 39 |
| Wards killed | 6 | 12 | 7 | 8 | 9 | 3 | 12 | 9 | 11 | 12 |
| Control wards | 2 | 11 | 4 | 5 | 10 | 1 | 17 | 9 | 3 | 15 |
| Own jungle monsters | 0 | 82 | 12 | 29 | 0 | 1 | 95 | 11 | 22 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 0 | 0 | 0 | 16 | 0 | 4 | 0 |
| Multikills | — | — | — | 1× quadra | — | — | — | — | — | — |
Game ID 3530-4346
Methodology →