LDL · Patch 11.16 · Summer
PlayoffsSep 06, 2021, 06:14 AM · 34.6 min9Kills18
58.5kGold66.9k
77,165Damage66,980
Scouting line
Royal Club closed it: +8.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
redwall
0/5/1
Xiaobai
1/1/8
—
—
—
—
—
—
Xiao17
4/4/2
XLB
5/0/7
—
—
—
—
—
—
GYX
0/1/4
Lover11
8/1/1
—
—
—
—
—
—
Lpc
5/2/2
Such
4/2/11
—
—
—
—
—
—
Feather
0/6/8
Lele
0/5/15
—
—
—
—
—
—
Draft
Joy Dream
Blue sideFirst pick
Jayceredwall
OlafXiao17
Twisted FateGYX
ApheliosLpc
BraumFeather
Bans




Royal Club
Red side
GnarXiaobai
Xin ZhaoXLB
SylasLover11
JinxSuch
ThreshLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 5
- Towers
- 9
- 0
- Plates
- 0
- 1
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Royal Club.
Biggest lead: Joy Dream +0, Royal Club +8,366. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Royal Club +8,366 |
Blue side
Joy Dream
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/1 | 4/4/2 | 0/1/4 | 5/2/2 | 0/6/8 | 1/1/8 | 5/0/7 | 8/1/1 | 4/2/11 | 0/5/15 |
| Kill participation | 11.1% | 66.7% | 44.4% | 77.8% | 88.9% | 50% | 66.7% | 50% | 83.3% | 83.3% |
| CS | 259 | 215 | 238 | 337 | 29 | 245 | 196 | 326 | 343 | 35 |
| CS per minute | 7.5 | 6.2 | 6.9 | 9.7 | 0.8 | 7.1 | 5.7 | 9.4 | 9.9 | 1.0 |
| Gold | 11,887 | 11,887 | 11,232 | 16,104 | 7,390 | 13,129 | 12,871 | 16,308 | 15,979 | 8,579 |
| Gold share | 20.3% | 20.3% | 19.2% | 27.5% | 12.6% | 19.6% | 19.2% | 24.4% | 23.9% | 12.8% |
| Earned gold per minute | 213 | 213 | 194 | 335 | 83 | 249 | 242 | 341 | 331 | 118 |
| Damage to champions | 18,979 | 15,307 | 12,085 | 23,787 | 7,007 | 11,843 | 12,710 | 16,340 | 22,719 | 3,368 |
| Damage share | 24.6% | 19.8% | 15.7% | 30.8% | 9.1% | 17.7% | 19% | 24.4% | 33.9% | 5% |
| Damage per minute | 549 | 442 | 349 | 687 | 203 | 342 | 367 | 472 | 657 | 97 |
| Damage taken per minute | 405 | 995 | 405 | 309 | 534 | 678 | 936 | 662 | 422 | 358 |
| Vision score | 28 | 41 | 44 | 36 | 76 | 38 | 52 | 51 | 46 | 79 |
| Wards placed | 8 | 11 | 16 | 12 | 60 | 13 | 13 | 11 | 13 | 49 |
| Wards killed | 8 | 12 | 8 | 13 | 6 | 8 | 13 | 17 | 18 | 8 |
| Control wards | 3 | 10 | 5 | 3 | 21 | 10 | 12 | 7 | 7 | 16 |
| Gold spent | 11,415 | 11,715 | 10,985 | 15,404 | 6,845 | 11,760 | 11,889 | 13,645 | 14,280 | 7,519 |
| Own jungle monsters | 10 | 135 | 4 | 30 | 0 | 13 | 110 | 33 | 16 | 0 |
| Enemy jungle monsters | 0 | 6 | 0 | 0 | 0 | 2 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8118-11290
Methodology →