LRS · Patch 16.15 · Split 2
PlayoffsAug 04, 2026, 10:47 PM · 31.8 min · Game 4Scouting line
Malvinas Gaming won: +9.4k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Izaenk
2/3/7
Wamu
4/3/3
QQMore
5/1/9
Neo
2/5/5
Nobody
6/3/9
Hitsu
2/6/3
Hika
8/0/12
Viciun
0/3/4
Fortu
0/4/17
Shu Hari
3/4/3
Draft
Malvinas Gaming
Blue sideFirst pick
AatroxIzaenk
ViQQMore
ZoeNobody
AsheHika
SeraphineFortu
Maze Gaming
Red side
ZaahenWamu
Dr. MundoNeo
Twisted FateHitsu
XayahViciun
RakanShu Hari
Objectives
- +2,590
- Gold at 15
- -2,590
- 4
- Dragons
- 1
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 43
- Plates
- 15
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Malvinas Gaming leads; below, Maze Gaming.
Biggest lead: Malvinas Gaming +9,416, Maze Gaming +947. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Malvinas Gaming +1,342 |
| 15 min | Malvinas Gaming +2,590 |
| 20 min | Malvinas Gaming +734 |
| 25 min | Maze Gaming +947 |
| End (32 min) | Malvinas Gaming +9,416 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingViciun, in 2.8% of the champion's games
Death's DanceQQMore, in 6.3% of the champion's games
Protoplasm HarnessShu Hari, in 7.5% of the champion's games
IzaenkAatrox
WamuZaahen
QQMoreVi
NeoDr. Mundo
NobodyZoe
HitsuTwisted Fate
HikaAshe
ViciunXayah
FortuSeraphine
Shu HariRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Malvinas Gaming
VictoryRed side
Maze Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/7 | 5/1/9 | 6/3/9 | 8/0/12 | 0/4/17 | 4/3/3 | 2/5/5 | 2/6/3 | 0/3/4 | 3/4/3 |
| Kill participation | 42.9% | 66.7% | 71.4% | 95.2% | 81% | 63.6% | 63.6% | 45.5% | 36.4% | 54.5% |
| CS | 252 | 217 | 267 | 283 | 31 | 277 | 205 | 198 | 324 | 42 |
| CS per minute | 7.9 | 6.8 | 8.4 | 8.9 | 1.0 | 8.7 | 6.5 | 6.2 | 10.2 | 1.3 |
| Gold | 12,136 | 13,612 | 13,556 | 17,892 | 8,945 | 12,600 | 11,095 | 11,027 | 13,067 | 8,936 |
| Gold share | 18.3% | 20.6% | 20.5% | 27.1% | 13.5% | 22.2% | 19.6% | 19.4% | 23% | 15.8% |
| Earned gold per minute | 251 | 298 | 296 | 432 | 151 | 266 | 218 | 216 | 280 | 150 |
| Damage to champions | 24,681 | 18,061 | 35,668 | 42,587 | 10,137 | 22,804 | 21,676 | 13,759 | 16,172 | 5,240 |
| Damage share | 18.8% | 13.8% | 27.2% | 32.5% | 7.7% | 28.6% | 27.2% | 17.3% | 20.3% | 6.6% |
| Damage per minute | 777 | 569 | 1,123 | 1,341 | 319 | 718 | 683 | 433 | 509 | 165 |
| Damage taken per minute | 1,107 | 793 | 577 | 362 | 579 | 1,195 | 1,710 | 916 | 461 | 617 |
| Damage mitigated per minute | 1,389 | 1,504 | 316 | 309 | 448 | 1,227 | 1,432 | 499 | 262 | 574 |
| Damage to towers | 8,862 | 4,976 | 13,134 | 12,750 | 975 | 8,852 | 0 | 2,311 | 5,173 | 1,408 |
| Vision score | 35 | 62 | 42 | 47 | 120 | 36 | 50 | 33 | 32 | 121 |
| Wards placed | 14 | 15 | 16 | 14 | 56 | 10 | 11 | 17 | 12 | 57 |
| Wards killed | 3 | 10 | 5 | 10 | 12 | 6 | 7 | 3 | 6 | 19 |
| Control wards | 1 | 11 | 4 | 5 | 23 | 2 | 6 | 9 | 5 | 11 |
| Gold at 15 | 5,619 | 5,699 | 6,149 | 6,971 | 4,043 | 5,252 | 5,270 | 5,039 | 6,312 | 4,018 |
| Gold diff at 10 | -133 | -193 | +871 | +720 | +77 | +133 | +193 | -871 | -720 | -77 |
| Gold diff at 15 | +367 | +429 | +1,110 | +659 | +25 | -367 | -429 | -1,110 | -659 | -25 |
| XP diff at 10 | -83 | -393 | +631 | +571 | +157 | +83 | +393 | -631 | -571 | -157 |
| XP diff at 15 | +294 | -433 | +1,483 | +416 | -81 | -294 | +433 | -1,483 | -416 | +81 |
| CS diff at 10 | -10 | -8 | +18 | +10 | -1 | +10 | +8 | -18 | -10 | +1 |
| CS diff at 15 | +3 | -5 | +26 | -14 | -10 | -3 | +5 | -26 | +14 | +10 |
| Gold diff at 20 | -1,315 | -404 | +1,833 | +1,089 | -469 | +1,315 | +404 | -1,833 | -1,089 | +469 |
| XP diff at 20 | -1,014 | +324 | +2,151 | +610 | -575 | +1,014 | -324 | -2,151 | -610 | +575 |
| CS diff at 20 | -11 | +7 | +51 | -9 | -15 | +11 | -7 | -51 | +9 | +15 |
| Gold diff at 25 | -1,501 | -375 | +660 | +776 | -507 | +1,501 | +375 | -660 | -776 | +507 |
| XP diff at 25 | -1,642 | +124 | -445 | -609 | +387 | +1,642 | -124 | +445 | +609 | -387 |
| CS diff at 25 | -17 | +5 | +59 | -45 | -13 | +17 | -5 | -59 | +45 | +13 |
| Gold spent | 10,275 | 12,075 | 11,800 | 15,825 | 7,920 | 12,943 | 10,750 | 10,825 | 12,875 | 7,920 |
| Multikills | — | — | 1× double | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT01_436937
Methodology →