LPL · Patch 12.13 · Summer
Jul 28, 2022, 10:04 AM · 35.9 min · Game 2Scouting line
Ultra Prime closed it: +7.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zika
2/3/4
Zoom
2/3/5
Xun
0/3/5
H4cker
4/1/6
Mole
3/3/3
Cryin
1/1/5
Ahn
1/2/4
Elk
5/0/4
Wink
0/1/6
ShiauC
0/1/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zika
Gnar · 2/3/4
84
Better in 8 x 4 of 15
Zoom
Sejuani · 2/3/5![]()
- 2
- Kills
- 2
- 3
- Deaths
- 3
- 4
- Assists
- 5
- 2.0
- KDA
- 2.3
- 100%
- Kill participation
- 58%
- 310
- CS
- 255
- 8.6
- CS per minute
- 7.1
- 13,393
- Gold
- 12,268
- 24%
- Gold share
- 19%
- 16,968
- Damage to champions
- 9,335
- 473
- Damage per minute
- 260
- 26%
- Damage share
- 15%
- 702
- Damage taken per minute
- 851
- 37
- Vision score
- 47
- 13
- Wards placed
- 13
- 10
- Wards killed
- 12
Draft
Invictus Gaming
Blue sideFirst pick
GnarZika
Xin ZhaoXun
TaliyahMole
SivirAhn
YuumiWink
Ultra Prime
Red side
SejuaniZoom
ViegoH4cker
LissandraCryin
ZeriElk
LuluShiauC
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 1
- 5
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, Ultra Prime.
Biggest lead: Invictus Gaming +0, Ultra Prime +7,291. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Ultra Prime +7,291 |
Blue side
Invictus Gaming
DefeatRed side
Ultra Prime
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/4 | 0/3/5 | 3/3/3 | 1/2/4 | 0/1/6 | 2/3/5 | 4/1/6 | 1/1/5 | 5/0/4 | 0/1/8 |
| Kill participation | 100% | 83.3% | 100% | 83.3% | 100% | 58.3% | 83.3% | 50% | 75% | 66.7% |
| CS | 310 | 183 | 248 | 401 | 4 | 255 | 197 | 303 | 375 | 13 |
| CS per minute | 8.6 | 5.1 | 6.9 | 11.2 | 0.1 | 7.1 | 5.5 | 8.4 | 10.5 | 0.4 |
| Gold | 13,393 | 10,116 | 11,992 | 14,668 | 6,913 | 12,268 | 12,354 | 13,404 | 18,203 | 8,144 |
| Gold share | 23.5% | 17.7% | 21% | 25.7% | 12.1% | 19.1% | 19.2% | 20.8% | 28.3% | 12.7% |
| Earned gold per minute | 243 | 152 | 204 | 279 | 63 | 212 | 214 | 243 | 377 | 97 |
| Damage to champions | 16,968 | 6,302 | 13,429 | 12,721 | 16,571 | 9,335 | 8,524 | 13,600 | 28,544 | 3,822 |
| Damage share | 25.7% | 9.5% | 20.3% | 19.3% | 25.1% | 14.6% | 13.4% | 21.3% | 44.7% | 6% |
| Damage per minute | 473 | 176 | 374 | 355 | 462 | 260 | 238 | 379 | 795 | 107 |
| Damage taken per minute | 702 | 990 | 332 | 455 | 166 | 851 | 783 | 445 | 414 | 266 |
| Vision score | 37 | 51 | 48 | 54 | 71 | 47 | 52 | 40 | 71 | 99 |
| Wards placed | 13 | 18 | 9 | 16 | 50 | 13 | 15 | 18 | 20 | 67 |
| Wards killed | 10 | 12 | 16 | 23 | 4 | 12 | 13 | 7 | 26 | 9 |
| Control wards | 7 | 17 | 7 | 4 | 16 | 6 | 13 | 4 | 9 | 19 |
| Gold spent | 12,877 | 8,964 | 11,839 | 13,649 | 6,675 | 10,804 | 10,115 | 10,764 | 14,424 | 6,605 |
| Own jungle monsters | 9 | 93 | 18 | 44 | 0 | 4 | 119 | 17 | 22 | 0 |
| Enemy jungle monsters | 0 | 4 | 6 | 2 | 0 | 0 | 12 | 0 | 8 | 4 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9315-9315_game_2
Methodology →