LDL · Patch 8.16
PlayoffsSep 19, 2018, 08:07 AM · 42 min11Kills20
68.1kGold80.7k
75,358Damage83,999
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zdz
3/4/3
Coten
1/3/14
—
—
—
—
—
—
Aix
2/4/7
beishang
2/2/6
—
—
—
—
—
—
Peng
3/4/5
chen9
5/0/9
—
—
—
—
—
—
Endless
3/4/6
X41007
12/1/7
—
—
—
—
—
—
Iwandy
0/4/9
Zhuo
0/5/7
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zdz
Aatrox · 3/4/3
104
Better in 10 x 4 of 14
Coten
Ornn · 1/3/14![]()
- 3
- Kills
- 1
- 4
- Deaths
- 3
- 3
- Assists
- 14
- 1.5
- KDA
- 5.0
- 55%
- Kill participation
- 75%
- 431
- CS
- 307
- 10.3
- CS per minute
- 7.3
- 15,893
- Gold
- 14,780
- 23%
- Gold share
- 18%
- 18,376
- Damage to champions
- 13,132
- 438
- Damage per minute
- 313
- 24%
- Damage share
- 16%
- 855
- Damage taken per minute
- 614
- 27
- Wards placed
- 18
- 8
- Wards killed
- 3
Draft
Unlimited Potential
Blue sideFirst pick
AatroxZdz
Jarvan IVAix
Vel'KozPeng
XayahEndless
RakanIwandy
Bans




Moss Seven Club
Red side
OrnnCoten
Olafbeishang
Ryzechen9
TristanaX41007
AlistarZhuo
Bans




Objectives
Moss Seven Club
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Unlimited Potential leads; below, Moss Seven Club.
Biggest lead: Unlimited Potential +0, Moss Seven Club +12,610. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (42 min) | Moss Seven Club +12,610 |
Blue side
Unlimited Potential
DefeatRed side
Moss Seven Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/3 | 2/4/7 | 3/4/5 | 3/4/6 | 0/4/9 | 1/3/14 | 2/2/6 | 5/0/9 | 12/1/7 | 0/5/7 |
| Kill participation | 54.5% | 81.8% | 72.7% | 81.8% | 81.8% | 75% | 40% | 70% | 95% | 35% |
| CS | 431 | 344 | 412 | 438 | 18 | 307 | 365 | 551 | 509 | 50 |
| CS per minute | 10.3 | 8.2 | 9.8 | 10.4 | 0.4 | 7.3 | 8.7 | 13.1 | 12.1 | 1.2 |
| Gold | 15,893 | 12,054 | 15,623 | 16,288 | 8,214 | 14,780 | 12,894 | 20,421 | 23,222 | 9,365 |
| Gold share | 23.3% | 17.7% | 23% | 23.9% | 12.1% | 18.3% | 16% | 25.3% | 28.8% | 11.6% |
| Earned gold per minute | 250 | 158 | 243 | 259 | 67 | 223 | 178 | 357 | 424 | 94 |
| Damage to champions | 18,376 | 4,559 | 22,499 | 24,763 | 5,161 | 13,132 | 10,994 | 18,364 | 37,073 | 4,436 |
| Damage share | 24.4% | 6% | 29.9% | 32.9% | 6.8% | 15.6% | 13.1% | 21.9% | 44.1% | 5.3% |
| Damage per minute | 438 | 109 | 536 | 590 | 123 | 313 | 262 | 437 | 883 | 106 |
| Damage taken per minute | 855 | 801 | 272 | 383 | 289 | 614 | 701 | 329 | 387 | 442 |
| Wards placed | 27 | 22 | 13 | 18 | 61 | 18 | 53 | 29 | 21 | 81 |
| Wards killed | 8 | 53 | 15 | 21 | 16 | 3 | 21 | 14 | 28 | 5 |
| Control wards | 11 | 20 | 10 | 7 | 24 | 3 | 18 | 12 | 6 | 29 |
| Own jungle monsters | 14 | 101 | 20 | 24 | 0 | 8 | 118 | 37 | 33 | 0 |
| Enemy jungle monsters | 4 | 0 | 0 | 0 | 0 | 0 | 2 | 14 | 16 | 0 |
| Multikills | — | — | 1× double | — | — | — | — | 1× double | 2× double, 2× triple | — |
Game ID 4091-5282
Methodology →