LDL · Patch 8.15 · Summer - S
Aug 19, 2018, 10:00 AM · 35.2 min · Game 3Scouting line
Team Fighter closed it: +15.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sundae
6/5/13
Zihan
0/9/8
Brave
5/1/14
JGY
5/10/3
Crank
13/0/9
wumian
2/4/2
Xiaguang
7/4/16
OYtietou
5/5/3
XinMo
2/2/18
Ke
0/5/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Sundae
Rumble · 6/5/13
122
Better in 12 x 2 of 14
Zihan
Maokai · 0/9/8![]()
- 6
- Kills
- 0
- 5
- Deaths
- 9
- 13
- Assists
- 8
- 3.8
- KDA
- 0.9
- 58%
- Kill participation
- 67%
- 255
- CS
- 178
- 7.3
- CS per minute
- 5.1
- 14,233
- Gold
- 9,613
- 20%
- Gold share
- 17%
- 25,379
- Damage to champions
- 14,980
- 722
- Damage per minute
- 426
- 26%
- Damage share
- 17%
- 591
- Damage taken per minute
- 1,146
- 14
- Wards placed
- 19
- 5
- Wards killed
- 4
Draft
Team Fighter
Blue side
RumbleSundae
TrundleBrave
AatroxCrank
JhinXiaguang
Tahm KenchXinMo
OuYi Game Team
Red side
MaokaiZihan
Rek'SaiJGY
Zoewumian
VarusOYtietou
BraumKe
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, OuYi Game Team.
Biggest lead: Team Fighter +15,304, OuYi Game Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Team Fighter +15,304 |
Blue side
Team Fighter
VictoryRed side
OuYi Game Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/5/13 | 5/1/14 | 13/0/9 | 7/4/16 | 2/2/18 | 0/9/8 | 5/10/3 | 2/4/2 | 5/5/3 | 0/5/9 |
| Kill participation | 57.6% | 57.6% | 66.7% | 69.7% | 60.6% | 66.7% | 66.7% | 33.3% | 66.7% | 75% |
| CS | 255 | 197 | 280 | 284 | 59 | 178 | 174 | 276 | 412 | 73 |
| CS per minute | 7.3 | 5.6 | 8.0 | 8.1 | 1.7 | 5.1 | 4.9 | 7.8 | 11.7 | 2.1 |
| Gold | 14,233 | 14,080 | 17,407 | 16,162 | 10,438 | 9,613 | 11,333 | 11,372 | 16,657 | 8,041 |
| Gold share | 19.7% | 19.5% | 24.1% | 22.3% | 14.4% | 16.9% | 19.9% | 19.9% | 29.2% | 14.1% |
| Earned gold per minute | 274 | 270 | 365 | 329 | 167 | 143 | 192 | 193 | 343 | 98 |
| Damage to champions | 25,379 | 11,014 | 23,984 | 31,566 | 6,753 | 14,980 | 20,041 | 23,022 | 26,598 | 6,327 |
| Damage share | 25.7% | 11.2% | 24.3% | 32% | 6.8% | 16.5% | 22% | 25.3% | 29.2% | 7% |
| Damage per minute | 722 | 313 | 682 | 898 | 192 | 426 | 570 | 655 | 756 | 180 |
| Damage taken per minute | 591 | 993 | 828 | 536 | 628 | 1,146 | 873 | 479 | 425 | 659 |
| Wards placed | 14 | 11 | 14 | 12 | 53 | 19 | 7 | 19 | 12 | 51 |
| Wards killed | 5 | 13 | 4 | 7 | 5 | 4 | 14 | 5 | 6 | 11 |
| Control wards | 2 | 12 | 6 | 5 | 18 | 7 | 3 | 7 | 3 | 12 |
| Own jungle monsters | 4 | 90 | 4 | 11 | 0 | 4 | 82 | 16 | 11 | 0 |
| Enemy jungle monsters | 6 | 23 | 4 | 15 | 0 | 0 | 8 | 4 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3952-5135
Methodology →