LDL · Patch 8.16
PlayoffsSep 19, 2018, 10:17 AM · 30 min · Game 310Kills23
49.0kGold60.3k
48,579Damage67,560
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Coten
3/5/1
Zdz
3/3/4
—
—
—
—
—
—
beishang
1/5/7
Aix
7/2/12
—
—
—
—
—
—
chen9
3/2/6
Peng
6/2/12
—
—
—
—
—
—
X41007
3/5/1
Endless
5/1/7
—
—
—
—
—
—
Zhuo
0/6/4
Iwandy
2/2/18
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—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Coten
Urgot · 3/5/1
85
Better in 8 x 5 of 14
Zdz
Cho'Gath · 3/3/4![]()
- 3
- Kills
- 3
- 5
- Deaths
- 3
- 1
- Assists
- 4
- 0.8
- KDA
- 2.3
- 40%
- Kill participation
- 30%
- 208
- CS
- 190
- 6.9
- CS per minute
- 6.3
- 9,341
- Gold
- 10,826
- 19%
- Gold share
- 18%
- 12,359
- Damage to champions
- 9,834
- 412
- Damage per minute
- 327
- 25%
- Damage share
- 15%
- 651
- Damage taken per minute
- 783
- 13
- Wards placed
- 17
- 4
- Wards killed
- 3
Draft
Moss Seven Club
Blue sideFirst pick
UrgotCoten
Camillebeishang
LeBlancchen9
XayahX41007
BraumZhuo
Bans




Unlimited Potential
Red side
Cho'GathZdz
OlafAix
MalzaharPeng
Kai'SaEndless
RakanIwandy
Bans




Objectives
Unlimited Potential
- 0
- Gold at 15
- -0
- 0
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Moss Seven Club leads; below, Unlimited Potential.
Biggest lead: Moss Seven Club +0, Unlimited Potential +11,301. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Unlimited Potential +11,301 |
Blue side
Moss Seven Club
DefeatRed side
Unlimited Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/1 | 1/5/7 | 3/2/6 | 3/5/1 | 0/6/4 | 3/3/4 | 7/2/12 | 6/2/12 | 5/1/7 | 2/2/18 |
| Kill participation | 40% | 80% | 90% | 40% | 40% | 30.4% | 82.6% | 78.3% | 52.2% | 87% |
| CS | 208 | 288 | 269 | 319 | 57 | 190 | 243 | 291 | 273 | 12 |
| CS per minute | 6.9 | 9.6 | 9.0 | 10.6 | 1.9 | 6.3 | 8.1 | 9.7 | 9.1 | 0.4 |
| Gold | 9,341 | 9,621 | 11,593 | 11,828 | 6,642 | 10,826 | 11,901 | 14,410 | 13,368 | 9,821 |
| Gold share | 19.1% | 19.6% | 23.6% | 24.1% | 13.5% | 17.9% | 19.7% | 23.9% | 22.2% | 16.3% |
| Earned gold per minute | 179 | 189 | 254 | 262 | 90 | 229 | 265 | 348 | 314 | 195 |
| Damage to champions | 12,359 | 5,960 | 14,615 | 10,557 | 5,088 | 9,834 | 15,213 | 20,095 | 16,574 | 5,844 |
| Damage share | 25.4% | 12.3% | 30.1% | 21.7% | 10.5% | 14.6% | 22.5% | 29.7% | 24.5% | 8.7% |
| Damage per minute | 412 | 198 | 487 | 352 | 169 | 327 | 507 | 669 | 552 | 195 |
| Damage taken per minute | 651 | 770 | 470 | 466 | 571 | 783 | 753 | 282 | 203 | 283 |
| Wards placed | 13 | 7 | 8 | 12 | 31 | 17 | 12 | 9 | 8 | 46 |
| Wards killed | 4 | 14 | 8 | 12 | 5 | 3 | 11 | 2 | 8 | 7 |
| Control wards | 3 | 6 | 5 | 3 | 12 | 8 | 11 | 6 | 1 | 14 |
| Own jungle monsters | 0 | 91 | 12 | 8 | 0 | 4 | 80 | 16 | 9 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 9 | 0 | 4 | 0 |
| Multikills | 1× double | — | 1× double | — | — | — | 1× double | 1× double | 1× double | 1× double |
Game ID 4091-5284
Methodology →