LDL · Patch 8.15 · Summer - N
Aug 19, 2018, 10:11 AM · 39.1 min · Game 2Scouting line
Virtual Reality Game won: +11.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
R1kka
3/2/4
Chelizi
4/4/2
Aki
4/4/5
Meteor
5/4/4
Kay
5/1/5
xiaoweixiao
4/2/4
Mine
2/0/10
XuanLv
1/4/8
Fzy
2/7/7
Remedy
0/2/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
R1kka
Gnar · 3/2/4
121
Better in 12 x 1 of 14
Chelizi
Aatrox · 4/4/2![]()
- 3
- Kills
- 4
- 2
- Deaths
- 4
- 4
- Assists
- 2
- 3.5
- KDA
- 1.5
- 44%
- Kill participation
- 43%
- 447
- CS
- 346
- 11.4
- CS per minute
- 8.8
- 19,107
- Gold
- 14,192
- 25%
- Gold share
- 22%
- 32,393
- Damage to champions
- 12,618
- 828
- Damage per minute
- 323
- 38%
- Damage share
- 19%
- 920
- Damage taken per minute
- 988
- 19
- Wards placed
- 19
- 9
- Wards killed
- 2
Draft
Virtual Reality Game
Blue side
GnarR1kka
TaliyahAki
ZoeKay
EzrealMine
ThreshFzy
Victory Song Gaming
Red side
AatroxChelizi
NidaleeMeteor
Syndraxiaoweixiao
Miss FortuneXuanLv
RakanRemedy
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Virtual Reality Game leads; below, Victory Song Gaming.
Biggest lead: Virtual Reality Game +11,802, Victory Song Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Virtual Reality Game +11,802 |
Blue side
Virtual Reality Game
VictoryRed side
Victory Song Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 4 / 2(1.5) | 346 8.8/m | ||
| 5 / 4 / 4(2.25) | 205 5.2/m | ||
| xiaoweixiaoxiaoweixiao | 4 / 2 / 4(4) | 393 10.0/m | |
| 1 / 4 / 8(2.25) | 328 8.4/m | ||
| RemedyRemedy | 0 / 2 / 9(4.5) | 17 0.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/4 | 4/4/5 | 5/1/5 | 2/0/10 | 2/7/7 | 4/4/2 | 5/4/4 | 4/2/4 | 1/4/8 | 0/2/9 |
| Kill participation | 43.8% | 56.3% | 62.5% | 75% | 56.3% | 42.9% | 64.3% | 57.1% | 64.3% | 64.3% |
| CS | 447 | 213 | 374 | 367 | 25 | 346 | 205 | 393 | 328 | 17 |
| CS per minute | 11.4 | 5.4 | 9.6 | 9.4 | 0.6 | 8.8 | 5.2 | 10.0 | 8.4 | 0.4 |
| Gold | 19,107 | 13,203 | 16,655 | 17,074 | 9,649 | 14,192 | 12,467 | 16,108 | 13,648 | 7,471 |
| Gold share | 25.2% | 17.4% | 22% | 22.6% | 12.7% | 22.2% | 19.5% | 25.2% | 21.4% | 11.7% |
| Earned gold per minute | 359 | 208 | 296 | 307 | 117 | 233 | 189 | 282 | 219 | 62 |
| Damage to champions | 32,393 | 10,750 | 15,253 | 22,222 | 5,475 | 12,618 | 9,917 | 20,265 | 19,021 | 4,471 |
| Damage share | 37.6% | 12.5% | 17.7% | 25.8% | 6.4% | 19% | 15% | 30.6% | 28.7% | 6.7% |
| Damage per minute | 828 | 275 | 390 | 568 | 140 | 323 | 254 | 518 | 486 | 114 |
| Damage taken per minute | 920 | 627 | 326 | 361 | 461 | 988 | 778 | 407 | 347 | 314 |
| Wards placed | 19 | 16 | 17 | 23 | 53 | 19 | 10 | 18 | 17 | 51 |
| Wards killed | 9 | 11 | 9 | 6 | 25 | 2 | 23 | 8 | 14 | 9 |
| Control wards | 4 | 14 | 4 | 5 | 18 | 5 | 10 | 6 | 4 | 21 |
| Own jungle monsters | 16 | 101 | 36 | 16 | 0 | 11 | 121 | 13 | 8 | 4 |
| Enemy jungle monsters | 25 | 19 | 2 | 0 | 0 | 0 | 7 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3950-5123
Methodology →