LPL · Patch 12.12 · Summer
Jul 13, 2022, 11:03 AM · 28.4 min · Game 36Kills17
46.2kGold56.6k
50,205Damage75,396
Scouting line
Bilibili Gaming closed it: +10.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Chelizi
0/4/4
Bin
3/3/6
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—
—
—
—
—
Shad0w
3/4/2
can
7/1/4
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—
—
—
—
—
YeG
2/3/3
FoFo
3/1/10
—
—
—
—
—
—
Assum
0/5/1
Rise
3/1/7
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—
—
—
—
—
Jinjiao
1/1/2
Crisp
1/0/11
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—
—
—
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Draft
LGD Gaming
Blue sideFirst pick
SejuaniChelizi
WukongShad0w
SylasYeG
JinxAssum
LuluJinjiao
Bans




Bilibili Gaming
Red side
GnarBin
Viegocan
AzirFoFo
ApheliosRise
Tahm KenchCrisp
Bans




Objectives
Bilibili Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, Bilibili Gaming.
Biggest lead: LGD Gaming +0, Bilibili Gaming +10,348. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Bilibili Gaming +10,348 |
Blue side
LGD Gaming
DefeatRed side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/4 | 3/4/2 | 2/3/3 | 0/5/1 | 1/1/2 | 3/3/6 | 7/1/4 | 3/1/10 | 3/1/7 | 1/0/11 |
| Kill participation | 66.7% | 83.3% | 83.3% | 16.7% | 50% | 52.9% | 64.7% | 76.5% | 58.8% | 70.6% |
| CS | 215 | 141 | 236 | 295 | 12 | 277 | 167 | 280 | 258 | 31 |
| CS per minute | 7.6 | 5.0 | 8.3 | 10.4 | 0.4 | 9.7 | 5.9 | 9.8 | 9.1 | 1.1 |
| Gold | 9,205 | 8,793 | 11,153 | 10,897 | 6,193 | 13,394 | 11,450 | 12,606 | 11,799 | 7,340 |
| Gold share | 19.9% | 19% | 24.1% | 23.6% | 13.4% | 23.7% | 20.2% | 22.3% | 20.9% | 13% |
| Earned gold per minute | 192 | 177 | 260 | 251 | 86 | 339 | 271 | 311 | 283 | 126 |
| Damage to champions | 8,235 | 10,327 | 11,407 | 15,185 | 5,051 | 16,219 | 13,214 | 23,422 | 16,355 | 6,186 |
| Damage share | 16.4% | 20.6% | 22.7% | 30.2% | 10.1% | 21.5% | 17.5% | 31.1% | 21.7% | 8.2% |
| Damage per minute | 290 | 363 | 401 | 534 | 178 | 570 | 465 | 824 | 575 | 218 |
| Damage taken per minute | 724 | 982 | 848 | 491 | 247 | 696 | 1,073 | 352 | 349 | 387 |
| Vision score | 29 | 38 | 26 | 29 | 83 | 38 | 38 | 33 | 33 | 73 |
| Wards placed | 11 | 10 | 9 | 8 | 37 | 15 | 9 | 14 | 12 | 41 |
| Wards killed | 7 | 10 | 6 | 10 | 11 | 6 | 4 | 5 | 9 | 9 |
| Control wards | 2 | 10 | 7 | 4 | 10 | 5 | 8 | 3 | 6 | 13 |
| Gold spent | 8,000 | 8,690 | 11,055 | 10,550 | 5,935 | 11,698 | 8,399 | 9,590 | 10,364 | 6,635 |
| Own jungle monsters | 14 | 98 | 3 | 4 | 0 | 10 | 99 | 18 | 11 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 0 | 0 | 10 | 8 | 4 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9283-9283_game_3
Methodology →