LPL · Patch 12.12 · Summer
Jul 13, 2022, 10:07 AM · 32.5 min · Game 215Kills9
63.5kGold52.8k
82,189Damage54,779
Scouting line
Bilibili Gaming closed it: +10.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Bin
10/2/3
fearness
1/3/1
—
—
—
—
—
—
can
1/3/9
Shad0w
2/4/4
—
—
—
—
—
—
FoFo
3/1/7
YeG
0/1/3
—
—
—
—
—
—
Rise
1/2/5
Assum
6/3/0
—
—
—
—
—
—
Crisp
0/1/11
Jinjiao
0/4/4
—
—
—
—
—
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Draft
Bilibili Gaming
Blue sideFirst pick
IreliaBin
Dianacan
AzirFoFo
KalistaRise
RakanCrisp
Bans




LGD Gaming
Red side
Gnarfearness
ViegoShad0w
LeBlancYeG
ApheliosAssum
Tahm KenchJinjiao
Bans




Objectives
LGD Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming leads; below, LGD Gaming.
Biggest lead: Bilibili Gaming +10,698, LGD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Bilibili Gaming +10,698 |
Blue side
Bilibili Gaming
VictoryRed side
LGD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/2/3 | 1/3/9 | 3/1/7 | 1/2/5 | 0/1/11 | 1/3/1 | 2/4/4 | 0/1/3 | 6/3/0 | 0/4/4 |
| Kill participation | 86.7% | 66.7% | 66.7% | 40% | 73.3% | 22.2% | 66.7% | 33.3% | 66.7% | 44.4% |
| CS | 351 | 219 | 270 | 285 | 37 | 267 | 157 | 287 | 331 | 41 |
| CS per minute | 10.8 | 6.7 | 8.3 | 8.8 | 1.1 | 8.2 | 4.8 | 8.8 | 10.2 | 1.3 |
| Gold | 17,679 | 11,856 | 13,096 | 13,243 | 7,647 | 10,615 | 9,191 | 11,352 | 15,125 | 6,540 |
| Gold share | 27.8% | 18.7% | 20.6% | 20.8% | 12% | 20.1% | 17.4% | 21.5% | 28.6% | 12.4% |
| Earned gold per minute | 414 | 234 | 272 | 277 | 105 | 196 | 152 | 219 | 335 | 71 |
| Damage to champions | 25,564 | 12,704 | 23,446 | 13,962 | 6,513 | 8,574 | 8,683 | 16,690 | 16,593 | 4,239 |
| Damage share | 31.1% | 15.5% | 28.5% | 17% | 7.9% | 15.7% | 15.9% | 30.5% | 30.3% | 7.7% |
| Damage per minute | 787 | 391 | 722 | 430 | 201 | 264 | 267 | 514 | 511 | 131 |
| Damage taken per minute | 706 | 680 | 494 | 404 | 463 | 565 | 892 | 633 | 650 | 614 |
| Vision score | 29 | 61 | 32 | 51 | 133 | 26 | 59 | 44 | 25 | 74 |
| Wards placed | 11 | 11 | 12 | 12 | 90 | 9 | 16 | 13 | 11 | 48 |
| Wards killed | 5 | 15 | 8 | 17 | 18 | 4 | 24 | 12 | 8 | 11 |
| Control wards | 6 | 10 | 2 | 5 | 17 | 5 | 17 | 12 | 4 | 14 |
| Gold spent | 15,259 | 10,790 | 11,819 | 11,615 | 7,024 | 10,187 | 8,715 | 11,279 | 14,770 | 6,440 |
| Own jungle monsters | 2 | 121 | 8 | 14 | 0 | 9 | 90 | 8 | 23 | 0 |
| Enemy jungle monsters | 22 | 14 | 15 | 6 | 0 | 0 | 9 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9283-9283_game_2
Methodology →