LDL · Patch 8.15 · Summer - S
Aug 19, 2018, 09:09 AM · 31.3 min · Game 219Kills15
56.6kGold54.6k
79,023Damage69,772
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Humble
4/4/4
Zihan
1/3/7
—
—
—
—
—
—
Brave
3/3/10
JGY
4/3/8
—
—
—
—
—
—
Crank
4/3/10
wumian
2/4/6
—
—
—
—
—
—
Xiaguang
5/4/8
OYtietou
8/5/2
—
—
—
—
—
—
XinMo
3/1/8
Ke
0/4/11
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Humble
Gnar · 4/4/4
95
Better in 9 x 5 of 14
Zihan
Maokai · 1/3/7![]()
- 4
- Kills
- 1
- 4
- Deaths
- 3
- 4
- Assists
- 7
- 2.0
- KDA
- 2.7
- 42%
- Kill participation
- 53%
- 289
- CS
- 176
- 9.2
- CS per minute
- 5.6
- 12,762
- Gold
- 10,150
- 23%
- Gold share
- 19%
- 18,642
- Damage to champions
- 15,582
- 595
- Damage per minute
- 498
- 24%
- Damage share
- 22%
- 717
- Damage taken per minute
- 1,036
- 17
- Wards placed
- 14
- 5
- Wards killed
- 6
Draft
Team Fighter
Blue side
GnarHumble
OlafBrave
RyzeCrank
SwainXiaguang
PykeXinMo
Bans




OuYi Game Team
Red side
MaokaiZihan
NidaleeJGY
Akaliwumian
VarusOYtietou
AlistarKe
Bans




Objectives
OuYi Game Team
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 5
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, OuYi Game Team.
Biggest lead: Team Fighter +1,972, OuYi Game Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Team Fighter +1,972 |
Blue side
Team Fighter
DefeatRed side
OuYi Game Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/4 | 3/3/10 | 4/3/10 | 5/4/8 | 3/1/8 | 1/3/7 | 4/3/8 | 2/4/6 | 8/5/2 | 0/4/11 |
| Kill participation | 42.1% | 68.4% | 73.7% | 68.4% | 57.9% | 53.3% | 80% | 53.3% | 66.7% | 73.3% |
| CS | 289 | 163 | 250 | 208 | 73 | 176 | 203 | 219 | 247 | 39 |
| CS per minute | 9.2 | 5.2 | 8.0 | 6.6 | 2.3 | 5.6 | 6.5 | 7.0 | 7.9 | 1.2 |
| Gold | 12,762 | 10,277 | 12,499 | 11,276 | 9,804 | 10,150 | 12,338 | 10,625 | 14,122 | 7,411 |
| Gold share | 22.5% | 18.2% | 22.1% | 19.9% | 17.3% | 18.6% | 22.6% | 19.4% | 25.8% | 13.6% |
| Earned gold per minute | 276 | 197 | 268 | 229 | 182 | 193 | 263 | 208 | 320 | 105 |
| Damage to champions | 18,642 | 11,905 | 20,575 | 21,073 | 6,828 | 15,582 | 18,655 | 13,535 | 15,539 | 6,461 |
| Damage share | 23.6% | 15.1% | 26% | 26.7% | 8.6% | 22.3% | 26.7% | 19.4% | 22.3% | 9.3% |
| Damage per minute | 595 | 380 | 657 | 673 | 218 | 498 | 596 | 432 | 496 | 206 |
| Damage taken per minute | 717 | 867 | 534 | 668 | 395 | 1,036 | 872 | 674 | 471 | 647 |
| Wards placed | 17 | 12 | 16 | 10 | 49 | 14 | 18 | 20 | 8 | 37 |
| Wards killed | 5 | 6 | 6 | 8 | 17 | 6 | 13 | 7 | 6 | 7 |
| Control wards | 7 | 12 | 6 | 4 | 19 | 3 | 3 | 9 | 1 | 13 |
| Own jungle monsters | 4 | 98 | 4 | 4 | 0 | 1 | 90 | 4 | 10 | 0 |
| Enemy jungle monsters | 0 | 11 | 4 | 0 | 0 | 1 | 21 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3952-5134
Methodology →