LDL · Patch 11.11 · Summer
Jun 19, 2021, 02:02 PM · 33.6 min · Game 39Kills18
53.7kGold63.2k
45,123Damage59,430
Scouting line
ThunderTalk Gaming Young closed it: +9.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaolaohu
2/4/4
Sakura
3/2/11
—
—
—
—
—
—
Beichuan
0/4/4
xiaohuangren
7/1/7
—
—
—
—
—
—
Care
6/2/1
Keaiduo
2/1/11
—
—
—
—
—
—
bingqing
1/4/5
bat
5/2/10
—
—
—
—
—
—
Shenyi
0/4/7
yaoyao
1/3/11
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
JaxXiaolaohu
Xin ZhaoBeichuan
AkaliCare
Ezrealbingqing
BraumShenyi
Bans



ThunderTalk Gaming Young
Red side
KennenSakura
Viegoxiaohuangren
GalioKeaiduo
Kai'Sabat
Settyaoyao
Bans




Objectives
ThunderTalk Gaming Young
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, ThunderTalk Gaming Young.
Biggest lead: FunPlus Phoenix Blaze +0, ThunderTalk Gaming Young +9,419. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | ThunderTalk Gaming Young +9,419 |
Blue side
FunPlus Phoenix Blaze
DefeatRed side
ThunderTalk Gaming Young
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 2 / 11(7) | 228 6.8/m | ||
| xiaohuangrenxiaohuangren | 7 / 1 / 7(14) | 214 6.4/m | |
| 2 / 1 / 11(13) | 267 8.0/m | ||
| 5 / 2 / 10(7.5) | 306 9.1/m | ||
| yaoyaoyaoyaoFB | 1 / 3 / 11(4) | 42 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/4 | 0/4/4 | 6/2/1 | 1/4/5 | 0/4/7 | 3/2/11 | 7/1/7 | 2/1/11 | 5/2/10 | 1/3/11 |
| Kill participation | 66.7% | 44.4% | 77.8% | 66.7% | 77.8% | 77.8% | 77.8% | 72.2% | 83.3% | 66.7% |
| CS | 261 | 181 | 269 | 288 | 44 | 228 | 214 | 267 | 306 | 42 |
| CS per minute | 7.8 | 5.4 | 8.0 | 8.6 | 1.3 | 6.8 | 6.4 | 8.0 | 9.1 | 1.3 |
| Gold | 12,097 | 9,403 | 13,317 | 11,958 | 6,960 | 12,248 | 13,649 | 12,599 | 15,643 | 9,015 |
| Gold share | 22.5% | 17.5% | 24.8% | 22.3% | 13% | 19.4% | 21.6% | 19.9% | 24.8% | 14.3% |
| Earned gold per minute | 230 | 150 | 266 | 226 | 77 | 234 | 276 | 245 | 336 | 138 |
| Damage to champions | 11,699 | 5,534 | 15,100 | 9,175 | 3,615 | 17,911 | 11,604 | 12,337 | 12,483 | 5,095 |
| Damage share | 25.9% | 12.3% | 33.5% | 20.3% | 8% | 30.1% | 19.5% | 20.8% | 21% | 8.6% |
| Damage per minute | 349 | 165 | 450 | 273 | 108 | 534 | 346 | 368 | 372 | 152 |
| Damage taken per minute | 621 | 847 | 485 | 365 | 347 | 513 | 671 | 382 | 334 | 401 |
| Vision score | 30 | 42 | 47 | 27 | 85 | 40 | 50 | 31 | 71 | 104 |
| Wards placed | 15 | 16 | 11 | 11 | 54 | 13 | 13 | 13 | 31 | 53 |
| Wards killed | 6 | 11 | 15 | 8 | 19 | 4 | 11 | 6 | 15 | 18 |
| Control wards | 5 | 14 | 7 | 3 | 11 | 8 | 12 | 4 | 4 | 18 |
| Gold spent | 11,544 | 8,690 | 11,824 | 11,285 | 6,585 | 11,860 | 12,039 | 11,149 | 13,269 | 8,710 |
| Own jungle monsters | 5 | 117 | 12 | 16 | 0 | 9 | 114 | 8 | 22 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 0 | 0 | 0 | 6 | 0 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7710-10439
Methodology →