LDL · Patch 8.15 · Summer - N
Aug 19, 2018, 09:28 AM · 25 minScouting line
Victory Song Gaming won: +12.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
R1kka
0/5/4
Chelizi
3/4/4
Aki
3/4/2
Meteor
2/0/9
Kay
2/0/2
xiaoweixiao
5/0/6
Mine
1/4/0
XuanLv
3/1/7
Fzy
0/4/3
Remedy
4/1/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
R1kka
Ornn · 0/5/4
310
Better in 3 x 10 of 14
Chelizi
Jayce · 3/4/4![]()
- 0
- Kills
- 3
- 5
- Deaths
- 4
- 4
- Assists
- 4
- 0.8
- KDA
- 1.8
- 67%
- Kill participation
- 41%
- 177
- CS
- 209
- 7.1
- CS per minute
- 8.4
- 7,747
- Gold
- 10,452
- 19%
- Gold share
- 20%
- 5,714
- Damage to champions
- 14,574
- 229
- Damage per minute
- 584
- 16%
- Damage share
- 22%
- 690
- Damage taken per minute
- 622
- 14
- Wards placed
- 12
- 5
- Wards killed
- 2
Draft
Virtual Reality Game
Blue side
OrnnR1kka
TaliyahAki
AatroxKay
LucianMine
AlistarFzy
Victory Song Gaming
Red side
JayceChelizi
OlafMeteor
LeBlancxiaoweixiao
EzrealXuanLv
RakanRemedy
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Virtual Reality Game leads; below, Victory Song Gaming.
Biggest lead: Virtual Reality Game +0, Victory Song Gaming +12,832. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Victory Song Gaming +12,832 |
Blue side
Virtual Reality Game
DefeatRed side
Victory Song Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 4 / 4(1.75) | 209 8.4/m | ||
| 2 / 0 / 9(11) | 174 7.0/m | ||
| xiaoweixiaoxiaoweixiaoFB | 5 / 0 / 6(11) | 226 9.1/m | |
| 3 / 1 / 7(10) | 249 10.0/m | ||
| RemedyRemedy | 4 / 1 / 5(9) | 17 0.7/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/4 | 3/4/2 | 2/0/2 | 1/4/0 | 0/4/3 | 3/4/4 | 2/0/9 | 5/0/6 | 3/1/7 | 4/1/5 |
| Kill participation | 66.7% | 83.3% | 66.7% | 16.7% | 50% | 41.2% | 64.7% | 64.7% | 58.8% | 52.9% |
| CS | 177 | 147 | 238 | 228 | 46 | 209 | 174 | 226 | 249 | 17 |
| CS per minute | 7.1 | 5.9 | 9.5 | 9.1 | 1.8 | 8.4 | 7.0 | 9.1 | 10.0 | 0.7 |
| Gold | 7,747 | 8,824 | 9,242 | 8,669 | 5,352 | 10,452 | 10,782 | 11,726 | 11,881 | 7,825 |
| Gold share | 19.4% | 22.2% | 23.2% | 21.8% | 13.4% | 19.8% | 20.5% | 22.3% | 22.6% | 14.9% |
| Earned gold per minute | 177 | 220 | 237 | 214 | 81 | 285 | 299 | 337 | 343 | 180 |
| Damage to champions | 5,714 | 8,901 | 9,663 | 8,878 | 1,885 | 14,574 | 9,385 | 18,281 | 17,523 | 6,280 |
| Damage share | 16.3% | 25.4% | 27.6% | 25.3% | 5.4% | 22.1% | 14.2% | 27.7% | 26.5% | 9.5% |
| Damage per minute | 229 | 357 | 387 | 356 | 76 | 584 | 376 | 733 | 702 | 252 |
| Damage taken per minute | 690 | 691 | 830 | 436 | 528 | 622 | 829 | 493 | 283 | 223 |
| Wards placed | 14 | 10 | 14 | 10 | 30 | 12 | 9 | 17 | 10 | 25 |
| Wards killed | 5 | 7 | 3 | 4 | 15 | 2 | 12 | 11 | 3 | 11 |
| Control wards | 8 | 8 | 6 | 4 | 10 | 5 | 10 | 8 | 2 | 11 |
| Own jungle monsters | 3 | 82 | 4 | 1 | 0 | 4 | 82 | 8 | 8 | 0 |
| Enemy jungle monsters | 0 | 4 | 4 | 0 | 0 | 1 | 11 | 4 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3950-5122
Methodology →