LDL · Patch 8.16
PlayoffsSep 19, 2018, 09:16 AM · 34.7 min · Game 214Kills25
57.7kGold65.1k
81,692Damage99,288
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Coten
3/5/6
Zdz
10/2/11
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—
—
—
—
—
beishang
3/4/6
Aix
3/4/20
—
—
—
—
—
—
chen9
7/5/6
Peng
4/2/14
—
—
—
—
—
—
X41007
1/5/8
Endless
7/3/11
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—
—
—
—
—
Zhuo
0/6/5
Iwandy
1/3/15
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—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Coten
Sion · 3/5/6
014
Better in 0 x 14 of 14
Zdz
Urgot · 10/2/11![]()
- 3
- Kills
- 10
- 5
- Deaths
- 2
- 6
- Assists
- 11
- 1.8
- KDA
- 10.5
- 64%
- Kill participation
- 84%
- 223
- CS
- 283
- 6.4
- CS per minute
- 8.2
- 10,464
- Gold
- 16,402
- 18%
- Gold share
- 25%
- 12,117
- Damage to champions
- 24,390
- 350
- Damage per minute
- 704
- 15%
- Damage share
- 25%
- 1,180
- Damage taken per minute
- 778
- 14
- Wards placed
- 23
- 2
- Wards killed
- 16
Draft
Moss Seven Club
Blue sideFirst pick
SionCoten
Gragasbeishang
Talonchen9
Kai'SaX41007
Tahm KenchZhuo
Bans




Unlimited Potential
Red side
UrgotZdz
Jarvan IVAix
GalioPeng
Kog'MawEndless
BraumIwandy
Bans




Objectives
Unlimited Potential
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Moss Seven Club leads; below, Unlimited Potential.
Biggest lead: Moss Seven Club +0, Unlimited Potential +7,498. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Unlimited Potential +7,498 |
Blue side
Moss Seven Club
DefeatRed side
Unlimited Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/6 | 3/4/6 | 7/5/6 | 1/5/8 | 0/6/5 | 10/2/11 | 3/4/20 | 4/2/14 | 7/3/11 | 1/3/15 |
| Kill participation | 64.3% | 64.3% | 92.9% | 64.3% | 35.7% | 84% | 92% | 72% | 72% | 64% |
| CS | 223 | 330 | 376 | 344 | 60 | 283 | 269 | 313 | 270 | 72 |
| CS per minute | 6.4 | 9.5 | 10.9 | 9.9 | 1.7 | 8.2 | 7.8 | 9.0 | 7.8 | 2.1 |
| Gold | 10,464 | 10,936 | 15,284 | 13,732 | 7,234 | 16,402 | 10,974 | 14,057 | 14,234 | 9,481 |
| Gold share | 18.2% | 19% | 26.5% | 23.8% | 12.5% | 25.2% | 16.8% | 21.6% | 21.8% | 14.6% |
| Earned gold per minute | 172 | 185 | 311 | 266 | 78 | 343 | 186 | 275 | 280 | 143 |
| Damage to champions | 12,117 | 20,226 | 20,089 | 23,265 | 5,995 | 24,390 | 8,833 | 21,884 | 38,411 | 5,770 |
| Damage share | 14.8% | 24.8% | 24.6% | 28.5% | 7.3% | 24.6% | 8.9% | 22% | 38.7% | 5.8% |
| Damage per minute | 350 | 584 | 580 | 671 | 173 | 704 | 255 | 632 | 1,109 | 167 |
| Damage taken per minute | 1,180 | 764 | 594 | 455 | 508 | 778 | 720 | 524 | 427 | 616 |
| Wards placed | 14 | 36 | 9 | 14 | 51 | 23 | 18 | 15 | 9 | 50 |
| Wards killed | 2 | 14 | 12 | 18 | 5 | 16 | 15 | 5 | 12 | 6 |
| Control wards | 2 | 14 | 7 | 3 | 15 | 13 | 16 | 10 | 3 | 17 |
| Own jungle monsters | 0 | 120 | 21 | 18 | 0 | 0 | 85 | 18 | 8 | 0 |
| Enemy jungle monsters | 0 | 1 | 13 | 2 | 0 | 0 | 3 | 1 | 0 | 0 |
| Multikills | — | — | 1× double | — | — | 2× double | — | 2× double | 2× double | — |
Game ID 4091-5283
Methodology →