ASCI · Patch 12.16
Sep 22, 2022, 11:06 AM · 27.8 min · Game 214Kills6
52.4kGold44.4k
64,768Damage42,810
Scouting line
FunPlus Phoenix Blaze won: +7.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kartis
3/2/9
Solokill
3/4/2
—
—
—
—
—
—
Haoye
1/2/4
Monki
0/3/6
—
—
—
—
—
—
Qing
5/0/7
Cyku
1/1/3
—
—
—
—
—
—
Xingye
5/0/4
Leave
1/3/3
—
—
—
—
—
—
Lele
0/2/11
Xiamu
1/3/2
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
AatroxKartis
WukongHaoye
AhriQing
EzrealXingye
LeonaLele
Bans




EDG Youth Team
Red side
IreliaSolokill
TrundleMonki
SylasCyku
DravenLeave
NautilusXiamu
Bans




Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, EDG Youth Team.
Biggest lead: FunPlus Phoenix Blaze +7,935, EDG Youth Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | FunPlus Phoenix Blaze +7,935 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
EDG Youth Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/9 | 1/2/4 | 5/0/7 | 5/0/4 | 0/2/11 | 3/4/2 | 0/3/6 | 1/1/3 | 1/3/3 | 1/3/2 |
| Kill participation | 85.7% | 35.7% | 85.7% | 64.3% | 78.6% | 83.3% | 100% | 66.7% | 66.7% | 50% |
| CS | 204 | 149 | 263 | 243 | 38 | 221 | 116 | 229 | 232 | 35 |
| CS per minute | 7.3 | 5.4 | 9.5 | 8.7 | 1.4 | 7.9 | 4.2 | 8.2 | 8.3 | 1.3 |
| Gold | 11,321 | 8,679 | 13,110 | 12,168 | 7,081 | 10,460 | 7,298 | 10,010 | 10,732 | 5,924 |
| Gold share | 21.6% | 16.6% | 25% | 23.2% | 13.5% | 23.5% | 16.4% | 22.5% | 24.2% | 13.3% |
| Earned gold per minute | 275 | 180 | 339 | 305 | 122 | 244 | 130 | 228 | 254 | 81 |
| Damage to champions | 17,955 | 8,358 | 20,556 | 14,498 | 3,401 | 12,854 | 8,614 | 9,547 | 8,415 | 3,380 |
| Damage share | 27.7% | 12.9% | 31.7% | 22.4% | 5.3% | 30% | 20.1% | 22.3% | 19.7% | 7.9% |
| Damage per minute | 646 | 301 | 739 | 522 | 122 | 462 | 310 | 343 | 303 | 122 |
| Damage taken per minute | 791 | 703 | 266 | 238 | 370 | 689 | 909 | 759 | 396 | 412 |
| Vision score | 21 | 34 | 26 | 25 | 70 | 14 | 39 | 24 | 15 | 65 |
| Wards placed | 9 | 8 | 8 | 13 | 30 | 7 | 10 | 8 | 6 | 37 |
| Wards killed | 3 | 9 | 6 | 6 | 12 | 1 | 11 | 4 | 2 | 11 |
| Control wards | 4 | 7 | 6 | 4 | 6 | 3 | 9 | 8 | 2 | 5 |
| Gold spent | 9,350 | 6,965 | 11,870 | 10,330 | 7,000 | 9,990 | 6,475 | 9,940 | 10,375 | 5,425 |
| Own jungle monsters | 7 | 84 | 8 | 8 | 0 | 21 | 77 | 1 | 13 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 9 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9453-9453_game_2
Methodology →