LDL · Patch 8.15 · Summer - S
Aug 19, 2018, 08:27 AM · 24.6 minScouting line
Team Fighter won: +17.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Humble
8/2/9
Zihan
1/9/3
Brave
5/3/12
JGY
1/9/3
Crank
8/2/11
wumian
2/4/3
Xiaguang
11/0/8
OYtietou
1/2/2
XinMo
0/1/21
Ke
3/9/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Humble
Rumble · 8/2/9
77
Better in 7 x 7 of 14
Zihan
Karthus · 1/9/3![]()
- 8
- Kills
- 1
- 2
- Deaths
- 9
- 9
- Assists
- 3
- 8.5
- KDA
- 0.4
- 53%
- Kill participation
- 50%
- 155
- CS
- 159
- 6.3
- CS per minute
- 6.5
- 10,295
- Gold
- 6,912
- 19.2%
- Gold share
- 19.4%
- 15,520
- Damage to champions
- 21,203
- 630
- Damage per minute
- 861
- 26%
- Damage share
- 43%
- 567
- Damage taken per minute
- 687
- 12
- Wards placed
- 9
- 2
- Wards killed
- 3
Draft
Team Fighter
Blue side
RumbleHumble
TrundleBrave
JayceCrank
SwainXiaguang
ShenXinMo
OuYi Game Team
Red side
KarthusZihan
Lee SinJGY
Ryzewumian
TristanaOYtietou
AlistarKe
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, OuYi Game Team.
Biggest lead: Team Fighter +17,787, OuYi Game Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Team Fighter +17,787 |
Blue side
Team Fighter
VictoryRed side
OuYi Game Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/2/9 | 5/3/12 | 8/2/11 | 11/0/8 | 0/1/21 | 1/9/3 | 1/9/3 | 2/4/3 | 1/2/2 | 3/9/2 |
| Kill participation | 53.1% | 53.1% | 59.4% | 59.4% | 65.6% | 50% | 50% | 62.5% | 37.5% | 62.5% |
| CS | 155 | 105 | 203 | 200 | 51 | 159 | 97 | 195 | 170 | 27 |
| CS per minute | 6.3 | 4.3 | 8.2 | 8.1 | 2.1 | 6.5 | 3.9 | 7.9 | 6.9 | 1.1 |
| Gold | 10,295 | 10,507 | 11,845 | 12,889 | 7,949 | 6,912 | 6,425 | 8,517 | 7,837 | 6,007 |
| Gold share | 19.2% | 19.6% | 22.1% | 24.1% | 14.9% | 19.4% | 18% | 23.9% | 22% | 16.8% |
| Earned gold per minute | 285 | 293 | 348 | 390 | 189 | 147 | 127 | 212 | 185 | 110 |
| Damage to champions | 15,520 | 6,411 | 18,751 | 16,085 | 3,723 | 21,203 | 5,223 | 12,341 | 6,460 | 4,251 |
| Damage share | 25.7% | 10.6% | 31% | 26.6% | 6.2% | 42.9% | 10.6% | 24.9% | 13.1% | 8.6% |
| Damage per minute | 630 | 260 | 762 | 653 | 151 | 861 | 212 | 501 | 262 | 173 |
| Damage taken per minute | 567 | 983 | 412 | 506 | 430 | 687 | 846 | 662 | 377 | 753 |
| Wards placed | 12 | 7 | 8 | 8 | 25 | 9 | 23 | 13 | 4 | 24 |
| Wards killed | 2 | 5 | 12 | 1 | 8 | 3 | 7 | 4 | 4 | 4 |
| Control wards | 4 | 8 | 6 | 1 | 12 | 1 | 5 | 5 | 2 | 8 |
| Own jungle monsters | 0 | 48 | 12 | 0 | 0 | 20 | 45 | 9 | 9 | 0 |
| Enemy jungle monsters | 4 | 7 | 0 | 0 | 0 | 0 | 16 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3952-5133
Methodology →