LPL · Patch 12.12 · Summer
Jul 13, 2022, 09:12 AM · 32.3 min17Kills10
59.3kGold53.1k
75,738Damage66,145
Scouting line
LGD Gaming closed it: +6.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
fearness
5/2/7
Bin
3/3/0
—
—
—
—
—
—
Shad0w
4/0/8
can
1/3/6
—
—
—
—
—
—
YeG
6/1/6
ICON
3/4/1
—
—
—
—
—
—
Assum
1/5/8
Rise
3/3/3
—
—
—
—
—
—
Jinjiao
1/2/12
Crisp
0/4/6
—
—
—
—
—
—
Draft
LGD Gaming
Blue sideFirst pick
Fiorafearness
VolibearShad0w
AhriYeG
LucianAssum
NamiJinjiao
Bans




Bilibili Gaming
Red side
JaxBin
Wukongcan
SylasICON
ApheliosRise
ThreshCrisp
Bans




Objectives
Bilibili Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 0
- Barons
- 0
- 7
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, Bilibili Gaming.
Biggest lead: LGD Gaming +6,152, Bilibili Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | LGD Gaming +6,152 |
Blue side
LGD Gaming
VictoryRed side
Bilibili Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/7 | 4/0/8 | 6/1/6 | 1/5/8 | 1/2/12 | 3/3/0 | 1/3/6 | 3/4/1 | 3/3/3 | 0/4/6 |
| Kill participation | 70.6% | 70.6% | 70.6% | 52.9% | 76.5% | 30% | 70% | 40% | 60% | 60% |
| CS | 283 | 162 | 290 | 250 | 23 | 291 | 148 | 288 | 262 | 32 |
| CS per minute | 8.8 | 5.0 | 9.0 | 7.7 | 0.7 | 9.0 | 4.6 | 8.9 | 8.1 | 1.0 |
| Gold | 13,981 | 10,797 | 14,468 | 11,618 | 8,409 | 12,738 | 8,817 | 13,528 | 11,795 | 6,243 |
| Gold share | 23.6% | 18.2% | 24.4% | 19.6% | 14.2% | 24% | 16.6% | 25.5% | 22.2% | 11.8% |
| Earned gold per minute | 302 | 204 | 317 | 229 | 130 | 264 | 142 | 288 | 235 | 63 |
| Damage to champions | 22,888 | 14,006 | 18,252 | 13,177 | 7,415 | 20,494 | 10,675 | 13,642 | 16,300 | 5,034 |
| Damage share | 30.2% | 18.5% | 24.1% | 17.4% | 9.8% | 31% | 16.1% | 20.6% | 24.6% | 7.6% |
| Damage per minute | 709 | 434 | 566 | 408 | 230 | 635 | 331 | 423 | 505 | 156 |
| Damage taken per minute | 965 | 872 | 409 | 368 | 281 | 878 | 844 | 701 | 318 | 342 |
| Vision score | 18 | 47 | 40 | 35 | 112 | 41 | 42 | 29 | 26 | 69 |
| Wards placed | 8 | 16 | 8 | 17 | 63 | 12 | 10 | 17 | 12 | 50 |
| Wards killed | 0 | 12 | 10 | 7 | 18 | 4 | 13 | 9 | 12 | 12 |
| Control wards | 2 | 15 | 6 | 8 | 14 | 2 | 9 | 7 | 2 | 15 |
| Gold spent | 12,310 | 9,164 | 12,489 | 10,424 | 7,239 | 11,904 | 8,515 | 12,735 | 11,460 | 5,794 |
| Own jungle monsters | 17 | 87 | 16 | 0 | 0 | 10 | 82 | 13 | 16 | 0 |
| Enemy jungle monsters | 12 | 17 | 0 | 0 | 0 | 2 | 20 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9283-9283_game_1
Methodology →