LDL · Patch 11.16 · Summer
PlayoffsSep 06, 2021, 08:54 AM · 31.6 min · Game 417Kills3
62.9kGold48.7k
66,939Damage44,380
Scouting line
Joy Dream closed it: +14.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
redwall
7/1/5
Xiaobai
0/4/2
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—
—
—
—
—
Xiao17
1/1/10
XLB
0/3/1
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—
—
—
—
—
GYX
4/1/8
Lover11
3/3/0
—
—
—
—
—
—
Lpc
5/0/2
Such
0/3/0
—
—
—
—
—
—
Feather
0/0/9
Lele
0/4/0
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—
—
—
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Draft
Joy Dream
Blue sideFirst pick
Fioraredwall
ViegoXiao17
GalioGYX
ApheliosLpc
Tahm KenchFeather
Bans




Royal Club
Red side
Jarvan IVXiaobai
DianaXLB
YasuoLover11
VarusSuch
SettLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Royal Club.
Biggest lead: Joy Dream +14,196, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Joy Dream +14,196 |
Blue side
Joy Dream
VictoryRed side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/5 | 1/1/10 | 4/1/8 | 5/0/2 | 0/0/9 | 0/4/2 | 0/3/1 | 3/3/0 | 0/3/0 | 0/4/0 |
| Kill participation | 70.6% | 64.7% | 70.6% | 41.2% | 52.9% | 66.7% | 33.3% | 100% | 0% | 0% |
| CS | 296 | 221 | 191 | 335 | 26 | 208 | 185 | 285 | 311 | 42 |
| CS per minute | 9.4 | 7.0 | 6.1 | 10.6 | 0.8 | 6.6 | 5.9 | 9.0 | 9.9 | 1.3 |
| Gold | 16,695 | 12,367 | 11,131 | 15,123 | 7,554 | 9,032 | 8,712 | 12,951 | 11,879 | 6,100 |
| Gold share | 26.6% | 19.7% | 17.7% | 24.1% | 12% | 18.6% | 17.9% | 26.6% | 24.4% | 12.5% |
| Earned gold per minute | 398 | 261 | 222 | 348 | 108 | 155 | 145 | 279 | 245 | 62 |
| Damage to champions | 28,186 | 10,435 | 11,437 | 12,562 | 4,319 | 6,453 | 5,171 | 14,076 | 14,991 | 3,689 |
| Damage share | 42.1% | 15.6% | 17.1% | 18.8% | 6.5% | 14.5% | 11.7% | 31.7% | 33.8% | 8.3% |
| Damage per minute | 893 | 331 | 363 | 398 | 137 | 205 | 164 | 446 | 475 | 117 |
| Damage taken per minute | 845 | 818 | 358 | 223 | 279 | 621 | 566 | 573 | 353 | 638 |
| Vision score | 23 | 49 | 37 | 38 | 70 | 37 | 39 | 22 | 54 | 78 |
| Wards placed | 6 | 8 | 13 | 12 | 51 | 12 | 6 | 5 | 23 | 37 |
| Wards killed | 5 | 13 | 6 | 10 | 2 | 7 | 8 | 4 | 10 | 15 |
| Control wards | 3 | 6 | 5 | 5 | 19 | 9 | 5 | 2 | 5 | 9 |
| Gold spent | 15,084 | 9,939 | 10,225 | 13,365 | 6,694 | 8,175 | 8,400 | 11,944 | 11,309 | 5,734 |
| Own jungle monsters | 4 | 100 | 11 | 22 | 0 | 13 | 123 | 13 | 4 | 0 |
| Enemy jungle monsters | 0 | 29 | 0 | 4 | 0 | 0 | 7 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8118-11293
Methodology →