LRS · Patch 16.15 · Split 2
PlayoffsAug 04, 2026, 09:08 PM · 32.7 min · Game 2Scouting line
Maze Gaming won: +1.9k team gold, Top and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Izaenk
2/3/9
Wamu
7/6/7
QQMore
6/3/8
Neo
4/3/11
Nobody
5/7/3
Hitsu
5/1/7
Hika
3/3/8
Viciun
3/1/8
Fortu
2/3/13
Shu Hari
0/7/11
Draft
Malvinas Gaming
Blue sideFirst pick
SionIzaenk
SkarnerQQMore
CassiopeiaNobody
EzrealHika
LeonaFortu
Maze Gaming
Red side
VarusWamu
Lee SinNeo
AkaliHitsu
SivirViciun
NautilusShu Hari
Objectives
- +413
- Gold at 15
- -413
- 1
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 3
- Towers
- 7
- 25
- Plates
- 29
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Malvinas Gaming leads; below, Maze Gaming.
Biggest lead: Malvinas Gaming +1,587, Maze Gaming +1,884. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Maze Gaming +1,219 |
| 15 min | Malvinas Gaming +413 |
| 20 min | Maze Gaming +95 |
| 25 min | Malvinas Gaming +1,587 |
| End (33 min) | Maze Gaming +1,884 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Arcane CometIzaenk, in 2.1% of the champion's games
RiftmakerWamu, in 3% of the champion's games
Plated SteelcapsWamu, in 8.6% of the champion's games
IzaenkSion
WamuVarus
QQMoreSkarner
NeoLee Sin
NobodyCassiopeia
HitsuAkali
HikaEzreal
ViciunSivir
FortuLeona
Shu HariNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Malvinas Gaming
DefeatRed side
Maze Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/9 | 6/3/8 | 5/7/3 | 3/3/8 | 2/3/13 | 7/6/7 | 4/3/11 | 5/1/7 | 3/1/8 | 0/7/11 |
| Kill participation | 61.1% | 77.8% | 44.4% | 61.1% | 83.3% | 73.7% | 78.9% | 63.2% | 57.9% | 57.9% |
| CS | 211 | 184 | 244 | 334 | 39 | 225 | 190 | 225 | 372 | 29 |
| CS per minute | 6.5 | 5.6 | 7.5 | 10.2 | 1.2 | 6.9 | 5.8 | 6.9 | 11.4 | 0.9 |
| Gold | 10,060 | 13,152 | 11,097 | 16,224 | 9,315 | 12,804 | 12,543 | 12,227 | 16,122 | 8,036 |
| Gold share | 16.8% | 22% | 18.5% | 27.1% | 15.6% | 20.7% | 20.3% | 19.8% | 26.1% | 13% |
| Earned gold per minute | 177 | 272 | 209 | 366 | 154 | 261 | 253 | 243 | 363 | 115 |
| Damage to champions | 22,357 | 18,329 | 22,438 | 28,797 | 9,268 | 28,744 | 18,024 | 22,046 | 42,325 | 8,016 |
| Damage share | 22.1% | 18.1% | 22.2% | 28.5% | 9.2% | 24.1% | 15.1% | 18.5% | 35.5% | 6.7% |
| Damage per minute | 684 | 561 | 687 | 882 | 284 | 880 | 552 | 675 | 1,296 | 245 |
| Damage taken per minute | 1,053 | 1,118 | 940 | 622 | 778 | 765 | 1,205 | 694 | 486 | 801 |
| Damage mitigated per minute | 2,159 | 1,579 | 514 | 441 | 921 | 481 | 1,211 | 544 | 304 | 1,139 |
| Damage to towers | 3,802 | 3,611 | 983 | 10,541 | 20 | 4,774 | 7,504 | 3,464 | 12,693 | 905 |
| Vision score | 41 | 52 | 45 | 40 | 139 | 35 | 50 | 46 | 36 | 118 |
| Wards placed | 14 | 14 | 14 | 17 | 63 | 15 | 21 | 13 | 15 | 56 |
| Wards killed | 6 | 9 | 11 | 6 | 17 | 3 | 8 | 6 | 8 | 11 |
| Control wards | 2 | 10 | 4 | 7 | 28 | 2 | 9 | 9 | 5 | 16 |
| Gold at 15 | 4,671 | 5,130 | 4,960 | 7,203 | 3,680 | 5,132 | 5,236 | 5,702 | 5,681 | 3,480 |
| Gold diff at 10 | -621 | -702 | -68 | +121 | +51 | +621 | +702 | +68 | -121 | -51 |
| Gold diff at 15 | -461 | -106 | -742 | +1,522 | +200 | +461 | +106 | +742 | -1,522 | -200 |
| XP diff at 10 | +116 | -440 | -313 | +163 | -609 | -116 | +440 | +313 | -163 | +609 |
| XP diff at 15 | +1,159 | -425 | -1,802 | +166 | +93 | -1,159 | +425 | +1,802 | -166 | -93 |
| CS diff at 10 | -18 | -12 | +17 | +7 | +3 | +18 | +12 | -17 | -7 | -3 |
| CS diff at 15 | -9 | -24 | -5 | +3 | +1 | +9 | +24 | +5 | -3 | -1 |
| Gold diff at 20 | -1,090 | -253 | -912 | +1,751 | +409 | +1,090 | +253 | +912 | -1,751 | -409 |
| XP diff at 20 | +660 | -416 | -2,648 | +237 | -513 | -660 | +416 | +2,648 | -237 | +513 |
| CS diff at 20 | -11 | -11 | -8 | -2 | +8 | +11 | +11 | +8 | +2 | -8 |
| Gold diff at 25 | -550 | +206 | -585 | +2,007 | +509 | +550 | -206 | +585 | -2,007 | -509 |
| XP diff at 25 | +1,913 | +507 | -522 | +628 | +237 | -1,913 | -507 | +522 | -628 | -237 |
| CS diff at 25 | -7 | -1 | +3 | -14 | +5 | +7 | +1 | -3 | +14 | -5 |
| Gold spent | 9,350 | 11,250 | 10,375 | 15,208 | 7,915 | 10,950 | 11,445 | 11,925 | 12,975 | 6,800 |
| Multikills | — | 1× double | — | 1× double | — | 1× double | — | 1× double | — | — |
Game ID LOLTMNT01_436916
Methodology →