ASCI · Patch 12.16
Sep 25, 2022, 10:13 AM · 33.1 min21Kills14
62.3kGold57.0k
97,777Damage72,042
Scouting line
EDG Youth Team closed it: +5.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Solokill
3/2/7
Garvey
2/3/5
—
—
—
—
—
—
Monki
2/6/13
KennyChan
0/2/9
—
—
—
—
—
—
Cyku
7/1/7
Medzz
7/5/4
—
—
—
—
—
—
Leave
8/4/8
Xiaguang
5/5/7
—
—
—
—
—
—
Xiamu
1/1/16
XinMo
0/6/12
—
—
—
—
—
—
Draft
EDG Youth Team
Blue sideFirst pick
GnarSolokill
ViMonki
LeBlancCyku
ZeriLeave
YuumiXiamu
Bans




MAX
Red side
AatroxGarvey
SejuaniKennyChan
AhriMedzz
LucianXiaguang
NamiXinMo
Bans




Objectives
MAX
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDG Youth Team leads; below, MAX.
Biggest lead: EDG Youth Team +5,267, MAX +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | EDG Youth Team +5,267 |
Blue side
EDG Youth Team
VictoryRed side
MAX
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/7 | 2/6/13 | 7/1/7 | 8/4/8 | 1/1/16 | 2/3/5 | 0/2/9 | 7/5/4 | 5/5/7 | 0/6/12 |
| Kill participation | 47.6% | 71.4% | 66.7% | 76.2% | 81% | 50% | 64.3% | 78.6% | 85.7% | 85.7% |
| CS | 263 | 157 | 272 | 306 | 10 | 291 | 191 | 252 | 293 | 8 |
| CS per minute | 7.9 | 4.7 | 8.2 | 9.2 | 0.3 | 8.8 | 5.8 | 7.6 | 8.8 | 0.2 |
| Gold | 13,141 | 10,265 | 14,942 | 15,430 | 8,497 | 12,009 | 9,946 | 13,217 | 14,367 | 7,469 |
| Gold share | 21.1% | 16.5% | 24% | 24.8% | 13.6% | 21.1% | 17.4% | 23.2% | 25.2% | 13.1% |
| Earned gold per minute | 266 | 179 | 320 | 335 | 126 | 232 | 170 | 268 | 303 | 95 |
| Damage to champions | 19,332 | 10,476 | 27,025 | 28,564 | 12,380 | 16,583 | 6,880 | 18,276 | 25,150 | 5,153 |
| Damage share | 19.8% | 10.7% | 27.6% | 29.2% | 12.7% | 23% | 9.5% | 25.4% | 34.9% | 7.2% |
| Damage per minute | 584 | 316 | 816 | 863 | 374 | 501 | 208 | 552 | 759 | 156 |
| Damage taken per minute | 723 | 925 | 603 | 639 | 120 | 886 | 993 | 750 | 627 | 426 |
| Vision score | 42 | 55 | 44 | 69 | 78 | 25 | 33 | 25 | 25 | 73 |
| Wards placed | 16 | 16 | 17 | 29 | 49 | 10 | 14 | 13 | 13 | 55 |
| Wards killed | 9 | 17 | 12 | 14 | 5 | 5 | 7 | 7 | 7 | 5 |
| Control wards | 6 | 15 | 4 | 5 | 13 | 5 | 13 | 3 | 4 | 9 |
| Gold spent | 11,702 | 8,915 | 13,179 | 12,764 | 7,750 | 11,644 | 9,415 | 11,574 | 13,340 | 6,625 |
| Own jungle monsters | 19 | 85 | 8 | 13 | 0 | 14 | 103 | 4 | 20 | 0 |
| Enemy jungle monsters | 0 | 11 | 4 | 2 | 0 | 4 | 35 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9455-9455_game_1
Methodology →