LPL · Patch 12.13 · Summer
Jul 28, 2022, 11:00 AM · 28.2 min · Game 3Scouting line
Invictus Gaming closed it: +11.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zoom
0/4/2
Zika
3/1/6
H4cker
2/2/0
Xun
1/1/8
Cryin
0/1/1
Mole
4/0/6
Elk
0/3/0
Ahn
6/0/4
ShiauC
0/4/0
Wink
0/0/12
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zoom
Gnar · 0/4/2
105
Better in 10 x 5 of 15
Zika
Jax · 3/1/6![]()
- 0
- Kills
- 3
- 4
- Deaths
- 1
- 2
- Assists
- 6
- 0.5
- KDA
- 9.0
- 100%
- Kill participation
- 64%
- 237
- CS
- 225
- 8.4
- CS per minute
- 8.0
- 9,548
- Gold
- 11,263
- 22%
- Gold share
- 21%
- 11,922
- Damage to champions
- 10,651
- 424
- Damage per minute
- 378
- 28%
- Damage share
- 18%
- 790
- Damage taken per minute
- 748
- 28
- Vision score
- 20
- 14
- Wards placed
- 11
- 7
- Wards killed
- 2
Draft
Ultra Prime
Blue sideFirst pick
GnarZoom
ViegoH4cker
TaliyahCryin
JinxElk
Tahm KenchShiauC
Invictus Gaming
Red side
JaxZika
ViXun
ZoeMole
ApheliosAhn
Renata GlascWink
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 2
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ultra Prime leads; below, Invictus Gaming.
Biggest lead: Ultra Prime +0, Invictus Gaming +11,497. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Invictus Gaming +11,497 |
Blue side
Ultra Prime
DefeatRed side
Invictus Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/2 | 2/2/0 | 0/1/1 | 0/3/0 | 0/4/0 | 3/1/6 | 1/1/8 | 4/0/6 | 6/0/4 | 0/0/12 |
| Kill participation | 100% | 100% | 50% | 0% | 0% | 64.3% | 64.3% | 71.4% | 71.4% | 85.7% |
| CS | 237 | 155 | 222 | 252 | 39 | 225 | 154 | 212 | 274 | 30 |
| CS per minute | 8.4 | 5.5 | 7.9 | 9.0 | 1.4 | 8.0 | 5.5 | 7.5 | 9.7 | 1.1 |
| Gold | 9,548 | 8,224 | 9,242 | 9,930 | 5,758 | 11,263 | 9,730 | 12,118 | 13,195 | 7,893 |
| Gold share | 22.4% | 19.3% | 21.6% | 23.3% | 13.5% | 20.8% | 18% | 22.4% | 24.3% | 14.6% |
| Earned gold per minute | 207 | 160 | 196 | 221 | 72 | 268 | 213 | 298 | 337 | 148 |
| Damage to champions | 11,922 | 3,087 | 15,024 | 9,322 | 3,786 | 10,651 | 5,149 | 21,152 | 18,025 | 5,808 |
| Damage share | 27.6% | 7.2% | 34.8% | 21.6% | 8.8% | 17.5% | 8.5% | 34.8% | 29.7% | 9.6% |
| Damage per minute | 424 | 110 | 534 | 331 | 134 | 378 | 183 | 751 | 640 | 206 |
| Damage taken per minute | 790 | 708 | 507 | 386 | 448 | 748 | 706 | 323 | 250 | 287 |
| Vision score | 28 | 23 | 14 | 24 | 73 | 20 | 46 | 29 | 42 | 83 |
| Wards placed | 14 | 6 | 12 | 12 | 45 | 11 | 12 | 8 | 11 | 43 |
| Wards killed | 7 | 8 | 0 | 8 | 9 | 2 | 8 | 6 | 12 | 15 |
| Control wards | 5 | 5 | 3 | 6 | 13 | 3 | 11 | 5 | 3 | 13 |
| Gold spent | 9,407 | 7,815 | 8,470 | 9,739 | 5,164 | 9,898 | 9,065 | 11,295 | 12,424 | 7,274 |
| Own jungle monsters | 4 | 110 | 10 | 15 | 0 | 7 | 71 | 12 | 16 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 2 | 12 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9315-9315_game_3
Methodology →