LPL · Patch 12.13 · Summer
Jul 28, 2022, 09:11 AM · 32.7 minScouting line
Invictus Gaming closed it: +17.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zoom
1/4/3
Zika
4/0/8
H4cker
0/4/5
Xun
5/2/12
Cryin
2/5/2
Mole
3/2/13
Elk
2/2/2
Ahn
4/0/13
ShiauC
1/5/3
Wink
4/2/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zoom
Gnar · 1/4/3
69
Better in 6 x 9 of 15
Zika
Jax · 4/0/8![]()
- 1
- Kills
- 4
- 4
- Deaths
- 0
- 3
- Assists
- 8
- 1.0
- KDA
- 12.0
- 67%
- Kill participation
- 60%
- 287
- CS
- 312
- 8.8
- CS per minute
- 9.6
- 12,096
- Gold
- 15,754
- 23%
- Gold share
- 22%
- 10,404
- Damage to champions
- 8,881
- 318
- Damage per minute
- 272
- 17%
- Damage share
- 13%
- 483
- Damage taken per minute
- 718
- 36
- Vision score
- 39
- 14
- Wards placed
- 17
- 9
- Wards killed
- 6
Draft
Ultra Prime
Blue sideFirst pick
GnarZoom
Lee SinH4cker
SwainCryin
ZeriElk
BraumShiauC
Invictus Gaming
Red side
JaxZika
ViegoXun
AhriMole
DravenAhn
PykeWink
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ultra Prime leads; below, Invictus Gaming.
Biggest lead: Ultra Prime +0, Invictus Gaming +17,367. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Invictus Gaming +17,367 |
Blue side
Ultra Prime
DefeatRed side
Invictus Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/3 | 0/4/5 | 2/5/2 | 2/2/2 | 1/5/3 | 4/0/8 | 5/2/12 | 3/2/13 | 4/0/13 | 4/2/10 |
| Kill participation | 66.7% | 83.3% | 66.7% | 66.7% | 66.7% | 60% | 85% | 80% | 85% | 70% |
| CS | 287 | 146 | 217 | 388 | 38 | 312 | 230 | 264 | 301 | 66 |
| CS per minute | 8.8 | 4.5 | 6.6 | 11.9 | 1.2 | 9.6 | 7.0 | 8.1 | 9.2 | 2.0 |
| Gold | 12,096 | 8,952 | 10,406 | 15,031 | 7,247 | 15,754 | 13,204 | 13,845 | 18,439 | 9,857 |
| Gold share | 22.5% | 16.7% | 19.4% | 28% | 13.5% | 22.2% | 18.6% | 19.5% | 25.9% | 13.9% |
| Earned gold per minute | 239 | 143 | 188 | 329 | 91 | 351 | 273 | 293 | 434 | 171 |
| Damage to champions | 10,404 | 6,352 | 16,565 | 24,370 | 4,474 | 8,881 | 10,574 | 20,147 | 22,305 | 8,511 |
| Damage share | 16.7% | 10.2% | 26.6% | 39.2% | 7.2% | 12.6% | 15% | 28.6% | 31.7% | 12.1% |
| Damage per minute | 318 | 194 | 507 | 746 | 137 | 272 | 324 | 617 | 683 | 261 |
| Damage taken per minute | 483 | 653 | 663 | 320 | 511 | 718 | 1,106 | 537 | 410 | 379 |
| Vision score | 36 | 44 | 21 | 47 | 79 | 39 | 57 | 33 | 30 | 194 |
| Wards placed | 14 | 19 | 15 | 16 | 63 | 17 | 12 | 9 | 12 | 99 |
| Wards killed | 9 | 10 | 3 | 29 | 12 | 6 | 12 | 10 | 5 | 41 |
| Control wards | 3 | 12 | 6 | 7 | 21 | 7 | 11 | 6 | 5 | 14 |
| Gold spent | 11,797 | 8,890 | 9,604 | 14,944 | 6,815 | 15,077 | 10,415 | 13,024 | 14,924 | 7,970 |
| Own jungle monsters | 7 | 102 | 4 | 32 | 0 | 9 | 132 | 8 | 15 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 5 | 0 | 6 | 20 | 8 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9315-9315_game_1
Methodology →