LRS · Patch 16.15 · Split 2
PlayoffsAug 04, 2026, 08:05 PM · 35.9 minScouting line
Malvinas Gaming won: +8.3k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Izaenk
2/2/10
Wamu
2/4/6
QQMore
5/2/6
Neo
3/4/5
Nobody
7/3/7
Hitsu
1/3/7
Hika
3/3/7
Viciun
3/2/2
Fortu
3/3/11
Shu Hari
4/7/3
Draft
Malvinas Gaming
Blue sideFirst pick
GnarIzaenk
WukongQQMore
OriannaNobody
CorkiHika
ShenFortu
Maze Gaming
Red side
RumbleWamu
Jarvan IVNeo
GalioHitsu
SyndraViciun
CamilleShu Hari
Objectives
- +597
- Gold at 15
- -597
- 2
- Dragons
- 3
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 3
- 34
- Plates
- 24
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Malvinas Gaming leads; below, Maze Gaming.
Biggest lead: Malvinas Gaming +8,256, Maze Gaming +1,095. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Maze Gaming +141 |
| 15 min | Malvinas Gaming +597 |
| 20 min | Malvinas Gaming +587 |
| 25 min | Maze Gaming +1,095 |
| End (36 min) | Malvinas Gaming +8,256 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Maw of MalmortiusHika, in 1.2% of the champion's games
Force of NatureIzaenk, in 1.3% of the champion's games
Sterak's GageNeo, in 4.8% of the champion's games
B. F. SwordQQMore, in 9% of the champion's games
IzaenkGnar
WamuRumble
QQMoreWukong
NeoJarvan IV
NobodyOrianna
HitsuGalio
HikaCorki
ViciunSyndra
FortuShen
Shu HariCamille
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Malvinas Gaming
VictoryRed side
Maze Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/10 | 5/2/6 | 7/3/7 | 3/3/7 | 3/3/11 | 2/4/6 | 3/4/5 | 1/3/7 | 3/2/2 | 4/7/3 |
| Kill participation | 60% | 55% | 70% | 50% | 70% | 61.5% | 61.5% | 61.5% | 38.5% | 53.8% |
| CS | 330 | 256 | 315 | 342 | 35 | 262 | 252 | 273 | 358 | 46 |
| CS per minute | 9.2 | 7.1 | 8.8 | 9.5 | 1.0 | 7.3 | 7.0 | 7.6 | 10.0 | 1.3 |
| Gold | 15,284 | 14,950 | 15,232 | 16,720 | 10,182 | 12,322 | 13,281 | 11,668 | 15,054 | 11,787 |
| Gold share | 21.1% | 20.7% | 21% | 23.1% | 14.1% | 19.2% | 20.7% | 18.2% | 23.5% | 18.4% |
| Earned gold per minute | 296 | 286 | 294 | 336 | 154 | 213 | 240 | 195 | 289 | 198 |
| Damage to champions | 20,662 | 13,670 | 22,434 | 16,615 | 7,332 | 23,032 | 13,367 | 18,753 | 14,670 | 14,105 |
| Damage share | 25.6% | 16.9% | 27.8% | 20.6% | 9.1% | 27.4% | 15.9% | 22.3% | 17.5% | 16.8% |
| Damage per minute | 576 | 381 | 625 | 463 | 204 | 642 | 372 | 522 | 409 | 393 |
| Damage taken per minute | 779 | 779 | 559 | 612 | 444 | 537 | 901 | 653 | 317 | 583 |
| Damage mitigated per minute | 748 | 642 | 402 | 499 | 706 | 725 | 1,097 | 885 | 182 | 509 |
| Damage to towers | 10,840 | 7,775 | 10,453 | 7,683 | 1,382 | 6,622 | 1,914 | 2,521 | 3,132 | 8,305 |
| Vision score | 71 | 75 | 36 | 37 | 160 | 28 | 71 | 52 | 51 | 159 |
| Wards placed | 18 | 13 | 20 | 15 | 82 | 16 | 11 | 16 | 19 | 70 |
| Wards killed | 9 | 16 | 6 | 5 | 20 | 4 | 20 | 9 | 7 | 22 |
| Control wards | 4 | 11 | 7 | 8 | 25 | 5 | 9 | 12 | 9 | 25 |
| Gold at 15 | 5,345 | 5,892 | 6,038 | 5,679 | 4,036 | 5,090 | 5,260 | 4,633 | 6,068 | 5,342 |
| Gold diff at 10 | -189 | +145 | +536 | -60 | -573 | +189 | -145 | -536 | +60 | +573 |
| Gold diff at 15 | +255 | +632 | +1,405 | -389 | -1,306 | -255 | -632 | -1,405 | +389 | +1,306 |
| XP diff at 10 | -146 | -43 | +187 | +153 | +78 | +146 | +43 | -187 | -153 | -78 |
| XP diff at 15 | +914 | +1,047 | +358 | -408 | +301 | -914 | -1,047 | -358 | +408 | -301 |
| CS diff at 10 | -15 | -5 | +18 | +12 | +2 | +15 | +5 | -18 | -12 | -2 |
| CS diff at 15 | -9 | +7 | +21 | 0 | -4 | +9 | -7 | -21 | 0 | +4 |
| Gold diff at 20 | +675 | +857 | +1,528 | -749 | -1,724 | -675 | -857 | -1,528 | +749 | +1,724 |
| XP diff at 20 | +1,528 | +427 | -466 | -797 | -1,415 | -1,528 | -427 | +466 | +797 | +1,415 |
| CS diff at 20 | +11 | +8 | +12 | -8 | -3 | -11 | -8 | -12 | +8 | +3 |
| Gold diff at 25 | +476 | -93 | +895 | -48 | -2,325 | -476 | +93 | -895 | +48 | +2,325 |
| XP diff at 25 | +1,348 | -881 | -1,209 | -692 | -1,093 | -1,348 | +881 | +1,209 | +692 | +1,093 |
| CS diff at 25 | +28 | -6 | +9 | -15 | -8 | -28 | +6 | -9 | +15 | +8 |
| Gold spent | 13,083 | 13,308 | 14,185 | 15,133 | 7,950 | 11,700 | 12,525 | 11,150 | 14,775 | 10,640 |
| Multikills | — | 1× double | 2× double | 1× double | — | 1× double | — | — | — | — |
Game ID LOLTMNT01_435857
Methodology →