CD Qualifier · Patch 16.11
Jun 03, 2026, 08:55 PM · 28.1 min · Game 2Scouting line
Team Solid won: +12.5k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Forlin
4/1/10
Snalt
2/3/0
Aegis
4/1/16
Mewkyo
2/6/4
Dioge
4/2/8
random
0/6/3
bipi
8/0/8
Sant
2/1/0
Cavalo
3/2/16
Vahvel
0/7/3
Draft
Team Solid
Blue sideFirst pick
K'SanteForlin
Jarvan IVAegis
CassiopeiaDioge
Sivirbipi
BardCavalo
Barulhinhos
Red side
GarenSnalt
ViMewkyo
Azirrandom
EzrealSant
AlistarVahvel
Objectives
- +781
- Gold at 15
- -781
- 4
- Dragons
- 0
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 42
- Plates
- 22
- 2
- Inhibitors
- 0
- Barulhinhos First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Solid leads; below, Barulhinhos.
Biggest lead: Team Solid +12,540, Barulhinhos +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Solid +85 |
| 15 min | Team Solid +781 |
| 20 min | Team Solid +2,289 |
| 25 min | Team Solid +10,056 |
| End (28 min) | Team Solid +12,540 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
ForlinK'Sante
SnaltGaren
AegisJarvan IV
MewkyoVi
DiogeCassiopeia
randomAzir
bipiSivir
SantEzreal
CavaloBard
VahvelAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Solid
VictoryRed side
Barulhinhos
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/10 | 4/1/16 | 4/2/8 | 8/0/8 | 3/2/16 | 2/3/0 | 2/6/4 | 0/6/3 | 2/1/0 | 0/7/3 |
| Kill participation | 60.9% | 87% | 52.2% | 69.6% | 82.6% | 33.3% | 100% | 50% | 33.3% | 50% |
| CS | 211 | 207 | 281 | 295 | 37 | 278 | 182 | 239 | 278 | 29 |
| CS per minute | 7.5 | 7.4 | 10.0 | 10.5 | 1.3 | 9.9 | 6.5 | 8.5 | 9.9 | 1.0 |
| Gold | 11,298 | 12,633 | 13,255 | 15,267 | 9,000 | 12,079 | 10,227 | 9,271 | 11,010 | 6,326 |
| Gold share | 18.4% | 20.6% | 21.6% | 24.8% | 14.6% | 24.7% | 20.9% | 19% | 22.5% | 12.9% |
| Earned gold per minute | 269 | 317 | 339 | 410 | 188 | 297 | 231 | 197 | 259 | 93 |
| Damage to champions | 15,640 | 10,956 | 18,653 | 30,709 | 8,616 | 11,559 | 8,013 | 17,250 | 15,488 | 4,046 |
| Damage share | 18.5% | 13% | 22.1% | 36.3% | 10.2% | 20.5% | 14.2% | 30.6% | 27.5% | 7.2% |
| Damage per minute | 556 | 389 | 663 | 1,092 | 306 | 411 | 285 | 613 | 551 | 144 |
| Damage taken per minute | 615 | 842 | 636 | 266 | 606 | 840 | 839 | 769 | 546 | 742 |
| Damage mitigated per minute | 1,643 | 1,045 | 440 | 159 | 322 | 981 | 767 | 494 | 325 | 1,170 |
| Damage to towers | 11,513 | 6,995 | 9,302 | 12,490 | 926 | 15,006 | 4,604 | 4,095 | 0 | 0 |
| Vision score | 33 | 41 | 27 | 27 | 150 | 27 | 40 | 28 | 17 | 84 |
| Wards placed | 11 | 5 | 11 | 12 | 54 | 10 | 7 | 13 | 12 | 42 |
| Wards killed | 2 | 13 | 3 | 5 | 21 | 0 | 10 | 4 | 1 | 8 |
| Control wards | 5 | 5 | 2 | 2 | 25 | 0 | 3 | 3 | 2 | 12 |
| Gold at 15 | 5,158 | 5,581 | 6,087 | 6,236 | 4,102 | 5,483 | 6,209 | 5,217 | 5,967 | 3,507 |
| Gold diff at 10 | +56 | -367 | +172 | -287 | +511 | -56 | +367 | -172 | +287 | -511 |
| Gold diff at 15 | -325 | -628 | +870 | +269 | +595 | +325 | +628 | -870 | -269 | -595 |
| XP diff at 10 | +253 | -520 | +174 | +1,107 | +13 | -253 | +520 | -174 | -1,107 | -13 |
| XP diff at 15 | -108 | +380 | +654 | +1,344 | +35 | +108 | -380 | -654 | -1,344 | -35 |
| CS diff at 10 | 0 | -4 | +19 | +16 | -1 | 0 | +4 | -19 | -16 | +1 |
| CS diff at 15 | -2 | +12 | +22 | +16 | -2 | +2 | -12 | -22 | -16 | +2 |
| Gold diff at 20 | -1,073 | +113 | +989 | +1,444 | +816 | +1,073 | -113 | -989 | -1,444 | -816 |
| XP diff at 20 | -127 | +356 | +585 | +1,873 | +81 | +127 | -356 | -585 | -1,873 | -81 |
| CS diff at 20 | -15 | +20 | +11 | +23 | +1 | +15 | -20 | -11 | -23 | -1 |
| Gold diff at 25 | -664 | +1,556 | +3,525 | +3,242 | +2,397 | +664 | -1,556 | -3,525 | -3,242 | -2,397 |
| XP diff at 25 | +1,027 | +2,192 | +4,715 | +2,157 | +2,108 | -1,027 | -2,192 | -4,715 | -2,157 | -2,108 |
| CS diff at 25 | -49 | +22 | +25 | +13 | +7 | +49 | -22 | -25 | -13 | -7 |
| Gold spent | 9,250 | 11,125 | 10,750 | 12,500 | 7,890 | 11,700 | 9,225 | 8,275 | 11,033 | 5,590 |
| Multikills | — | — | — | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT01_395930
Methodology →