ASCI · Patch 12.16
Sep 25, 2022, 11:05 AM · 27.6 min · Game 29Kills17
44.8kGold56.2k
44,180Damage60,356
Scouting line
EDG Youth Team won: +11.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Garvey
3/6/4
Solokill
4/4/6
—
—
—
—
—
—
KennyChan
3/4/3
Monki
4/1/9
—
—
—
—
—
—
Medzz
1/3/2
Cyku
2/1/4
—
—
—
—
—
—
Xiaguang
2/2/1
Leave
7/2/5
—
—
—
—
—
—
XinMo
0/2/3
Xiamu
0/1/14
—
—
—
—
—
—
Draft
MAX
Blue sideFirst pick
GnarGarvey
WukongKennyChan
SylasMedzz
DravenXiaguang
NautilusXinMo
Bans




EDG Youth Team
Red side
IreliaSolokill
TrundleMonki
AhriCyku
NilahLeave
YuumiXiamu
Bans




Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, EDG Youth Team.
Biggest lead: MAX +0, EDG Youth Team +11,375. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | EDG Youth Team +11,375 |
Blue side
MAX
DefeatRed side
EDG Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/4 | 3/4/3 | 1/3/2 | 2/2/1 | 0/2/3 | 4/4/6 | 4/1/9 | 2/1/4 | 7/2/5 | 0/1/14 |
| Kill participation | 77.8% | 66.7% | 33.3% | 33.3% | 33.3% | 58.8% | 76.5% | 35.3% | 70.6% | 82.4% |
| CS | 187 | 110 | 202 | 270 | 30 | 233 | 133 | 250 | 253 | 4 |
| CS per minute | 6.8 | 4.0 | 7.3 | 9.8 | 1.1 | 8.4 | 4.8 | 9.1 | 9.2 | 0.1 |
| Gold | 10,000 | 8,860 | 9,102 | 11,219 | 5,656 | 11,538 | 10,302 | 12,029 | 14,300 | 8,043 |
| Gold share | 22.3% | 19.8% | 20.3% | 25% | 12.6% | 20.5% | 18.3% | 21.4% | 25.4% | 14.3% |
| Earned gold per minute | 230 | 189 | 197 | 274 | 73 | 286 | 241 | 303 | 386 | 159 |
| Damage to champions | 11,994 | 9,367 | 9,678 | 10,938 | 2,203 | 9,595 | 9,582 | 14,050 | 16,101 | 11,028 |
| Damage share | 27.1% | 21.2% | 21.9% | 24.8% | 5% | 15.9% | 15.9% | 23.3% | 26.7% | 18.3% |
| Damage per minute | 435 | 339 | 351 | 396 | 80 | 348 | 347 | 509 | 583 | 400 |
| Damage taken per minute | 731 | 759 | 768 | 363 | 367 | 678 | 807 | 317 | 481 | 69 |
| Vision score | 19 | 33 | 18 | 16 | 60 | 30 | 54 | 37 | 24 | 61 |
| Wards placed | 9 | 4 | 11 | 7 | 34 | 13 | 12 | 7 | 10 | 35 |
| Wards killed | 3 | 9 | 4 | 7 | 5 | 2 | 17 | 10 | 2 | 1 |
| Control wards | 3 | 5 | 5 | 2 | 11 | 7 | 11 | 3 | 6 | 6 |
| Gold spent | 9,667 | 8,790 | 8,494 | 11,009 | 5,375 | 10,599 | 8,915 | 11,240 | 12,115 | 6,800 |
| Own jungle monsters | 8 | 80 | 1 | 12 | 0 | 20 | 56 | 0 | 28 | 0 |
| Enemy jungle monsters | 0 | 1 | 0 | 0 | 0 | 7 | 6 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9455-9455_game_2
Methodology →