LCSA · Patch 10.06 · Spring
PlayoffsApr 03, 2020, 10:27 PM · 39.1 min · Game 3Scouting line
Evil Geniuses Academy won: +9.7k team gold, Top, Jungle and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Jenkins
7/5/8
Brandini
5/5/9
Shernfire
0/8/20
AnDa
13/4/12
Yusui
5/8/12
Giyuu
4/7/12
Rikara
12/3/7
Deftly
7/2/19
Cao
0/8/12
Matt Elento
3/6/21
Draft
Team Liquid Academy
Blue sideFirst pick
AkaliJenkins
Jarvan IVShernfire
RumbleYusui
Miss FortuneRikara
NautilusCao
Evil Geniuses Academy
Red side
AatroxBrandini
OlafAnDa
SylasGiyuu
Kai'SaDeftly
LeonaMatt Elento
Objectives
- -2,324
- Gold at 15
- +2,324
- 1
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 2
- 1
- Barons
- 1
- 0
- Elder dragons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Liquid Academy leads; below, Evil Geniuses Academy.
Biggest lead: Team Liquid Academy +0, Evil Geniuses Academy +9,725. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Evil Geniuses Academy +1,717 |
| 15 min | Evil Geniuses Academy +2,324 |
| 20 min | Evil Geniuses Academy +2,499 |
| 25 min | Evil Geniuses Academy +680 |
| End (39 min) | Evil Geniuses Academy +9,725 |
Blue side
Team Liquid Academy
DefeatRed side
Evil Geniuses Academy
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 5 / 9(2.8) | 289 7.4/m | ||
| 13 / 4 / 12(6.25) | 228 5.8/m | ||
| 4 / 7 / 12(2.29) | 265 6.8/m | ||
| 7 / 2 / 19(13) | 384 9.8/m | ||
| Matt ElentoMatt Elento | 3 / 6 / 21(4) | 29 0.7/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/5/8 | 0/8/20 | 5/8/12 | 12/3/7 | 0/8/12 | 5/5/9 | 13/4/12 | 4/7/12 | 7/2/19 | 3/6/21 |
| Kill participation | 62.5% | 83.3% | 70.8% | 79.2% | 50% | 43.8% | 78.1% | 50% | 81.3% | 75% |
| CS | 273 | 170 | 243 | 350 | 29 | 289 | 228 | 265 | 384 | 29 |
| CS per minute | 7.0 | 4.4 | 6.2 | 9.0 | 0.7 | 7.4 | 5.8 | 6.8 | 9.8 | 0.7 |
| Gold | 15,714 | 11,636 | 14,210 | 18,931 | 7,900 | 15,590 | 17,089 | 14,572 | 20,467 | 10,398 |
| Gold share | 23% | 17% | 20.8% | 27.7% | 11.6% | 20% | 21.9% | 18.7% | 26.2% | 13.3% |
| Earned gold per minute | 273 | 168 | 234 | 355 | 73 | 270 | 308 | 244 | 394 | 137 |
| Damage to champions | 27,020 | 11,216 | 25,420 | 31,598 | 4,691 | 19,919 | 20,959 | 15,809 | 34,149 | 6,960 |
| Damage share | 27% | 11.2% | 25.4% | 31.6% | 4.7% | 20.4% | 21.4% | 16.2% | 34.9% | 7.1% |
| Damage per minute | 692 | 287 | 651 | 809 | 120 | 510 | 536 | 405 | 874 | 178 |
| Damage taken per minute | 646 | 983 | 646 | 372 | 451 | 871 | 880 | 801 | 509 | 609 |
| Damage mitigated per minute | 330 | 1,316 | 440 | 400 | 714 | 787 | 906 | 425 | 282 | 925 |
| Damage to towers | 627 | 1,173 | 1,893 | 2,576 | 74 | 2,355 | 1,060 | 2,225 | 7,450 | 845 |
| Vision score | 32 | 53 | 41 | 37 | 86 | 36 | 71 | 47 | 28 | 99 |
| Wards placed | 17 | 15 | 21 | 13 | 59 | 11 | 14 | 14 | 6 | 46 |
| Wards killed | 6 | 13 | 2 | 7 | 4 | 7 | 22 | 7 | 10 | 10 |
| Control wards | 11 | 16 | 10 | 3 | 25 | 7 | 13 | 3 | 1 | 15 |
| Gold at 15 | 4,910 | 4,825 | 6,014 | 4,699 | 3,176 | 5,261 | 6,210 | 4,275 | 6,566 | 3,636 |
| Gold diff at 10 | +128 | -936 | +883 | -1,134 | -658 | -128 | +936 | -883 | +1,134 | +658 |
| Gold diff at 15 | -351 | -1,385 | +1,739 | -1,867 | -460 | +351 | +1,385 | -1,739 | +1,867 | +460 |
| XP diff at 10 | -80 | -292 | +707 | -645 | -109 | +80 | +292 | -707 | +645 | +109 |
| XP diff at 15 | -1,435 | +133 | +2,014 | -730 | -257 | +1,435 | -133 | -2,014 | +730 | +257 |
| CS diff at 10 | +6 | 0 | +21 | -25 | 0 | -6 | 0 | -21 | +25 | 0 |
| CS diff at 15 | -12 | -2 | +53 | -31 | +4 | +12 | +2 | -53 | +31 | -4 |
| Gold diff at 20 | +124 | -1,753 | +984 | -566 | -1,288 | -124 | +1,753 | -984 | +566 | +1,288 |
| XP diff at 20 | -1,322 | -487 | +339 | +131 | -317 | +1,322 | +487 | -339 | -131 | +317 |
| CS diff at 20 | -19 | -13 | +19 | -16 | +5 | +19 | +13 | -19 | +16 | -5 |
| Gold diff at 25 | +250 | -1,531 | +754 | +1,255 | -1,408 | -250 | +1,531 | -754 | -1,255 | +1,408 |
| XP diff at 25 | -100 | +963 | +292 | +1,276 | -380 | +100 | -963 | -292 | -1,276 | +380 |
| CS diff at 25 | -2 | -15 | +5 | -17 | +5 | +2 | +15 | -5 | +17 | -5 |
| Gold spent | 15,575 | 10,850 | 12,500 | 18,125 | 7,275 | 13,975 | 15,700 | 12,785 | 17,725 | 9,825 |
| Own jungle monsters | 1 | 100 | 4 | 32 | 0 | 8 | 119 | 16 | 21 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 12 | 31 | 4 | 0 | 0 |
| Multikills | 2× double | — | — | 3× double, 1× triple | — | 1× double | 1× double, 1× triple, 1× quadra | 1× double | 1× double | — |
Game ID ESPORTSTMNT02/1333284
Methodology →