LDL · Patch 10.16 · Summer
PlayoffsAug 27, 2020, 09:28 AM · 34.6 min · Game 425Kills20
69.7kGold62.0k
93,896Damage79,480
Scouting line
Vici Gaming Potential won: +7.7k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zdz
3/4/12
shanji
4/4/6
-0.6k
+0.6k
-708
+708
-19
+19
Yanmo
9/1/11
Ben4
4/5/4
-1.1k
+1.1k
-1453
+1453
-23
+23
Jay
12/2/6
Andy
6/6/4
+0.4k
-0.4k
+1699
-1699
+38
-38
Ahn
0/7/15
Able
6/6/5
-1.3k
+1.3k
+169
-169
-14
+14
Zorah
1/6/12
XJM
0/4/11
-0.6k
+0.6k
-799
+799
-1
+1
Draft
Vici Gaming Potential
Blue sideFirst pick
GangplankZdz
GravesYanmo
AkaliJay
KalistaAhn
SettZorah
Bans




Legend Esport Gaming
Red side
Rumbleshanji
VolibearBen4
ZedAndy
ApheliosAble
ThreshXJM
Bans




Objectives
Legend Esport Gaming
- -3,143
- Gold at 15
- +3,143
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 7
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vici Gaming Potential leads; below, Legend Esport Gaming.
Biggest lead: Vici Gaming Potential +7,671, Legend Esport Gaming +3,143. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Legend Esport Gaming +2,017 |
| 15 min | Legend Esport Gaming +3,143 |
| 20 min | Legend Esport Gaming +1,913 |
| 25 min | Vici Gaming Potential +631 |
| End (35 min) | Vici Gaming Potential +7,671 |
Blue side
Vici Gaming Potential
VictoryRed side
Legend Esport Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/12 | 9/1/11 | 12/2/6 | 0/7/15 | 1/6/12 | 4/4/6 | 4/5/4 | 6/6/4 | 6/6/5 | 0/4/11 |
| Kill participation | 60% | 80% | 72% | 60% | 52% | 50% | 40% | 50% | 55% | 55% |
| CS | 264 | 216 | 288 | 297 | 28 | 276 | 203 | 231 | 358 | 31 |
| CS per minute | 7.6 | 6.2 | 8.3 | 8.6 | 0.8 | 8.0 | 5.9 | 6.7 | 10.4 | 0.9 |
| Gold | 14,561 | 15,619 | 17,267 | 13,627 | 8,599 | 13,041 | 12,080 | 12,263 | 16,573 | 8,045 |
| Gold share | 20.9% | 22.4% | 24.8% | 19.6% | 12.3% | 21% | 19.5% | 19.8% | 26.7% | 13% |
| Earned gold per minute | 291 | 321 | 369 | 264 | 118 | 247 | 219 | 224 | 349 | 102 |
| Damage to champions | 18,579 | 22,413 | 30,085 | 15,039 | 7,780 | 19,450 | 11,798 | 19,128 | 24,469 | 4,635 |
| Damage share | 19.8% | 23.9% | 32% | 16% | 8.3% | 24.5% | 14.8% | 24.1% | 30.8% | 5.8% |
| Damage per minute | 537 | 648 | 870 | 435 | 225 | 562 | 341 | 553 | 708 | 134 |
| Damage taken per minute | 734 | 676 | 581 | 630 | 510 | 524 | 1,266 | 606 | 530 | 447 |
| Damage mitigated per minute | 428 | 539 | 470 | 285 | 775 | 502 | 1,276 | 333 | 529 | 320 |
| Damage to towers | 2,328 | 3,723 | 4,015 | 2,144 | 4,307 | 1,518 | 1,300 | 967 | 4,792 | 831 |
| Wards placed | 22 | 13 | 8 | 25 | 59 | 16 | 15 | 10 | 11 | 52 |
| Wards killed | 4 | 15 | 6 | 13 | 4 | 7 | 14 | 8 | 23 | 7 |
| Control wards | 13 | 13 | 5 | 1 | 19 | 6 | 16 | 6 | 2 | 12 |
| Gold at 15 | 5,182 | 5,267 | 5,567 | 5,677 | 3,527 | 5,783 | 6,379 | 5,148 | 6,933 | 4,120 |
| Gold diff at 10 | +198 | -1,538 | +336 | -628 | -385 | -198 | +1,538 | -336 | +628 | +385 |
| Gold diff at 15 | -601 | -1,112 | +419 | -1,256 | -593 | +601 | +1,112 | -419 | +1,256 | +593 |
| XP diff at 10 | +166 | -1,703 | +426 | +627 | -829 | -166 | +1,703 | -426 | -627 | +829 |
| XP diff at 15 | -708 | -1,453 | +1,699 | +169 | -799 | +708 | +1,453 | -1,699 | -169 | +799 |
| CS diff at 10 | -5 | -17 | +16 | +1 | 0 | +5 | +17 | -16 | -1 | 0 |
| CS diff at 15 | -19 | -23 | +38 | -14 | -1 | +19 | +23 | -38 | +14 | +1 |
| Gold diff at 20 | -652 | -197 | +794 | -1,426 | -432 | +652 | +197 | -794 | +1,426 | +432 |
| XP diff at 20 | -779 | +28 | +2,674 | +615 | -283 | +779 | -28 | -2,674 | -615 | +283 |
| CS diff at 20 | -18 | +3 | +56 | -15 | 0 | +18 | -3 | -56 | +15 | 0 |
| Gold diff at 25 | -320 | +432 | +2,830 | -2,086 | -225 | +320 | -432 | -2,830 | +2,086 | +225 |
| XP diff at 25 | -829 | +1,539 | +3,957 | +1,248 | +910 | +829 | -1,539 | -3,957 | -1,248 | -910 |
| CS diff at 25 | -11 | +3 | +74 | -38 | -3 | +11 | -3 | -74 | +38 | +3 |
| Gold spent | 14,733 | 14,250 | 16,005 | 12,725 | 7,575 | 13,135 | 11,800 | 12,050 | 17,830 | 7,425 |
| Own jungle monsters | 8 | 95 | 20 | 24 | 0 | 8 | 92 | 13 | 29 | 0 |
| Enemy jungle monsters | 0 | 23 | 3 | 0 | 0 | 0 | 18 | 0 | 10 | 0 |
| Multikills | 1× double | 1× double | 3× double, 2× triple, 1× quadra | — | — | 1× double | — | 1× double | 2× double | — |
Game ID 6707-8947
Methodology →