LDL · Patch 11.16 · Summer
PlayoffsSep 06, 2021, 08:02 AM · 31 min · Game 313Kills16
55.6kGold59.4k
70,692Damage67,197
Scouting line
Royal Club closed it: +3.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
redwall
1/2/6
Xiaobai
3/1/6
—
—
—
—
—
—
Xiao17
5/5/5
XLB
5/2/10
—
—
—
—
—
—
GYX
2/2/6
Lover11
6/2/8
—
—
—
—
—
—
Lpc
5/1/8
Such
1/3/13
—
—
—
—
—
—
Feather
0/6/13
Lele
1/5/11
—
—
—
—
—
—
Draft
Joy Dream
Blue sideFirst pick
Aatroxredwall
Lee SinXiao17
RyzeGYX
ApheliosLpc
BraumFeather
Bans




Royal Club
Red side
GnarXiaobai
ViegoXLB
GalioLover11
VarusSuch
SettLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 9
- 0
- Plates
- 0
- 1
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Royal Club.
Biggest lead: Joy Dream +0, Royal Club +3,752. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Royal Club +3,752 |
Blue side
Joy Dream
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/6 | 5/5/5 | 2/2/6 | 5/1/8 | 0/6/13 | 3/1/6 | 5/2/10 | 6/2/8 | 1/3/13 | 1/5/11 |
| Kill participation | 53.8% | 76.9% | 61.5% | 100% | 100% | 56.3% | 93.8% | 87.5% | 87.5% | 75% |
| CS | 238 | 165 | 255 | 281 | 36 | 222 | 212 | 243 | 257 | 46 |
| CS per minute | 7.7 | 5.3 | 8.2 | 9.1 | 1.2 | 7.2 | 6.8 | 7.8 | 8.3 | 1.5 |
| Gold | 11,698 | 11,153 | 11,870 | 13,564 | 7,353 | 12,520 | 13,588 | 13,090 | 12,011 | 8,181 |
| Gold share | 21% | 20% | 21.3% | 24.4% | 13.2% | 21.1% | 22.9% | 22% | 20.2% | 13.8% |
| Earned gold per minute | 246 | 228 | 252 | 306 | 106 | 273 | 307 | 291 | 256 | 133 |
| Damage to champions | 11,140 | 7,967 | 17,180 | 28,555 | 5,850 | 11,421 | 13,708 | 16,585 | 17,397 | 8,086 |
| Damage share | 15.8% | 11.3% | 24.3% | 40.4% | 8.3% | 17% | 20.4% | 24.7% | 25.9% | 12% |
| Damage per minute | 359 | 257 | 554 | 921 | 189 | 368 | 442 | 535 | 561 | 261 |
| Damage taken per minute | 743 | 902 | 437 | 355 | 568 | 713 | 975 | 531 | 367 | 605 |
| Vision score | 25 | 28 | 33 | 30 | 63 | 18 | 56 | 25 | 59 | 93 |
| Wards placed | 6 | 22 | 17 | 13 | 49 | 5 | 7 | 8 | 27 | 37 |
| Wards killed | 7 | 5 | 6 | 8 | 6 | 6 | 16 | 6 | 12 | 17 |
| Control wards | 3 | 12 | 9 | 5 | 20 | 2 | 6 | 4 | 4 | 12 |
| Gold spent | 11,574 | 10,885 | 11,205 | 13,334 | 7,209 | 10,000 | 11,639 | 11,419 | 11,785 | 8,000 |
| Own jungle monsters | 11 | 102 | 18 | 28 | 0 | 0 | 117 | 6 | 0 | 0 |
| Enemy jungle monsters | 8 | 8 | 0 | 4 | 0 | 0 | 2 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8118-11292
Methodology →