ASCI · Patch 12.16
Sep 22, 2022, 11:52 AM · 30.5 min · Game 321Kills7
61.4kGold48.7k
79,168Damage47,241
Scouting line
EDG Youth Team closed it: +12.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Solokill
7/0/7
Kartis
3/2/0
—
—
—
—
—
—
Monki
1/2/16
Haoye
0/4/4
—
—
—
—
—
—
Cyku
9/2/6
Qing
3/5/2
—
—
—
—
—
—
Leave
4/1/9
Xingye
0/5/4
—
—
—
—
—
—
Xiamu
0/2/16
Lele
1/5/3
—
—
—
—
—
—
Draft
EDG Youth Team
Blue sideFirst pick
GwenSolokill
ViMonki
AhriCyku
ZeriLeave
LuluXiamu
Bans




FunPlus Phoenix Blaze
Red side
GnarKartis
SejuaniHaoye
SylasQing
SivirXingye
KarmaLele
Bans




Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDG Youth Team leads; below, FunPlus Phoenix Blaze.
Biggest lead: EDG Youth Team +12,657, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | EDG Youth Team +12,657 |
Blue side
EDG Youth Team
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/0/7 | 1/2/16 | 9/2/6 | 4/1/9 | 0/2/16 | 3/2/0 | 0/4/4 | 3/5/2 | 0/5/4 | 1/5/3 |
| Kill participation | 66.7% | 81% | 71.4% | 61.9% | 76.2% | 42.9% | 57.1% | 71.4% | 57.1% | 57.1% |
| CS | 236 | 156 | 264 | 309 | 16 | 247 | 142 | 225 | 281 | 15 |
| CS per minute | 7.7 | 5.1 | 8.7 | 10.1 | 0.5 | 8.1 | 4.7 | 7.4 | 9.2 | 0.5 |
| Gold | 12,691 | 10,523 | 14,899 | 15,590 | 7,694 | 11,735 | 8,406 | 10,828 | 11,378 | 6,393 |
| Gold share | 20.7% | 17.1% | 24.3% | 25.4% | 12.5% | 24.1% | 17.2% | 22.2% | 23.3% | 13.1% |
| Earned gold per minute | 284 | 213 | 357 | 379 | 121 | 253 | 144 | 223 | 241 | 78 |
| Damage to champions | 15,180 | 9,700 | 27,453 | 22,525 | 4,310 | 15,450 | 5,583 | 9,384 | 12,061 | 4,763 |
| Damage share | 19.2% | 12.3% | 34.7% | 28.5% | 5.4% | 32.7% | 11.8% | 19.9% | 25.5% | 10.1% |
| Damage per minute | 497 | 318 | 900 | 738 | 141 | 506 | 183 | 308 | 395 | 156 |
| Damage taken per minute | 641 | 696 | 603 | 224 | 265 | 646 | 965 | 802 | 519 | 442 |
| Vision score | 34 | 45 | 24 | 42 | 82 | 23 | 33 | 15 | 26 | 64 |
| Wards placed | 7 | 16 | 10 | 20 | 47 | 9 | 8 | 7 | 11 | 33 |
| Wards killed | 6 | 8 | 5 | 11 | 10 | 6 | 10 | 3 | 10 | 15 |
| Control wards | 2 | 15 | 7 | 2 | 8 | 4 | 8 | 5 | 3 | 8 |
| Gold spent | 11,360 | 9,705 | 14,669 | 14,239 | 7,050 | 10,653 | 8,405 | 9,305 | 11,134 | 6,315 |
| Own jungle monsters | 9 | 77 | 20 | 29 | 0 | 10 | 82 | 4 | 36 | 0 |
| Enemy jungle monsters | 2 | 11 | 7 | 2 | 0 | 3 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9453-9453_game_3
Methodology →