ASCI · Patch 12.16
Sep 25, 2022, 11:52 AM · 34.2 min · Game 312Kills23
57.9kGold67.4k
70,501Damage78,787
Scouting line
EDG Youth Team closed it: +9.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Garvey
3/5/5
Solokill
11/3/9
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—
—
—
—
—
KennyChan
3/5/7
Monki
4/1/15
—
—
—
—
—
—
Medzz
3/5/8
Cyku
3/6/10
—
—
—
—
—
—
Xiaguang
3/3/4
Leave
4/1/10
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—
—
—
—
—
XinMo
0/5/10
Xiamu
1/1/15
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—
—
—
—
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Draft
MAX
Blue sideFirst pick
AatroxGarvey
ViKennyChan
AzirMedzz
ApheliosXiaguang
NautilusXinMo
Bans




EDG Youth Team
Red side
IreliaSolokill
TrundleMonki
AhriCyku
SivirLeave
LuluXiamu
Bans




Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, EDG Youth Team.
Biggest lead: MAX +0, EDG Youth Team +9,454. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | EDG Youth Team +9,454 |
Blue side
MAX
DefeatRed side
EDG Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/5 | 3/5/7 | 3/5/8 | 3/3/4 | 0/5/10 | 11/3/9 | 4/1/15 | 3/6/10 | 4/1/10 | 1/1/15 |
| Kill participation | 66.7% | 83.3% | 91.7% | 58.3% | 83.3% | 87% | 82.6% | 56.5% | 60.9% | 69.6% |
| CS | 236 | 131 | 310 | 332 | 33 | 266 | 138 | 265 | 350 | 17 |
| CS per minute | 6.9 | 3.8 | 9.1 | 9.7 | 1.0 | 7.8 | 4.0 | 7.8 | 10.2 | 0.5 |
| Gold | 11,683 | 9,599 | 16,004 | 13,763 | 6,889 | 17,091 | 11,914 | 13,998 | 15,616 | 8,773 |
| Gold share | 20.2% | 16.6% | 27.6% | 23.8% | 11.9% | 25.4% | 17.7% | 20.8% | 23.2% | 13% |
| Earned gold per minute | 212 | 151 | 338 | 273 | 71 | 370 | 218 | 279 | 327 | 126 |
| Damage to champions | 11,658 | 5,740 | 29,593 | 19,784 | 3,726 | 25,540 | 12,758 | 13,686 | 23,833 | 2,970 |
| Damage share | 16.5% | 8.1% | 42% | 28.1% | 5.3% | 32.4% | 16.2% | 17.4% | 30.2% | 3.8% |
| Damage per minute | 341 | 168 | 867 | 579 | 109 | 748 | 374 | 401 | 698 | 87 |
| Damage taken per minute | 788 | 773 | 597 | 342 | 436 | 791 | 927 | 670 | 472 | 222 |
| Vision score | 34 | 36 | 34 | 36 | 79 | 37 | 58 | 27 | 47 | 94 |
| Wards placed | 11 | 7 | 14 | 10 | 57 | 13 | 18 | 10 | 12 | 46 |
| Wards killed | 6 | 12 | 8 | 14 | 8 | 5 | 14 | 5 | 15 | 15 |
| Control wards | 4 | 6 | 5 | 3 | 15 | 6 | 17 | 7 | 4 | 11 |
| Gold spent | 11,634 | 9,039 | 15,819 | 13,474 | 6,785 | 13,584 | 10,075 | 11,225 | 14,269 | 7,575 |
| Own jungle monsters | 18 | 75 | 29 | 33 | 0 | 5 | 77 | 4 | 28 | 0 |
| Enemy jungle monsters | 8 | 5 | 0 | 0 | 0 | 0 | 0 | 1 | 11 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9455-9455_game_3
Methodology →