LDL · Patch 11.13
PlayoffsJul 22, 2021, 10:25 AM · 35.8 min · Game 224Kills17
67.1kGold60.2k
76,519Damage89,783
Scouting line
Royal Club closed it: +6.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaobai
5/8/7
Alley
6/7/6
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—
—
—
—
—
XLB
3/1/11
Taiyi
4/6/12
—
—
—
—
—
—
Lover11
6/1/9
0909
6/2/10
—
—
—
—
—
—
Such
9/1/2
Leave
1/4/9
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—
—
—
—
—
Lele
1/6/8
Xiamu
0/5/15
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—
—
—
—
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Draft
Royal Club
Blue sideFirst pick
AkaliXiaobai
OlafXLB
LeBlancLover11
Kai'SaSuch
LeonaLele
Bans




EDG Youth Team
Red side
CamilleAlley
KarthusTaiyi
Galio0909
VarusLeave
ThreshXiamu
Bans




Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 10
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, EDG Youth Team.
Biggest lead: Royal Club +6,896, EDG Youth Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Royal Club +6,896 |
Blue side
Royal Club
VictoryRed side
EDG Youth Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/8/7 | 3/1/11 | 6/1/9 | 9/1/2 | 1/6/8 | 6/7/6 | 4/6/12 | 6/2/10 | 1/4/9 | 0/5/15 |
| Kill participation | 50% | 58.3% | 62.5% | 45.8% | 37.5% | 70.6% | 94.1% | 94.1% | 58.8% | 88.2% |
| CS | 224 | 218 | 261 | 333 | 37 | 224 | 213 | 252 | 320 | 42 |
| CS per minute | 6.3 | 6.1 | 7.3 | 9.3 | 1.0 | 6.3 | 6.0 | 7.0 | 8.9 | 1.2 |
| Gold | 13,053 | 13,923 | 14,309 | 17,639 | 8,159 | 12,753 | 12,129 | 13,230 | 14,028 | 8,047 |
| Gold share | 19.5% | 20.8% | 21.3% | 26.3% | 12.2% | 21.2% | 20.2% | 22% | 23.3% | 13.4% |
| Earned gold per minute | 235 | 259 | 270 | 363 | 98 | 226 | 209 | 240 | 262 | 95 |
| Damage to champions | 16,808 | 16,664 | 22,177 | 16,982 | 3,888 | 17,369 | 23,813 | 17,385 | 25,953 | 5,263 |
| Damage share | 22% | 21.8% | 29% | 22.2% | 5.1% | 19.3% | 26.5% | 19.4% | 28.9% | 5.9% |
| Damage per minute | 470 | 466 | 620 | 475 | 109 | 485 | 665 | 486 | 725 | 147 |
| Damage taken per minute | 772 | 1,106 | 542 | 413 | 557 | 908 | 772 | 448 | 378 | 480 |
| Vision score | 32 | 48 | 38 | 47 | 76 | 27 | 42 | 16 | 51 | 98 |
| Wards placed | 11 | 12 | 7 | 23 | 45 | 11 | 13 | 9 | 28 | 53 |
| Wards killed | 4 | 15 | 14 | 11 | 9 | 6 | 12 | 1 | 14 | 15 |
| Control wards | 7 | 12 | 3 | 1 | 15 | 5 | 8 | 5 | 4 | 11 |
| Gold spent | 12,444 | 13,739 | 11,685 | 14,529 | 7,975 | 12,624 | 11,289 | 13,159 | 13,509 | 7,265 |
| Own jungle monsters | 12 | 86 | 14 | 28 | 0 | 7 | 129 | 2 | 18 | 0 |
| Enemy jungle monsters | 4 | 35 | 4 | 3 | 0 | 0 | 10 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8083-10947
Methodology →