LDL · Patch 11.11 · Summer
Jun 19, 2021, 12:58 PM · 31.6 min · Game 226Kills16
62.3kGold52.7k
88,042Damage87,820
Scouting line
ThunderTalk Gaming Young closed it: +9.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Sakura
5/5/15
Xiaolaohu
5/8/9
—
—
—
—
—
—
xiaohuangren
6/4/9
Beichuan
6/3/8
—
—
—
—
—
—
Keaiduo
4/1/11
Care
1/6/6
—
—
—
—
—
—
bat
11/1/6
bingqing
4/4/5
—
—
—
—
—
—
yaoyao
0/5/15
Shenyi
0/5/10
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—
—
—
—
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Draft
ThunderTalk Gaming Young
Blue sideFirst pick
Lee SinSakura
Ekkoxiaohuangren
RenektonKeaiduo
Kai'Sabat
Leonayaoyao
Bans




FunPlus Phoenix Blaze
Red side
GnarXiaolaohu
NidaleeBeichuan
SylasCare
Ezrealbingqing
RakanShenyi
Bans




Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming Young leads; below, FunPlus Phoenix Blaze.
Biggest lead: ThunderTalk Gaming Young +9,600, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | ThunderTalk Gaming Young +9,600 |
Blue side
ThunderTalk Gaming Young
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 5 / 15(4) | 193 6.1/m | ||
| xiaohuangrenxiaohuangren | 6 / 4 / 9(3.75) | 186 5.9/m | |
| 4 / 1 / 11(15) | 272 8.6/m | ||
| 11 / 1 / 6(17) | 264 8.4/m | ||
| yaoyaoyaoyao | 0 / 5 / 15(3) | 36 1.1/m |
Red side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/5/15 | 6/4/9 | 4/1/11 | 11/1/6 | 0/5/15 | 5/8/9 | 6/3/8 | 1/6/6 | 4/4/5 | 0/5/10 |
| Kill participation | 76.9% | 57.7% | 57.7% | 65.4% | 57.7% | 87.5% | 87.5% | 43.8% | 56.3% | 62.5% |
| CS | 193 | 186 | 272 | 264 | 36 | 219 | 188 | 206 | 243 | 42 |
| CS per minute | 6.1 | 5.9 | 8.6 | 8.4 | 1.1 | 6.9 | 6.0 | 6.5 | 7.7 | 1.3 |
| Gold | 12,237 | 12,005 | 14,536 | 15,480 | 8,020 | 12,799 | 11,483 | 9,775 | 11,848 | 6,773 |
| Gold share | 19.6% | 19.3% | 23.3% | 24.9% | 12.9% | 24.3% | 21.8% | 18.6% | 22.5% | 12.9% |
| Earned gold per minute | 256 | 249 | 329 | 359 | 123 | 274 | 232 | 178 | 244 | 83 |
| Damage to champions | 22,336 | 27,451 | 13,718 | 20,157 | 4,380 | 21,194 | 20,840 | 14,901 | 26,571 | 4,314 |
| Damage share | 25.4% | 31.2% | 15.6% | 22.9% | 5% | 24.1% | 23.7% | 17% | 30.3% | 4.9% |
| Damage per minute | 707 | 869 | 434 | 638 | 139 | 671 | 660 | 472 | 841 | 137 |
| Damage taken per minute | 1,147 | 973 | 831 | 361 | 485 | 928 | 717 | 899 | 529 | 408 |
| Vision score | 36 | 32 | 31 | 36 | 72 | 31 | 32 | 33 | 27 | 91 |
| Wards placed | 20 | 6 | 14 | 17 | 37 | 12 | 7 | 17 | 10 | 57 |
| Wards killed | 10 | 7 | 5 | 6 | 16 | 7 | 7 | 3 | 9 | 12 |
| Control wards | 10 | 5 | 4 | 4 | 12 | 6 | 6 | 10 | 3 | 9 |
| Gold spent | 10,560 | 10,865 | 12,269 | 12,005 | 6,580 | 12,420 | 10,809 | 9,330 | 11,624 | 5,970 |
| Own jungle monsters | 14 | 96 | 0 | 21 | 0 | 5 | 114 | 0 | 19 | 0 |
| Enemy jungle monsters | 2 | 5 | 6 | 14 | 0 | 0 | 20 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7710-10438
Methodology →