LDL · Patch 12.12 · Summer
Jul 14, 2022, 06:12 AM · 31.9 minScouting line
Royal Club closed it: +8.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Demon
1/4/4
Xiaoxu
1/3/9
Yanxiang
2/4/5
lhyz
6/2/8
BuLuKaKa
4/2/1
Tangyuan
4/1/7
Stay
1/4/4
Zinco
6/2/9
Fahai
0/4/5
Tangwa
1/0/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Demon
Gnar · 1/4/4
95
Better in 9 x 5 of 15
Xiaoxu
Jax · 1/3/9![]()
- 1
- Kills
- 1
- 4
- Deaths
- 3
- 4
- Assists
- 9
- 1.3
- KDA
- 3.3
- 63%
- Kill participation
- 56%
- 254
- CS
- 249
- 8.0
- CS per minute
- 7.8
- 11,265
- Gold
- 12,142
- 22%
- Gold share
- 20%
- 15,110
- Damage to champions
- 12,137
- 474
- Damage per minute
- 380
- 24%
- Damage share
- 15%
- 838
- Damage taken per minute
- 683
- 36
- Vision score
- 32
- 13
- Wards placed
- 14
- 7
- Wards killed
- 6
Draft
Team WE Academy
Blue sideFirst pick
GnarDemon
Lee SinYanxiang
AhriBuLuKaKa
SamiraStay
RellFahai
Royal Club
Red side
JaxXiaoxu
Trundlelhyz
AzirTangyuan
SennaZinco
Tahm KenchTangwa
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE Academy leads; below, Royal Club.
Biggest lead: Team WE Academy +0, Royal Club +8,315. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Royal Club +8,315 |
Blue side
Team WE Academy
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/4 | 2/4/5 | 4/2/1 | 1/4/4 | 0/4/5 | 1/3/9 | 6/2/8 | 4/1/7 | 6/2/9 | 1/0/11 |
| Kill participation | 62.5% | 87.5% | 62.5% | 62.5% | 62.5% | 55.6% | 77.8% | 61.1% | 83.3% | 66.7% |
| CS | 254 | 167 | 276 | 231 | 34 | 249 | 121 | 335 | 65 | 163 |
| CS per minute | 8.0 | 5.2 | 8.7 | 7.2 | 1.1 | 7.8 | 3.8 | 10.5 | 2.0 | 5.1 |
| Gold | 11,265 | 9,940 | 13,430 | 11,236 | 6,621 | 12,142 | 10,700 | 15,297 | 12,025 | 10,643 |
| Gold share | 21.5% | 18.9% | 25.6% | 21.4% | 12.6% | 20% | 17.6% | 25.2% | 19.8% | 17.5% |
| Earned gold per minute | 222 | 181 | 290 | 221 | 77 | 250 | 204 | 348 | 246 | 203 |
| Damage to champions | 15,110 | 9,915 | 16,484 | 16,326 | 4,298 | 12,137 | 15,148 | 25,250 | 17,357 | 8,719 |
| Damage share | 24.3% | 16% | 26.5% | 26.3% | 6.9% | 15.4% | 19.3% | 32.1% | 22.1% | 11.1% |
| Damage per minute | 474 | 311 | 517 | 512 | 135 | 380 | 475 | 792 | 544 | 273 |
| Damage taken per minute | 838 | 877 | 474 | 595 | 484 | 683 | 880 | 466 | 298 | 583 |
| Vision score | 36 | 23 | 51 | 32 | 74 | 32 | 41 | 37 | 105 | 23 |
| Wards placed | 13 | 13 | 26 | 21 | 53 | 14 | 13 | 18 | 40 | 9 |
| Wards killed | 7 | 6 | 9 | 7 | 7 | 6 | 11 | 8 | 37 | 3 |
| Control wards | 3 | 6 | 9 | 6 | 11 | 5 | 12 | 6 | 5 | 10 |
| Gold spent | 11,118 | 9,039 | 13,330 | 9,215 | 6,115 | 10,674 | 9,240 | 13,890 | 10,725 | 9,459 |
| Own jungle monsters | 13 | 112 | 0 | 5 | 0 | 31 | 69 | 21 | 8 | 0 |
| Enemy jungle monsters | 5 | 4 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9148-9148_game_1
Methodology →