CD Qualifier · Patch 16.11
Jun 03, 2026, 09:48 PM · 30.7 min · Game 3Scouting line
Barulhinhos won: +11.8k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Forlin
3/3/3
Snalt
5/3/1
Aegis
4/6/5
Mewkyo
7/1/6
Dioge
2/5/4
random
6/2/7
bipi
2/3/4
Sant
2/3/3
Cavalo
2/3/9
Vahvel
0/4/8
Draft
Team Solid
Blue side
GnarForlin
Xin ZhaoAegis
ViktorDioge
Corkibipi
KarmaCavalo
Barulhinhos
Red sideFirst pick
OlafSnalt
TrundleMewkyo
Ryzerandom
Miss FortuneSant
NautilusVahvel
Objectives
- -334
- Gold at 15
- +334
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 11
- 17
- Plates
- 45
- 0
- Inhibitors
- 3
- Barulhinhos First blood
- Barulhinhos First dragon
First herald- Barulhinhos First tower
First mid tower
First to 3 towers- Barulhinhos First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Solid leads; below, Barulhinhos.
Biggest lead: Team Solid +0, Barulhinhos +11,840. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Barulhinhos +557 |
| 15 min | Barulhinhos +334 |
| 20 min | Barulhinhos +4,156 |
| 25 min | Barulhinhos +8,653 |
| End (31 min) | Barulhinhos +11,840 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Frozen Heartrandom, in 0.3% of the champion's games
Immortal Pathrandom, in 1% of the champion's games
Kaenic RookernMewkyo, in 4% of the champion's games
Lethal TempoMewkyo, in 12% of the champion's games
ForlinGnar
SnaltOlaf
AegisXin Zhao
MewkyoTrundle
DiogeViktor
randomRyze
bipiCorki
SantMiss Fortune
CavaloKarma
VahvelNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Solid
DefeatRed side
Barulhinhos
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/3 | 4/6/5 | 2/5/4 | 2/3/4 | 2/3/9 | 5/3/1 | 7/1/6 | 6/2/7 | 2/3/3 | 0/4/8 |
| Kill participation | 46.2% | 69.2% | 46.2% | 46.2% | 84.6% | 30% | 65% | 65% | 25% | 40% |
| CS | 237 | 169 | 295 | 265 | 37 | 278 | 222 | 348 | 265 | 41 |
| CS per minute | 7.7 | 5.5 | 9.6 | 8.6 | 1.2 | 9.0 | 7.2 | 11.3 | 8.6 | 1.3 |
| Gold | 11,706 | 10,788 | 11,619 | 11,773 | 8,445 | 13,575 | 14,235 | 16,372 | 13,690 | 8,299 |
| Gold share | 21.5% | 19.9% | 21.4% | 21.7% | 15.5% | 20.5% | 21.5% | 24.7% | 20.7% | 12.5% |
| Earned gold per minute | 250 | 220 | 247 | 252 | 143 | 310 | 332 | 401 | 314 | 139 |
| Damage to champions | 17,048 | 18,730 | 25,231 | 17,778 | 9,598 | 18,286 | 16,431 | 26,561 | 18,685 | 5,505 |
| Damage share | 19.3% | 21.2% | 28.5% | 20.1% | 10.9% | 21.4% | 19.2% | 31.1% | 21.9% | 6.4% |
| Damage per minute | 555 | 609 | 821 | 578 | 312 | 595 | 535 | 864 | 608 | 179 |
| Damage taken per minute | 703 | 1,149 | 523 | 612 | 508 | 760 | 1,077 | 946 | 367 | 609 |
| Damage mitigated per minute | 607 | 1,157 | 525 | 401 | 358 | 969 | 1,236 | 592 | 504 | 1,044 |
| Damage to towers | 5,027 | 4,446 | 6,956 | 3,680 | 802 | 12,161 | 4,544 | 12,119 | 12,828 | 726 |
| Vision score | 27 | 28 | 29 | 30 | 137 | 37 | 50 | 26 | 22 | 107 |
| Wards placed | 10 | 6 | 12 | 12 | 62 | 11 | 6 | 13 | 12 | 47 |
| Wards killed | 0 | 3 | 5 | 9 | 17 | 4 | 11 | 5 | 3 | 15 |
| Control wards | 3 | 4 | 5 | 2 | 28 | 0 | 5 | 2 | 3 | 14 |
| Gold at 15 | 4,667 | 5,792 | 6,238 | 5,507 | 4,078 | 5,878 | 6,043 | 5,737 | 5,593 | 3,365 |
| Gold diff at 10 | -680 | -13 | -221 | -15 | +372 | +680 | +13 | +221 | +15 | -372 |
| Gold diff at 15 | -1,211 | -251 | +501 | -86 | +713 | +1,211 | +251 | -501 | +86 | -713 |
| XP diff at 10 | -471 | +36 | +8 | -585 | +655 | +471 | -36 | -8 | +585 | -655 |
| XP diff at 15 | -1,103 | -82 | +305 | -341 | +464 | +1,103 | +82 | -305 | +341 | -464 |
| CS diff at 10 | -19 | -4 | +9 | -3 | -4 | +19 | +4 | -9 | +3 | +4 |
| CS diff at 15 | -10 | -19 | +6 | -3 | -14 | +10 | +19 | -6 | +3 | +14 |
| Gold diff at 20 | -2,394 | -961 | -737 | -988 | +924 | +2,394 | +961 | +737 | +988 | -924 |
| XP diff at 20 | -1,432 | -1,780 | -1,134 | -1,017 | -272 | +1,432 | +1,780 | +1,134 | +1,017 | +272 |
| CS diff at 20 | -18 | -36 | -20 | -11 | -15 | +18 | +36 | +20 | +11 | +15 |
| Gold diff at 25 | -3,248 | -1,889 | -2,025 | -1,794 | +303 | +3,248 | +1,889 | +2,025 | +1,794 | -303 |
| XP diff at 25 | -2,773 | -2,671 | -3,642 | -1,305 | -184 | +2,773 | +2,671 | +3,642 | +1,305 | +184 |
| CS diff at 25 | -36 | -50 | -35 | 0 | -9 | +36 | +50 | +35 | 0 | +9 |
| Gold spent | 10,683 | 9,825 | 11,125 | 11,383 | 7,605 | 11,800 | 10,908 | 12,600 | 12,350 | 6,720 |
| Multikills | — | — | — | — | — | — | — | 1× double | 1× double | — |
Game ID LOLTMNT01_394951
Methodology →