LDL · Patch 11.13
PlayoffsJul 22, 2021, 11:21 AM · 28.6 min · Game 321Kills28
49.4kGold59.6k
69,396Damage84,292
Scouting line
Royal Club closed it: +10.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Alley
3/6/7
Xiaobai
2/3/12
—
—
—
—
—
—
Taiyi
2/7/8
XLB
9/1/12
—
—
—
—
—
—
0909
6/3/11
Lover11
7/7/15
—
—
—
—
—
—
Leave
7/4/8
Such
9/5/8
—
—
—
—
—
—
Xiamu
3/8/6
Lele
1/5/21
—
—
—
—
—
—
Draft
EDG Youth Team
Blue sideFirst pick
Dr. MundoAlley
Lee SinTaiyi
LeBlanc0909
JhinLeave
LeonaXiamu
Bans




Royal Club
Red side
GnarXiaobai
ViegoXLB
RyzeLover11
VarusSuch
ThreshLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDG Youth Team leads; below, Royal Club.
Biggest lead: EDG Youth Team +0, Royal Club +10,208. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Royal Club +10,208 |
Blue side
EDG Youth Team
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/7 | 2/7/8 | 6/3/11 | 7/4/8 | 3/8/6 | 2/3/12 | 9/1/12 | 7/7/15 | 9/5/8 | 1/5/21 |
| Kill participation | 47.6% | 47.6% | 81% | 71.4% | 42.9% | 50% | 75% | 78.6% | 60.7% | 78.6% |
| CS | 186 | 135 | 196 | 246 | 34 | 239 | 160 | 225 | 217 | 36 |
| CS per minute | 6.5 | 4.7 | 6.9 | 8.6 | 1.2 | 8.4 | 5.6 | 7.9 | 7.6 | 1.3 |
| Gold | 9,391 | 8,620 | 10,973 | 12,987 | 7,391 | 12,167 | 12,990 | 13,186 | 13,321 | 7,906 |
| Gold share | 19% | 17.5% | 22.2% | 26.3% | 15% | 20.4% | 21.8% | 22.1% | 22.4% | 13.3% |
| Earned gold per minute | 197 | 170 | 252 | 322 | 127 | 294 | 322 | 329 | 334 | 145 |
| Damage to champions | 17,589 | 7,735 | 20,005 | 20,117 | 3,950 | 15,178 | 19,194 | 22,169 | 21,390 | 6,361 |
| Damage share | 25.3% | 11.1% | 28.8% | 29% | 5.7% | 18% | 22.8% | 26.3% | 25.4% | 7.5% |
| Damage per minute | 615 | 271 | 700 | 704 | 138 | 531 | 672 | 776 | 748 | 223 |
| Damage taken per minute | 994 | 931 | 564 | 487 | 640 | 761 | 1,034 | 652 | 378 | 498 |
| Vision score | 21 | 27 | 21 | 34 | 69 | 24 | 39 | 28 | 42 | 64 |
| Wards placed | 9 | 18 | 5 | 19 | 37 | 10 | 6 | 10 | 23 | 31 |
| Wards killed | 7 | 5 | 4 | 5 | 14 | 3 | 10 | 3 | 9 | 8 |
| Control wards | 3 | 11 | 1 | 5 | 7 | 4 | 6 | 5 | 5 | 14 |
| Gold spent | 8,875 | 8,535 | 10,785 | 12,864 | 7,154 | 9,020 | 11,290 | 13,134 | 11,744 | 7,750 |
| Own jungle monsters | 2 | 89 | 8 | 8 | 0 | 19 | 85 | 15 | 0 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 3 | 17 | 4 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8083-10949
Methodology →