LDL · Patch 8.15 · Summer - N
Aug 19, 2018, 11:08 AM · 35.7 min · Game 3Scouting line
Virtual Reality Game closed it: +9.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
R1kka
0/3/12
Chelizi
5/4/5
Aki
3/5/2
Meteor
3/2/9
Kay
8/1/4
xiaoweixiao
4/4/4
Mine
7/4/7
XuanLv
6/2/9
Fzy
0/6/6
Remedy
1/6/14
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
R1kka
Poppy · 0/3/12
86
Better in 8 x 6 of 14
Chelizi
Darius · 5/4/5![]()
- 0
- Kills
- 5
- 3
- Deaths
- 4
- 12
- Assists
- 5
- 4.0
- KDA
- 2.5
- 67%
- Kill participation
- 53%
- 241
- CS
- 307
- 6.8
- CS per minute
- 8.6
- 13,369
- Gold
- 13,505
- 19%
- Gold share
- 23%
- 18,989
- Damage to champions
- 17,934
- 532
- Damage per minute
- 502
- 17%
- Damage share
- 19%
- 718
- Damage taken per minute
- 758
- 20
- Wards placed
- 14
- 5
- Wards killed
- 3
Draft
Virtual Reality Game
Blue side
PoppyR1kka
TaliyahAki
AatroxKay
EzrealMine
AlistarFzy
Victory Song Gaming
Red side
DariusChelizi
GragasMeteor
LeBlancxiaoweixiao
VladimirXuanLv
RakanRemedy
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Virtual Reality Game leads; below, Victory Song Gaming.
Biggest lead: Virtual Reality Game +9,658, Victory Song Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Virtual Reality Game +9,658 |
Blue side
Virtual Reality Game
VictoryRed side
Victory Song Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 4 / 5(2.5) | 307 8.6/m | ||
| 3 / 2 / 9(6) | 195 5.5/m | ||
| xiaoweixiaoxiaoweixiao | 4 / 4 / 4(2) | 261 7.3/m | |
| 6 / 2 / 9(7.5) | 308 8.6/m | ||
| RemedyRemedy | 1 / 6 / 14(2.5) | 18 0.5/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/12 | 3/5/2 | 8/1/4 | 7/4/7 | 0/6/6 | 5/4/5 | 3/2/9 | 4/4/4 | 6/2/9 | 1/6/14 |
| Kill participation | 66.7% | 27.8% | 66.7% | 77.8% | 33.3% | 52.6% | 63.2% | 42.1% | 78.9% | 78.9% |
| CS | 241 | 240 | 374 | 302 | 56 | 307 | 195 | 261 | 308 | 18 |
| CS per minute | 6.8 | 6.7 | 10.5 | 8.5 | 1.6 | 8.6 | 5.5 | 7.3 | 8.6 | 0.5 |
| Gold | 13,369 | 13,045 | 17,616 | 16,923 | 8,658 | 13,505 | 11,803 | 11,920 | 14,503 | 8,222 |
| Gold share | 19.2% | 18.7% | 25.3% | 24.3% | 12.4% | 22.5% | 19.7% | 19.9% | 24.2% | 13.7% |
| Earned gold per minute | 244 | 235 | 363 | 344 | 112 | 248 | 201 | 204 | 276 | 100 |
| Damage to champions | 18,989 | 16,697 | 35,245 | 31,136 | 8,518 | 17,934 | 14,323 | 19,297 | 33,278 | 9,073 |
| Damage share | 17.2% | 15.1% | 31.9% | 28.2% | 7.7% | 19.1% | 15.3% | 20.5% | 35.4% | 9.7% |
| Damage per minute | 532 | 468 | 987 | 872 | 239 | 502 | 401 | 541 | 932 | 254 |
| Damage taken per minute | 718 | 716 | 1,081 | 528 | 638 | 758 | 1,266 | 601 | 1,006 | 422 |
| Wards placed | 20 | 9 | 19 | 22 | 39 | 14 | 15 | 20 | 11 | 39 |
| Wards killed | 5 | 12 | 7 | 6 | 7 | 3 | 9 | 5 | 5 | 13 |
| Control wards | 9 | 6 | 8 | 8 | 14 | 6 | 12 | 8 | 1 | 13 |
| Own jungle monsters | 3 | 99 | 12 | 24 | 0 | 8 | 98 | 16 | 8 | 0 |
| Enemy jungle monsters | 0 | 25 | 4 | 0 | 0 | 1 | 26 | 0 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3950-5124
Methodology →